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CDiscreteTransition Class

 

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Encapsulates a discrete transition.

Syntax

class CDiscreteTransition : public CBaseTransition;  

Members

Public Constructors

Name Description
CDiscreteTransition::CDiscreteTransition Constructs a discrete transition object and initializes its parameters.

Public Methods

Name Description
CDiscreteTransition::Create Calls the transition library to create encapsulated transition COM object. (Overrides CBaseTransition::Create.)

Public Data Members

Name Description
CDiscreteTransition::m_dblFinalValue The value of the animation variable at the end of the transition.
CDiscreteTransition::m_delay The amount of time by which to delay the instantaneous switch to the final value.
CDiscreteTransition::m_hold The amount of time by which to hold the variable at its final value.

Remarks

During a discrete transition, the animation variable remains at the initial value for a specified delay time, then switches instantaneously to a specified final value and remains at that value for a given hold time. Because all transitions are cleared automatically, it's recommended to allocated them using operator new. The encapsulated IUIAnimationTransition COM object is created by CAnimationController::AnimateGroup, until then it's NULL. Changing member variables after creation of this COM object has no effect.

Inheritance Hierarchy

CObject

CBaseTransition

CDiscreteTransition

Requirements

Header: afxanimationcontroller.h

CDiscreteTransition::CDiscreteTransition

Constructs a discrete transition object and initializes its parameters.

CDiscreteTransition(
    UI_ANIMATION_SECONDS delay,  
    DOUBLE dblFinalValue,  
    UI_ANIMATION_SECONDS hold);

Parameters

delay
The amount of time by which to delay the instantaneous switch to the final value.

dblFinalValue
The value of the animation variable at the end of the transition.

hold
The amount of time by which to hold the variable at its final value.

CDiscreteTransition::Create

Calls the transition library to create encapsulated transition COM object.

virtual BOOL Create(
    IUIAnimationTransitionLibrary* pLibrary,  
    IUIAnimationTransitionFactory* */);

Parameters

pLibrary
A pointer to transition library, which is responsible for creation of standard transitions.

Return Value

TRUE if transition is created successfully; otherwise FALSE.

CDiscreteTransition::m_dblFinalValue

The value of the animation variable at the end of the transition.

DOUBLE m_dblFinalValue;  

CDiscreteTransition::m_delay

The amount of time by which to delay the instantaneous switch to the final value.

UI_ANIMATION_SECONDS m_delay;  

CDiscreteTransition::m_hold

The amount of time by which to hold the variable at its final value.

UI_ANIMATION_SECONDS m_hold;  

See Also

Classes