RasterCaps Structure (Microsoft.DirectX.Direct3D)
Contains information about raster drawing capabilities.
Definition
Visual Basic Public Structure RasterCaps C# public struct RasterCaps C++ public value class RasterCaps sealed JScript In JScript, you can use structures, but you cannot define your own.
Members Table
The following table lists the members exposed by the object.
Methods
Method Description ToString Obtains a string representation of the current instance. Properties
Property Description SupportsAnisotropy Determines whether the device supports anisotropic filtering. SupportsColorPerspective Determines whether the device iterates color perspective correctly. SupportsDepthBias Determines whether the device supports legacy depth bias. SupportsDither Determines whether the device supports dithering to improve color resolution. SupportsFogRange Determines whether the device supports supports range-based fog. SupportsFogTable Determines whether the device supports using a fog table. SupportsFogVertex Determines whether the device supports vertex fog. SupportsMipMapLevelOfDetailBias Determines whether the device supports level of detail (LOD) bias adjustments. SupportsMultisampleToggle Determines whether the device supports toggling multisampling on and off between Device.BeginScene and Device.EndScene. SupportsScissorTest Determines whether the device supports scissor testing. SupportsSlopeScaleDepthBias Determines whether the device supports performing true slope scale-based depth bias. SupportsWBuffer Determines whether the device supports depth buffering using the w-buffer (w-buffering). SupportsWFog Determines whether the device supports w-based fog. SupportsZBufferLessHsr Determines whether a device can perform hidden-surface removal (HSR) without requiring the application to sort polygons and without requiring a depth buffer to be allocated. SupportsZBufferTest Determines whether the device can perform z-test operations. SupportsZFog Determines whether the device supports z-based fog.
Structure Information
Namespace Microsoft.DirectX.Direct3D Assembly Microsoft.DirectX.Direct3D (microsoft.directx.direct3d.dll) Strong Name Microsoft.DirectX.Direct3D, Version=1.0.900.0, Culture=neutral, PublicKeyToken=d3231b57b74a1492