AddressCaps Structure (Microsoft.DirectX.Direct3D)
Contains the texture addressing capabilities for Texture objects.
Definition
Visual Basic Public Structure AddressCaps C# public struct AddressCaps C++ public value class AddressCaps sealed JScript In JScript, you can use structures, but you cannot define your own.
Members Table
The following table lists the members exposed by the object.
Methods
Method Description ToString Obtains a string representation of the current instance. Properties
Property Description SupportsBorder Retrieves a value that determines whether the device supports the setting of coordinates outside the range [0.0, 1.0] to the border color. SupportsClamp Retrieves a value that indicates whether the device supports the clamping of textures to addresses. SupportsIndependentUV Retrieves a value that indicates whether the device can separate the texture-addressing modes of the texture's u and v coordinates. SupportsMirror Retrieves a value that indicates whether a device can mirror textures to addresses. SupportsMirrorOnce Retrieves a value that indicates whether a device can take the absolute value of the texture coordinate (thus, mirroring around 0) and then clamp to the maximum value. SupportsWrap Retrieves a value that indicates whether a device can wrap textures to addresses.
Remarks
This structure is found in the Caps.TextureAddressCaps and Caps.VolumeTextureAddressCaps members.
Structure Information
Namespace Microsoft.DirectX.Direct3D Assembly Microsoft.DirectX.Direct3D (microsoft.directx.direct3d.dll) Strong Name Microsoft.DirectX.Direct3D, Version=1.0.900.0, Culture=neutral, PublicKeyToken=d3231b57b74a1492