AddressCaps.SupportsIndependentUV Property (Microsoft.DirectX.Direct3D)
Retrieves a value that indicates whether the device can separate the texture-addressing modes of the texture's u and v coordinates.
Definition
Visual Basic Public ReadOnly Property SupportsIndependentUV As Boolean C# public bool SupportsIndependentUV { get; } C++ public:
property bool SupportsIndependentUV {
bool get();
}JScript public function get SupportsIndependentUV() : boolean
Property Value
System.Boolean
Value that is true if the device supports separating the texture-addressing modes of the u and v coordinates, or false if it does not.This property is read-only.
Remarks
This property's ability corresponds to the SamplerStateManager.AddressU and SamplerStateManager.AddressV render-state values.