Share via


AddressCaps.SupportsIndependentUV Property (Microsoft.DirectX.Direct3D)

Retrieves a value that indicates whether the device can separate the texture-addressing modes of the texture's u and v coordinates.

Definition

Visual Basic Public ReadOnly Property SupportsIndependentUV As Boolean
C# public bool SupportsIndependentUV { get; }
C++ public:
property bool SupportsIndependentUV {
        bool get();
}
JScript public function get SupportsIndependentUV() : boolean

Property Value

System.Boolean
Value that is true if the device supports separating the texture-addressing modes of the u and v coordinates, or false if it does not.

This property is read-only. 

Remarks

This property's ability corresponds to the SamplerStateManager.AddressU and SamplerStateManager.AddressV render-state values.