SamplerStateManager.AddressU Property (Microsoft.DirectX.Direct3D)
Retrieves or sets the texture-address mode for the u-coordinate.
Definition
Visual Basic Public Property AddressU As TextureAddress C# public TextureAddress AddressU { get; set; } C++ public:
property TextureAddress AddressU {
TextureAddress get();
void set(TextureAddress value);
}JScript public function get AddressU() : TextureAddress
public function set AddressU(TextureAddress);
Property Value
Microsoft.DirectX.Direct3D.TextureAddress
Member of the TextureAddress enumeration to set or retrieve.This property is read/write.