RenderStateManager.DiffuseMaterialSource Property (Microsoft.DirectX.Direct3D)
Retrieves or sets the diffuse color source for lighting calculations.
Definition
Visual Basic Public Property DiffuseMaterialSource As ColorSource C# public ColorSource DiffuseMaterialSource { get; set; } C++ public:
property ColorSource DiffuseMaterialSource {
ColorSource get();
void set(ColorSource value);
}JScript public function get DiffuseMaterialSource() : ColorSource
public function set DiffuseMaterialSource(ColorSource);
Property Value
Microsoft.DirectX.Direct3D.ColorSource
A ColorSource object that specifies the diffuse color source value to set or retrieve.This property is read/write.
Remarks
Valid values are members of the ColorSource enumerated type. The default value is ColorSource.Color1. The value for this render state is used only if RenderStateManager.ColorVertex is set to true.