ProgressiveMesh.TrimByFaces(Int32,Int32) Method (Microsoft.DirectX.Direct3D)
Modifies the minimum and maximum level of detail (LOD) of a ProgressiveMesh object.
Definition
Visual Basic Public Sub TrimByFaces( _
ByVal newFacesMin As Integer, _
ByVal newFacesMax As Integer _
)C# public void TrimByFaces(
int newFacesMin,
int newFacesMax
);C++ public:
void TrimByFaces(
int newFacesMin,
int newFacesMax
);JScript public function TrimByFaces(
newFacesMin : int,
newFacesMax : int
);
Parameters
newFacesMin System.Int32
New minimum number of faces. This value must fall between the current minimum and maximum number of faces.newFacesMax System.Int32
New maximum number of faces. This value must fall between the current minimum and maximum number of faces.
Remarks
Exceptions
The method call is invalid. For example, a method's parameter might contain an invalid value.
Microsoft Direct3D could not allocate sufficient memory to complete the call.
See Also