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_CodeModelEvents |
Infrastructure. Refer to CodeModelEvents for this functionality. Do not instantiate from this class. |
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_CodeModelEventsRoot |
Infrastructure. Microsoft Internal Use Only. |
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_DebuggerExpressionEvaluationEvents |
Infrastructure. Refer to DebuggerExpressionEvaluationEvents for this functionality. Do not instantiate this class. |
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_DebuggerExpressionEvaluationEventsRoot |
Infrastructure. Microsoft Internal Use Only. |
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_DebuggerProcessEvents |
Infrastructure. Refer to DebuggerProcessEvents for this functionality. Do not instantiate this class. |
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_DebuggerProcessEventsRoot |
Infrastructure. Microsoft Internal Use Only. |
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_dispCodeModelEvents |
Infrastructure. Microsoft Internal Use Only. |
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_dispCodeModelEvents_Event |
Infrastructure. Microsoft Internal Use Only. |
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_dispDebuggerExpressionEvaluationEvents |
Infrastructure. Microsoft Internal Use Only. |
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_dispDebuggerExpressionEvaluationEvents_Event |
Infrastructure. Microsoft Internal Use Only. |
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_dispDebuggerProcessEvents |
Infrastructure. Microsoft Internal Use Only. |
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_dispDebuggerProcessEvents_Event |
Infrastructure. Microsoft Internal Use Only. |
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_dispPublishEvents |
Infrastructure. Microsoft Internal Use Only. |
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_dispPublishEvents_Event |
Infrastructure. Microsoft Internal Use Only. |
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_dispTextDocumentKeyPressEvents |
Infrastructure. Microsoft Internal Use Only. |
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_dispTextDocumentKeyPressEvents_Event |
Infrastructure. Microsoft Internal Use Only. |
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_dispWindowVisibilityEvents |
Infrastructure. Microsoft Internal Use Only. |
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_dispWindowVisibilityEvents_Event |
Infrastructure. Microsoft Internal Use Only. |
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_PublishEvents |
Infrastructure. Refer to PublishEvents for this functionality. Do not instantiate this class. |
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_TextDocumentKeyPressEvents |
Infrastructure. Refer to TextDocumentKeyPressEvents for this functionality. Do not instantiate this class. |
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_TextDocumentKeyPressEventsRoot |
Infrastructure. Microsoft Internal Use Only. |
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_WindowVisibilityEvents |
Infrastructure. Refer to WindowVisibilityEvents for this functionality. Do not instantiate this class. |
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Breakpoint2 |
Contains the properties and methods used to programmatically manipulate a breakpoint. |
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CodeAttribute2 |
Defines an attribute for a code element. |
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CodeAttributeArgument |
Represents a single argument (name/value pair) in a code attribute. |
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CodeClass2 |
Represents a class in source code. |
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CodeDelegate2 |
Represents a delegate in source code. |
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CodeElement2 |
Represents a code element or construct in a source file. |
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CodeEvent |
Models a code event element. |
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CodeFunction2 |
An object defining a function construct in a source file. |
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CodeImport |
Models the use of statements that import namespaces. |
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CodeInterface2 |
Object representing an interface in source code. |
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CodeModel2 |
Allows access to programmatic constructs in a source code file. |
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CodeModelEvents |
Defines events supported by the CodeModel object. Refer to CodeModelEventsClass for this object's documentation. |
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CodeParameter2 |
An object defining a parameter to a function, property, and so on. |
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CodeProperty2 |
An object defining a property construct in a source file. |
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CodeStruct2 |
Object representing a structure in source code. |
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CodeTypeRef2 |
Defines the type of a construct in a source file. |
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CodeVariable2 |
Defines a variable construct in a source file. |
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Commands2 |
Contains all commands, in the form of Command objects, in the environment. |
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Debugger2 |
The Debugger2 object is used to interrogate and manipulate the state of the debugger and the program being debugged. The Debugger2 object supersedes the Debugger object. |
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DebuggerExpressionEvaluationEvents |
The DebuggerExpressionEvaluationEvents object defines events supported by the debugger. Use this object for functionality and refer to DebuggerExpressionEvaluationEventsClass for this object's documentation. |
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DebuggerProcessEvents |
Represents the OnProcessStateChanged event. This changes when the debugger switches from run to stop or stop to run. Refer to DebuggerProcessEventsClass for this object's documentation. Do not instantiate this class. |
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DTE2 |
The top-level object in the Visual Studio automation object model. |
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EditPoint2 |
Allows you to manipulate text as data in text buffers. |
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Engine |
A debug engine that is used to map to code type. |
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Engines |
A collection of debugging Engine objects. |
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ErrorItem |
An error, warning, or message contained within the Error List window. |
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ErrorItems |
A collection of ErrorItem objects contained in an Error List window. |
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ErrorList |
A handle to a window containing errors, warnings, and messages related to the containing solution. |
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Events2 |
Allows access to all events in the extensibility model. Events may also be exposed from specific objects within the extensibility model. |
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FileCodeModel2 |
Allows access to programmatic constructs in a source file. |
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Find2 |
Supports general text Find operations in the environment for documents and files. |
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IInternalExtenderProvider |
Infrastructure. Microsoft Internal Use Only. |
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IncrementalSearch |
Provides access to the incremental search (ISearch) capability of the text editor. |
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IVsExtensibility2 |
Infrastructure. Microsoft Internal Use Only. |
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IVsProfferCommands2 |
Infrastructure. Microsoft Internal Use Only. |
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LifetimeInformation |
Used to determine if an object has been deleted but not discarded by the garbage collector. |
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Process2 |
The Process2 object is used to examine and manipulate processes. The Process2 object supersedes the Process object. |
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PublishEvents |
Use this object for functionality and refer to PublishEventsClass for this object's documentation. |
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Solution2 |
Represents all projects and solution-wide properties in the integrated development environment (IDE). |
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SolutionBuild2 |
Represents the root of the build automation model at the solution level. |
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SolutionConfiguration2 |
Represents information about a particular way to build the solution. |
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SolutionFolder |
Solution folders are project containers that allow developers to better organize large applications. |
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SourceControl2 |
Used to interact with current source control system. |
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SourceControlBindings |
Used to define source control bindings for objects. |
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TaskItems2 |
The TaskItems collection contains all of the tasks in the Task List window. |
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TextDocumentKeyPressEvents |
Defines events associated with a key press. Use this object for functionality and refer to TextDocumentKeyPressEventsClass for this object's member documentation. |
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TextPane2 |
Represents a pane within a text editor window. |
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ToolBoxItem2 |
Represents an item in the Toolbox. |
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ToolBoxTab2 |
Represents a tab in the Toolbox, along with any objects the tab contains. |
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ToolWindows |
Improves discoverability and usability of tool windows in the object model by providing easy access to the shell’s tool windows in their native types. |
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Transport |
Specifies the protocol the debugger uses to communicate to the machine owning the debuggee. |
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Transports |
A collection of Transport objects. |
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Window2 |
The Window object represents a window in the environment. |
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Windows2 |
The Windows collection contains all windows in the environment. |
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WindowVisibilityEvents |
Tells whether ToolWindows are visible (hide or show). Use this object for functionality and refer to WindowVisibilityEventsClass for this object's documentation. |
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WindowVisibilityEventsRoot |
Infrastructure. Microsoft Internal Use Only. |