EffectCompiler.CompileShader Method ()
Compiles a shader from an effect that contains one or more functions.
Overload List
Remarks
Targets for vertex shaders, pixel shaders, and texture fill functions can be specified in the target parameter. The following table lists the shader versions for each type.
Target type Shader version Vertex shader vs_1_1, vs_2_0, vs_2_sw, vs_3_0 Pixel shader ps_1_1, ps_1_2, ps_1_3, ps_1_4, ps_2_0, ps_2_sw, ps_3_0 Texture fill tx_0, tx_1 This method compiles a shader from a function that is written in a C-like language.
Exceptions
The method call is invalid. For example, a method's parameter might contain an invalid value.