DirectShow Classes (Windows Embedded CE 6.0)
1/6/2010
This section contains reference entries for all the Microsoft® DirectShow® C++ classes, their data members, and their methods.
Programming element | Description |
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Aggregates an IDirectDraw interface. |
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Aggregates an IDirectDrawSurface interface. |
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An event object that can be set and waited on to provide inter-thread synchronization. |
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A wrapper for event objects that do message processing. |
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Relieves clocks from the burden of managing the advise requests. |
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An abstract class, which is a worker thread class that provides creation, synchronization, and communication with a worker thread. |
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Holds a critical section for the scope of a block or function. |
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An abstract base class that implements the basic mechanisms for an allocator with a fixed number of fixed-size buffers. |
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Handles the IDispatch component of the IBasicVideo Interface interface and leaves the properties and methods as a pure virtual function. |
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Implements the IBasicVideo Interface dual interface and controls the video properties of a generic video window. |
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Implements the IVideoWindow interface and controls external access to its associated filter. |
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A base class that implements the IDispatch interface for use in a dual interface. |
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An abstract base class from which all filters are derived. |
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An abstract base class derived from CBasePin Class that adds support for IMemInputPin Interface in addition to the IPin Interface interface support provided by CBasePin. |
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Represents a list of pointers to objects. No storage management or copying is done on the objects that are pointed to. |
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An abstract base class that provides support for the IMediaFilter Interface interface. The CBaseMediaFilter class handles State_Stopped, State_Paused, and State_Running state transitions. |
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An abstract base class that is the basis for all component objects. |
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An abstract base class derived from the CBasePin Class class that provides support for the common memory transport. |
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An abstract base class from which all pins are derived. |
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An abstract class for implementing a property page. |
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Implements the IReferenceClock Interface interface. |
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The base renderer class for writing renderers. This class handles a single input pin, all state changes, and synchronization. |
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Implements the IAMStreamControl Interface interface on input and output pins in a filter graph. This class provides control of the starting and stopping of various components of the stream. |
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Handles the IDispatch component of the IVideoWindow interface and leaves the IVideoWindow properties and methods as a pure virtual function. |
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Handles the IDispatch interface component of the IBasicAudio Interface interface and leaves the properties and methods of IBasicAudio as a pure virtual function to be implemented by a derived filter class. |
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Provides intra-process synchronization. |
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Provides methods for displaying a number of data types for debugging. |
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An internal class used to implement the CDisp Class class. |
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Provides the mechanism for enumerating the pin's preferred media types. |
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Supports the IEnumPins Interface enumeration interface by calling CBaseFilter Class methods. |
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Provides a template used by the default class factory code. |
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A template class that allows for a type-specific implementation of a list. |
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This class implements an array of globally unique identifier (GUID) names based on the predefined names of GUIDs that come with DirectShow. |
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Manages loading and unloading the Microsoft DirectDraw® library and creating the initial IDirectDraw interface. |
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Provides base class handling of the IDispatch methods of the dual-interface IMediaControl Interface. |
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The CMediaEvent class provides base class implementation of the IDispatch methods of the dual-interface IMediaEvent Interface. It leaves the properties and methods of the IMediaEvent interface as a pure virtual function. |
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A base class that handles the IDispatch methods of the dual-interface IMediaPosition Interface. |
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Represents a buffer object that supports the IMediaSample Interface interface. |
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Helps negotiate a media type between two connected filters. |
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Provides support for IMemAllocator Interface by using the new operator to allocate memory. |
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The CMsgThread class provides a worker thread to which any number of requests can be posted. The requests, in the form of a CMsg object, are queued and executed in order, asynchronously. |
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A worker thread class that queues requests to the queuing thread for completion asynchronously. |
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Converts between the Automation-compatible REFTIME type and the REFERENCE_TIME type used within and between filters. |
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Output pins use COutputQueue to send samples to another filter by using the local memory-based transport (that is, to input pins that support the IMemInputPin Interface interface). |
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The base class for persistent properties of filters (that is, filter properties in saved graphs). |
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A utility class that handles the IMediaPosition Interface and IMediaSeeking Interface interfaces for single-input pin renderers and transform filters. |
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The CPullPin class is provided to allow a filter downstream from the source to create a thread and pull a media stream from an asynchronous source filter that supports the IAsyncReader Interface interface. |
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Implements a simple queue abstract data type. The queue contains a finite number of objects, and a semaphore controls access to these objects. |
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Used to manage reference times. |
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Channels calls to the rendering filter. |
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This class, which is implemented on the video renderer, sets indexed frames to reference times. It assists the IMediaSeeking Interface interface. |
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This class and its corresponding class, CSourceStream Class, simplify the construction of source filters that produce continuous streams of data comparable to the way the CTransformFilter Class class assists in the creation of transform filters. |
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An abstract class that assists source filters with the implementation of IMediaPosition Interface methods. |
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An abstract class that assists source filters with the implementation of IMediaSeeking Interface interface methods. This class enables a source filter to handle calls that change the start and stop positions in the media stream and the playback rate. |
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Derives from this class to provide a class that creates the data stream from one of the output pins. |
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Implements a system clock that provides time information and timing signals to an application. |
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An abstract base class that supports a simple transform filter with a single input and a single output. |
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Implements the input pin of a simple transform filter. |
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Implements the output pin of a simple transform filter. |
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All DirectShow Component Object Model (COM) objects derive from the CUnknown abstract base class. This class facilitates the creation of simple COM objects that you can combine with other COM objects to support multiple interfaces. |
Programming element | Description |
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Used for building video renderer filters. |
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Creates a window and a worker thread. The worker thread pulls messages from the window's input queue and dispatches them as appropriate. |
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An abstract base class that provides support for a simple transform filter with a single input and a single output. |
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Implements the input pin to transform data in place rather than making a copy of it. |
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Implements the output pin of a simple transform-inplace filter, CTransInPlaceFilter. |
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Primarily a base class for AVI decompressor filters. It is based on a copying transform class and assumes that the output buffer will likely be a video buffer or DirectDraw buffer, although this could be used as a base class for other types of transform filters. |
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This class provides conversion between GUID media subtypes and old-style FOURCC 32-bit media tags. |