Physics Engine Functions (Windows Embedded CE 6.0)
1/6/2010
The following table shows the functions that support the physics engine.
In This Section
- CreatePhysicsEngine
This function creates a physics engine.
- DestroyPhysicsEngine
This function destroys a physics engine.
- SetPhysicsEngineUserTime
Use this function to manually set the time stamp for the physics engine.
- QueryPhysicsEngine
This function retrieves the current state of the physics engine.
Requirements
Header | pwinuser.h |
sysgen | SYSGEN_PHYSICSENGINE |