DDEDATA structure (dde.h)
Contains the data, and information about the data, sent as part of a WM_DDE_DATA message.
Syntax
typedef struct {
unsigned short unused : 12;
unsigned short fResponse : 1;
unsigned short fRelease : 1;
unsigned short reserved : 1;
unsigned short fAckReq : 1;
unsigned short usFlags;
short cfFormat;
BYTE Value[1];
} DDEDATA;
Members
unused
Type: unsigned short
Unused.
fResponse
Type: unsigned short
Indicates whether the data was sent in response to a WM_DDE_REQUEST message or a WM_DDE_ADVISE message. If this value is nonzero, the data was sent in response to a WM_DDE_REQUEST message.
fRelease
Type: unsigned short
Indicates whether the application receiving the WM_DDE_POKE message should free the data. If this value is nonzero, the application should free the data.
reserved
Type: unsigned short
Reserved.
fAckReq
Type: BYTE
Indicates whether the application receiving the WM_DDE_DATA message should acknowledge receipt of the data by sending a WM_DDE_ACK message. If this value is nonzero, the application should send the acknowledgment.
usFlags
cfFormat
Type: short
The format of the data. The format should be a standard or registered clipboard format. The following standard clipboard formats can be used:
CF_BITMAP (2)
CF_DIB (8)
CF_DIF (5)
CF_ENHMETAFILE (14)
CF_METAFILEPICT (3)
CF_OEMTEXT (7)
CF_PALETTE (9)
CF_PENDATA (10)
CF_RIFF (11)
CF_SYLK (4)
CF_TEXT (1)
CF_TIFF (6)
CF_WAVE (12)
CF_UNICODETEXT (13)
Value[1]
Type: BYTE[1]
Contains the data. The length and type of data depend on the cfFormat member.
Requirements
Requirement | Value |
---|---|
Minimum supported client | Windows 2000 Professional [desktop apps only] |
Minimum supported server | Windows 2000 Server [desktop apps only] |
Header | dde.h (include Windows.h) |
See also
Conceptual
Reference