ID3D11Multithread::SetMultithreadProtected method (d3d11_4.h)
Turns multithread protection on or off.
Syntax
BOOL SetMultithreadProtected(
[in] BOOL bMTProtect
);
Parameters
[in] bMTProtect
Type: BOOL
Set to true to turn multithread protection on, false to turn it off.
Return value
Type: BOOL
True if multithread protection was already turned on prior to calling this method, false otherwise.
Requirements
Requirement | Value |
---|---|
Target Platform | Windows |
Header | d3d11_4.h |
Library | D3d11_4.lib |
DLL | D3d11_4.dll |