TextureBrush::TextureBrush(constTextureBrush&) method (gdiplusbrush.h)
This topic lists the constructors of the TextureBrush class. For a complete class listing, see TextureBrush Class.
Overload list
Constructor | Description |
---|---|
TextureBrush(Image*,WrapMode) | Creates a TextureBrush object based on an image and a wrap mode. The size of the brush defaults to the size of the image, so the entire image is used by the brush. |
TextureBrush(Image*,WrapMode,Rect&) | Creates a TextureBrush object based on an image, a wrap mode, and a defining rectangle. |
TextureBrush(Image*,wrapMode,RectF&) | Creates a TextureBrush object based on an image, a wrap mode, and a defining rectangle. |
TextureBrush(Image*,Rect&,ImageAttributes*) | Creates a TextureBrush object based on an image, a defining rectangle, and a set of image properties. |
TextureBrush(Image*,RectF&,ImageAttributes*) | Creates a TextureBrush object based on an image, a defining rectangle, and a set of image properties. |
TextureBrush(Image*,WrapMode,INT,INT,INT,INT) | Creates a TextureBrush object based on an image, a wrap mode, and a defining set of coordinates. |
TextureBrush(Image*,WrapMode,REAL,REAL,REAL,REAL) | Creates a TextureBrush object based on an image, a wrap mode, and a defining set of coordinates. |
Syntax
void TextureBrush(
const TextureBrush & unnamedParam1
);
Parameters
unnamedParam1
Return value
None
Requirements
Requirement | Value |
---|---|
Target Platform | Windows |
Header | gdiplusbrush.h |