TextureBrush::TextureBrush~r9 (gdiplusbrush.h)

This topic lists the constructors of the TextureBrush class. For a complete class listing, see TextureBrush Class.

Overload list

Constructor Description
TextureBrush(Image*,WrapMode) Creates a TextureBrush object based on an image and a wrap mode. The size of the brush defaults to the size of the image, so the entire image is used by the brush.
TextureBrush(Image*,WrapMode,Rect&) Creates a TextureBrush object based on an image, a wrap mode, and a defining rectangle.
TextureBrush(Image*,wrapMode,RectF&) Creates a TextureBrush object based on an image, a wrap mode, and a defining rectangle.
TextureBrush(Image*,Rect&,ImageAttributes*) Creates a TextureBrush object based on an image, a defining rectangle, and a set of image properties.
TextureBrush(Image*,RectF&,ImageAttributes*) Creates a TextureBrush object based on an image, a defining rectangle, and a set of image properties.
TextureBrush(Image*,WrapMode,INT,INT,INT,INT) Creates a TextureBrush object based on an image, a wrap mode, and a defining set of coordinates.
TextureBrush(Image*,WrapMode,REAL,REAL,REAL,REAL) Creates a TextureBrush object based on an image, a wrap mode, and a defining set of coordinates.

Syntax

void TextureBrush();

Return value

None

Requirements

Requirement Value
Target Platform Windows
Header gdiplusbrush.h