ID3DX10Mesh::GetAdjacencyBuffer method
Access the mesh's adjacency buffer.
Syntax
HRESULT GetAdjacencyBuffer(
[out] ID3DX10MeshBuffer **ppAdjacency
);
Parameters
-
ppAdjacency [out]
-
Type: ID3DX10MeshBuffer**
The adjacency buffer. See ID3DX10MeshBuffer.
Return value
Type: HRESULT
The return value is one of the values listed in Direct3D 10 Return Codes.
Requirements
Requirement | Value |
---|---|
Header |
|
Library |
|
See also