ID3DX10Mesh::GetPointRepBuffer method

Get the mesh's point rep buffer.

Syntax

HRESULT GetPointRepBuffer(
  [out] ID3DX10MeshBuffer **ppPointReps
);

Parameters

ppPointReps [out]

Type: ID3DX10MeshBuffer**

Pointer to a mesh buffer containing the mesh's point rep data. See ID3DX10MeshBuffer.

Return value

Type: HRESULT

The return value is one of the values listed in Direct3D 10 Return Codes.

Requirements

Requirement Value
Header
D3DX10.h
Library
D3DX10.lib

See also

ID3DX10Mesh

D3DX Interfaces