ID3DX10MeshBuffer::Unmap method

Unmap a buffer.

Syntax

HRESULT Unmap();

Parameters

This method has no parameters.

Return value

Type: HRESULT

The return value is one of the values listed in Direct3D 10 Return Codes.

Remarks

Differences between Direct3D 9 and Direct3D 10:

  • Unmap() in Direct3D 10 is analogous to resource Unlock() in Direct3D 9.

 

Requirements

Requirement Value
Header
D3DX10.h
Library
D3DX10.lib

See also

ID3DX10MeshBuffer

D3DX Interfaces