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ObjectKeyFrame Constructors

Definition

Initializes a new instance of the ObjectKeyFrame class.

Overloads

ObjectKeyFrame()

Initializes a new instance of the ObjectKeyFrame class.

ObjectKeyFrame(Object)

Initializes a new instance of the ObjectKeyFrame class that has the specified target Value.

ObjectKeyFrame(Object, KeyTime)

Initializes a new instance of the ObjectKeyFrame class that has the specified target Value and KeyTime.

ObjectKeyFrame()

Initializes a new instance of the ObjectKeyFrame class.

protected:
 ObjectKeyFrame();
protected ObjectKeyFrame ();
Protected Sub New ()

Applies to

ObjectKeyFrame(Object)

Initializes a new instance of the ObjectKeyFrame class that has the specified target Value.

protected:
 ObjectKeyFrame(System::Object ^ value);
protected ObjectKeyFrame (object value);
new System.Windows.Media.Animation.ObjectKeyFrame : obj -> System.Windows.Media.Animation.ObjectKeyFrame
Protected Sub New (value As Object)

Parameters

value
Object

The Value of the new ObjectKeyFrame instance.

Applies to

ObjectKeyFrame(Object, KeyTime)

Initializes a new instance of the ObjectKeyFrame class that has the specified target Value and KeyTime.

protected:
 ObjectKeyFrame(System::Object ^ value, System::Windows::Media::Animation::KeyTime keyTime);
protected ObjectKeyFrame (object value, System.Windows.Media.Animation.KeyTime keyTime);
new System.Windows.Media.Animation.ObjectKeyFrame : obj * System.Windows.Media.Animation.KeyTime -> System.Windows.Media.Animation.ObjectKeyFrame
Protected Sub New (value As Object, keyTime As KeyTime)

Parameters

value
Object

The Value of the new ObjectKeyFrame instance.

keyTime
KeyTime

The KeyTime of the new ObjectKeyFrame instance.

Applies to