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State Constructors

Definition

Overloads

State()
State(String)
State(SerializationInfo, StreamingContext)

State()

public:
 State();
public State ();
Public Sub New ()

Applies to

State(String)

public:
 State(System::String ^ id);
public State (string id);
new Microsoft.Practices.CompositeUI.State : string -> Microsoft.Practices.CompositeUI.State
Public Sub New (id As String)

Parameters

id
String

Applies to

State(SerializationInfo, StreamingContext)

protected:
 State(System::Runtime::Serialization::SerializationInfo ^ info, System::Runtime::Serialization::StreamingContext context);
protected State (System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context);
new Microsoft.Practices.CompositeUI.State : System.Runtime.Serialization.SerializationInfo * System.Runtime.Serialization.StreamingContext -> Microsoft.Practices.CompositeUI.State
Protected Sub New (info As SerializationInfo, context As StreamingContext)

Parameters

Applies to