StateChangedEventArgs Constructors
Definition
Important
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Overloads
StateChangedEventArgs(String, Object) | |
StateChangedEventArgs(String, Object, Object) |
StateChangedEventArgs(String, Object)
public:
StateChangedEventArgs(System::String ^ key, System::Object ^ newValue);
public StateChangedEventArgs (string key, object newValue);
new Microsoft.Practices.CompositeUI.StateChangedEventArgs : string * obj -> Microsoft.Practices.CompositeUI.StateChangedEventArgs
Public Sub New (key As String, newValue As Object)
Parameters
- key
- String
- newValue
- Object
Applies to
StateChangedEventArgs(String, Object, Object)
public:
StateChangedEventArgs(System::String ^ key, System::Object ^ newValue, System::Object ^ oldValue);
public StateChangedEventArgs (string key, object newValue, object oldValue);
new Microsoft.Practices.CompositeUI.StateChangedEventArgs : string * obj * obj -> Microsoft.Practices.CompositeUI.StateChangedEventArgs
Public Sub New (key As String, newValue As Object, oldValue As Object)
Parameters
- key
- String
- newValue
- Object
- oldValue
- Object