Partager via


StateElement.RaiseStateChanged Method

Definition

Overloads

RaiseStateChanged(String, Object)
RaiseStateChanged(String, Object, Object)

RaiseStateChanged(String, Object)

public:
 void RaiseStateChanged(System::String ^ key, System::Object ^ newValue);
public void RaiseStateChanged (string key, object newValue);
member this.RaiseStateChanged : string * obj -> unit
Public Sub RaiseStateChanged (key As String, newValue As Object)

Parameters

key
String
newValue
Object

Applies to

RaiseStateChanged(String, Object, Object)

public:
 void RaiseStateChanged(System::String ^ key, System::Object ^ newValue, System::Object ^ oldValue);
public void RaiseStateChanged (string key, object newValue, object oldValue);
member this.RaiseStateChanged : string * obj * obj -> unit
Public Sub RaiseStateChanged (key As String, newValue As Object, oldValue As Object)

Parameters

key
String
newValue
Object
oldValue
Object

Applies to