GL.BindBuffer Méthode
Définition
Important
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Surcharges
BindBuffer(BufferTarget, Int32) | |
BindBuffer(BufferTarget, UInt32) | |
BindBuffer(All, Int32) |
Obsolète.
|
BindBuffer(All, UInt32) |
Obsolète.
|
BindBuffer(BufferTarget, Int32)
[OpenTK.AutoGenerated(Category="2.0", EntryPoint="glBindBuffer", Version="2.0")]
public static void BindBuffer (OpenTK.Graphics.ES20.BufferTarget target, int buffer);
static member BindBuffer : OpenTK.Graphics.ES20.BufferTarget * int -> unit
Paramètres
- target
- BufferTarget
- buffer
- Int32
- Attributs
S’applique à
BindBuffer(BufferTarget, UInt32)
Important
Cette API n’est pas conforme CLS.
[OpenTK.AutoGenerated(Category="2.0", EntryPoint="glBindBuffer", Version="2.0")]
[System.CLSCompliant(false)]
public static void BindBuffer (OpenTK.Graphics.ES20.BufferTarget target, uint buffer);
static member BindBuffer : OpenTK.Graphics.ES20.BufferTarget * uint32 -> unit
Paramètres
- target
- BufferTarget
- buffer
- UInt32
- Attributs
S’applique à
BindBuffer(All, Int32)
Attention
Use the overload with strongly typed enumerations
[OpenTK.AutoGenerated(Category="2.0", EntryPoint="glBindBuffer", Version="2.0")]
[System.Obsolete("Use the overload with strongly typed enumerations")]
public static void BindBuffer (OpenTK.Graphics.ES20.All target, int buffer);
static member BindBuffer : OpenTK.Graphics.ES20.All * int -> unit
Paramètres
- target
- All
- buffer
- Int32
- Attributs
S’applique à
BindBuffer(All, UInt32)
Attention
Use the overload with strongly typed enumerations
Important
Cette API n’est pas conforme CLS.
[OpenTK.AutoGenerated(Category="2.0", EntryPoint="glBindBuffer", Version="2.0")]
[System.CLSCompliant(false)]
[System.Obsolete("Use the overload with strongly typed enumerations")]
public static void BindBuffer (OpenTK.Graphics.ES20.All target, uint buffer);
static member BindBuffer : OpenTK.Graphics.ES20.All * uint32 -> unit
Paramètres
- target
- All
- buffer
- UInt32
- Attributs