GL.BindTexture Méthode
Définition
Important
Certaines informations portent sur la préversion du produit qui est susceptible d’être en grande partie modifiée avant sa publication. Microsoft exclut toute garantie, expresse ou implicite, concernant les informations fournies ici.
Surcharges
BindTexture(TextureTarget, UInt32) | |
BindTexture(TextureTarget, Int32) | |
BindTexture(All, Int32) |
Obsolète.
|
BindTexture(All, UInt32) |
Obsolète.
|
BindTexture(TextureTarget, UInt32)
Important
Cette API n’est pas conforme CLS.
[OpenTK.AutoGenerated(Category="2.0", EntryPoint="glBindTexture", Version="2.0")]
[System.CLSCompliant(false)]
public static void BindTexture (OpenTK.Graphics.ES20.TextureTarget target, uint texture);
static member BindTexture : OpenTK.Graphics.ES20.TextureTarget * uint32 -> unit
Paramètres
- target
- TextureTarget
- texture
- UInt32
- Attributs
S’applique à
BindTexture(TextureTarget, Int32)
[OpenTK.AutoGenerated(Category="2.0", EntryPoint="glBindTexture", Version="2.0")]
public static void BindTexture (OpenTK.Graphics.ES20.TextureTarget target, int texture);
static member BindTexture : OpenTK.Graphics.ES20.TextureTarget * int -> unit
Paramètres
- target
- TextureTarget
- texture
- Int32
- Attributs
S’applique à
BindTexture(All, Int32)
Attention
Use the overload with strongly typed enumerations
[OpenTK.AutoGenerated(Category="2.0", EntryPoint="glBindTexture", Version="2.0")]
[System.Obsolete("Use the overload with strongly typed enumerations")]
public static void BindTexture (OpenTK.Graphics.ES20.All target, int texture);
static member BindTexture : OpenTK.Graphics.ES20.All * int -> unit
Paramètres
- target
- All
- texture
- Int32
- Attributs
S’applique à
BindTexture(All, UInt32)
Attention
Use the overload with strongly typed enumerations
Important
Cette API n’est pas conforme CLS.
[OpenTK.AutoGenerated(Category="2.0", EntryPoint="glBindTexture", Version="2.0")]
[System.CLSCompliant(false)]
[System.Obsolete("Use the overload with strongly typed enumerations")]
public static void BindTexture (OpenTK.Graphics.ES20.All target, uint texture);
static member BindTexture : OpenTK.Graphics.ES20.All * uint32 -> unit
Paramètres
- target
- All
- texture
- UInt32
- Attributs