Modifier

Partager via


GL.Uniform3 Method

Definition

Overloads

Uniform3(Int32, Single, Single, Single)
Uniform3(Int32, Int32, Int32, Int32)
Uniform3(Int32, Int32, Single[])
Uniform3(Int32, Int32, Single*)
Uniform3(Int32, Int32, Single)
Uniform3(Int32, Int32, Int32*)
Uniform3(Int32, Int32, Int32)
Uniform3(Int32, Vector3)
Uniform3(Int32, Vector3)
Uniform3(Int32, Int32, Int32[])

Uniform3(Int32, Single, Single, Single)

[OpenTK.AutoGenerated(Category="2.0", EntryPoint="glUniform3f", Version="2.0")]
public static void Uniform3 (int location, float x, float y, float z);
static member Uniform3 : int * single * single * single -> unit

Parameters

location
Int32
x
Single
y
Single
z
Single
Attributes

Applies to

Uniform3(Int32, Int32, Int32, Int32)

[OpenTK.AutoGenerated(Category="2.0", EntryPoint="glUniform3i", Version="2.0")]
public static void Uniform3 (int location, int x, int y, int z);
static member Uniform3 : int * int * int * int -> unit

Parameters

location
Int32
x
Int32
y
Int32
z
Int32
Attributes

Applies to

Uniform3(Int32, Int32, Single[])

[OpenTK.AutoGenerated(Category="2.0", EntryPoint="glUniform3fv", Version="2.0")]
public static void Uniform3 (int location, int count, float[] v);
static member Uniform3 : int * int * single[] -> unit

Parameters

location
Int32
count
Int32
v
Single[]
Attributes

Applies to

Uniform3(Int32, Int32, Single*)

Important

This API is not CLS-compliant.

[OpenTK.AutoGenerated(Category="2.0", EntryPoint="glUniform3fv", Version="2.0")]
[System.CLSCompliant(false)]
public static void Uniform3 (int location, int count, float* v);
static member Uniform3 : int * int * nativeptr<single> -> unit

Parameters

location
Int32
count
Int32
v
Single*
Attributes

Applies to

Uniform3(Int32, Int32, Single)

[OpenTK.AutoGenerated(Category="2.0", EntryPoint="glUniform3fv", Version="2.0")]
public static void Uniform3 (int location, int count, ref float v);
static member Uniform3 : int * int *  -> unit

Parameters

location
Int32
count
Int32
v
Single
Attributes

Applies to

Uniform3(Int32, Int32, Int32*)

Important

This API is not CLS-compliant.

[OpenTK.AutoGenerated(Category="2.0", EntryPoint="glUniform3iv", Version="2.0")]
[System.CLSCompliant(false)]
public static void Uniform3 (int location, int count, int* v);
static member Uniform3 : int * int * nativeptr<int> -> unit

Parameters

location
Int32
count
Int32
v
Int32*
Attributes

Applies to

Uniform3(Int32, Int32, Int32)

[OpenTK.AutoGenerated(Category="2.0", EntryPoint="glUniform3iv", Version="2.0")]
public static void Uniform3 (int location, int count, ref int v);
static member Uniform3 : int * int *  -> unit

Parameters

location
Int32
count
Int32
v
Int32
Attributes

Applies to

Uniform3(Int32, Vector3)

Important

This API is not CLS-compliant.

[System.CLSCompliant(false)]
public static void Uniform3 (int location, ref OpenTK.Vector3 vector);
static member Uniform3 : int *  -> unit

Parameters

location
Int32
vector
Vector3
Attributes

Applies to

Uniform3(Int32, Vector3)

public static void Uniform3 (int location, OpenTK.Vector3 vector);
static member Uniform3 : int * OpenTK.Vector3 -> unit

Parameters

location
Int32
vector
Vector3

Applies to

Uniform3(Int32, Int32, Int32[])

[OpenTK.AutoGenerated(Category="2.0", EntryPoint="glUniform3iv", Version="2.0")]
public static void Uniform3 (int location, int count, int[] v);
static member Uniform3 : int * int * int[] -> unit

Parameters

location
Int32
count
Int32
v
Int32[]
Attributes

Applies to