GL.Uniform3 Method
Definition
Important
Some information relates to prerelease product that may be substantially modified before it’s released. Microsoft makes no warranties, express or implied, with respect to the information provided here.
Overloads
Uniform3(Int32, Single, Single, Single)
Uniform3(Int32, Int32, Int32, Int32)
Uniform3(Int32, Int32, Single[])
Uniform3(Int32, Int32, Single*)
Uniform3(Int32, Int32, Single)
Uniform3(Int32, Int32, Int32*)
Uniform3(Int32, Int32, Int32)
Uniform3(Int32, Vector3)
Uniform3(Int32, Vector3)
Uniform3(Int32, Int32, Int32[])
[OpenTK.AutoGenerated(Category="2.0", EntryPoint="glUniform3f", Version="2.0")]
public static void Uniform3 (int location, float x, float y, float z);
static member Uniform3 : int * single * single * single -> unit
Parameters
Attributes
[OpenTK.AutoGenerated(Category="2.0", EntryPoint="glUniform3i", Version="2.0")]
public static void Uniform3 (int location, int x, int y, int z);
static member Uniform3 : int * int * int * int -> unit
Parameters
Attributes
[OpenTK.AutoGenerated(Category="2.0", EntryPoint="glUniform3fv", Version="2.0")]
public static void Uniform3 (int location, int count, float[] v);
static member Uniform3 : int * int * single[] -> unit
Parameters
Attributes
Important
This API is not CLS-compliant.
[OpenTK.AutoGenerated(Category="2.0", EntryPoint="glUniform3fv", Version="2.0")]
[System.CLSCompliant(false)]
public static void Uniform3 (int location, int count, float* v);
static member Uniform3 : int * int * nativeptr<single> -> unit
Parameters
Attributes
[OpenTK.AutoGenerated(Category="2.0", EntryPoint="glUniform3fv", Version="2.0")]
public static void Uniform3 (int location, int count, ref float v);
static member Uniform3 : int * int * -> unit
Parameters
Attributes
Important
This API is not CLS-compliant.
[OpenTK.AutoGenerated(Category="2.0", EntryPoint="glUniform3iv", Version="2.0")]
[System.CLSCompliant(false)]
public static void Uniform3 (int location, int count, int* v);
static member Uniform3 : int * int * nativeptr<int> -> unit
Parameters
Attributes
[OpenTK.AutoGenerated(Category="2.0", EntryPoint="glUniform3iv", Version="2.0")]
public static void Uniform3 (int location, int count, ref int v);
static member Uniform3 : int * int * -> unit
Parameters
Attributes
Important
This API is not CLS-compliant.
[System.CLSCompliant(false)]
public static void Uniform3 (int location, ref OpenTK.Vector3 vector);
static member Uniform3 : int * -> unit
Parameters
Attributes
public static void Uniform3 (int location, OpenTK.Vector3 vector);
static member Uniform3 : int * OpenTK.Vector3 -> unit
Parameters
[OpenTK.AutoGenerated(Category="2.0", EntryPoint="glUniform3iv", Version="2.0")]
public static void Uniform3 (int location, int count, int[] v);
static member Uniform3 : int * int * int[] -> unit
Parameters
Attributes