GL.BindTexture Method
Definition
Important
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Overloads
BindTexture(TextureTarget, Int32) | |
BindTexture(TextureTarget, UInt32) |
BindTexture(TextureTarget, Int32)
[OpenTK.AutoGenerated(Category="3.0", EntryPoint="glBindTexture", Version="3.0")]
public static void BindTexture (OpenTK.Graphics.ES30.TextureTarget target, int texture);
static member BindTexture : OpenTK.Graphics.ES30.TextureTarget * int -> unit
Parameters
- target
- TextureTarget
- texture
- Int32
- Attributes
Applies to
BindTexture(TextureTarget, UInt32)
Important
This API is not CLS-compliant.
[OpenTK.AutoGenerated(Category="3.0", EntryPoint="glBindTexture", Version="3.0")]
[System.CLSCompliant(false)]
public static void BindTexture (OpenTK.Graphics.ES30.TextureTarget target, uint texture);
static member BindTexture : OpenTK.Graphics.ES30.TextureTarget * uint32 -> unit
Parameters
- target
- TextureTarget
- texture
- UInt32
- Attributes