GL.FlushMappedBufferRange Méthode
Définition
Important
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Surcharges
FlushMappedBufferRange(All, IntPtr, IntPtr) |
Obsolète.
|
FlushMappedBufferRange(BufferTarget, IntPtr, IntPtr) |
FlushMappedBufferRange(All, IntPtr, IntPtr)
Attention
Use the overload with strongly typed enumerations
[OpenTK.AutoGenerated(Category="3.0", EntryPoint="glFlushMappedBufferRange", Version="3.0")]
[System.Obsolete("Use the overload with strongly typed enumerations")]
public static void FlushMappedBufferRange (OpenTK.Graphics.ES30.All target, IntPtr offset, IntPtr length);
static member FlushMappedBufferRange : OpenTK.Graphics.ES30.All * nativeint * nativeint -> unit
Paramètres
- target
- All
- offset
-
IntPtr
nativeint
- length
-
IntPtr
nativeint
- Attributs
S’applique à
FlushMappedBufferRange(BufferTarget, IntPtr, IntPtr)
[OpenTK.AutoGenerated(Category="3.0", EntryPoint="glFlushMappedBufferRange", Version="3.0")]
public static void FlushMappedBufferRange (OpenTK.Graphics.ES30.BufferTarget target, IntPtr offset, IntPtr length);
static member FlushMappedBufferRange : OpenTK.Graphics.ES30.BufferTarget * nativeint * nativeint -> unit
Paramètres
- target
- BufferTarget
- offset
-
IntPtr
nativeint
- length
-
IntPtr
nativeint
- Attributs