GL.GetActiveAttrib Méthode
Définition
Important
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Surcharges
GetActiveAttrib(UInt32, UInt32, Int32, Int32*, Int32*, ActiveAttribType*, StringBuilder)
Important
Cette API n’est pas conforme CLS.
[OpenTK.AutoGenerated(Category="3.0", EntryPoint="glGetActiveAttrib", Version="3.0")]
[System.CLSCompliant(false)]
public static void GetActiveAttrib (uint program, uint index, int bufsize, int* length, int* size, OpenTK.Graphics.ES30.ActiveAttribType* type, System.Text.StringBuilder name);
static member GetActiveAttrib : uint32 * uint32 * int * nativeptr<int> * nativeptr<int> * nativeptr<OpenTK.Graphics.ES30.ActiveAttribType> * System.Text.StringBuilder -> unit
Paramètres
- program
- UInt32
- index
- UInt32
- bufsize
- Int32
- length
- Int32*
- size
- Int32*
- type
- ActiveAttribType*
- name
- StringBuilder
- Attributs
S’applique à
GetActiveAttrib(Int32, Int32, Int32, ActiveAttribType)
public static string GetActiveAttrib (int program, int index, out int size, out OpenTK.Graphics.ES30.ActiveAttribType type);
static member GetActiveAttrib : int * int * * -> string
Paramètres
- program
- Int32
- index
- Int32
- size
- Int32
- type
- ActiveAttribType
Retours
S’applique à
GetActiveAttrib(Int32, Int32, Int32, Int32, Int32, ActiveAttribType, StringBuilder)
[OpenTK.AutoGenerated(Category="3.0", EntryPoint="glGetActiveAttrib", Version="3.0")]
public static void GetActiveAttrib (int program, int index, int bufsize, out int length, out int size, out OpenTK.Graphics.ES30.ActiveAttribType type, System.Text.StringBuilder name);
static member GetActiveAttrib : int * int * int * * * * System.Text.StringBuilder -> unit
Paramètres
- program
- Int32
- index
- Int32
- bufsize
- Int32
- length
- Int32
- size
- Int32
- type
- ActiveAttribType
- name
- StringBuilder
- Attributs
S’applique à
GetActiveAttrib(Int32, Int32, Int32, Int32*, Int32*, ActiveAttribType*, StringBuilder)
Important
Cette API n’est pas conforme CLS.
[OpenTK.AutoGenerated(Category="3.0", EntryPoint="glGetActiveAttrib", Version="3.0")]
[System.CLSCompliant(false)]
public static void GetActiveAttrib (int program, int index, int bufsize, int* length, int* size, OpenTK.Graphics.ES30.ActiveAttribType* type, System.Text.StringBuilder name);
static member GetActiveAttrib : int * int * int * nativeptr<int> * nativeptr<int> * nativeptr<OpenTK.Graphics.ES30.ActiveAttribType> * System.Text.StringBuilder -> unit
Paramètres
- program
- Int32
- index
- Int32
- bufsize
- Int32
- length
- Int32*
- size
- Int32*
- type
- ActiveAttribType*
- name
- StringBuilder
- Attributs
S’applique à
GetActiveAttrib(Int32, Int32, Int32, Int32[], Int32[], ActiveAttribType[], StringBuilder)
[OpenTK.AutoGenerated(Category="3.0", EntryPoint="glGetActiveAttrib", Version="3.0")]
public static void GetActiveAttrib (int program, int index, int bufsize, int[] length, int[] size, OpenTK.Graphics.ES30.ActiveAttribType[] type, System.Text.StringBuilder name);
static member GetActiveAttrib : int * int * int * int[] * int[] * OpenTK.Graphics.ES30.ActiveAttribType[] * System.Text.StringBuilder -> unit
Paramètres
- program
- Int32
- index
- Int32
- bufsize
- Int32
- length
- Int32[]
- size
- Int32[]
- type
- ActiveAttribType[]
- name
- StringBuilder
- Attributs
S’applique à
GetActiveAttrib(UInt32, UInt32, Int32, Int32, Int32, ActiveAttribType, StringBuilder)
Important
Cette API n’est pas conforme CLS.
[OpenTK.AutoGenerated(Category="3.0", EntryPoint="glGetActiveAttrib", Version="3.0")]
[System.CLSCompliant(false)]
public static void GetActiveAttrib (uint program, uint index, int bufsize, out int length, out int size, out OpenTK.Graphics.ES30.ActiveAttribType type, System.Text.StringBuilder name);
static member GetActiveAttrib : uint32 * uint32 * int * * * * System.Text.StringBuilder -> unit
Paramètres
- program
- UInt32
- index
- UInt32
- bufsize
- Int32
- length
- Int32
- size
- Int32
- type
- ActiveAttribType
- name
- StringBuilder
- Attributs
S’applique à
GetActiveAttrib(UInt32, UInt32, Int32, Int32[], Int32[], ActiveAttribType[], StringBuilder)
Important
Cette API n’est pas conforme CLS.
[OpenTK.AutoGenerated(Category="3.0", EntryPoint="glGetActiveAttrib", Version="3.0")]
[System.CLSCompliant(false)]
public static void GetActiveAttrib (uint program, uint index, int bufsize, int[] length, int[] size, OpenTK.Graphics.ES30.ActiveAttribType[] type, System.Text.StringBuilder name);
static member GetActiveAttrib : uint32 * uint32 * int * int[] * int[] * OpenTK.Graphics.ES30.ActiveAttribType[] * System.Text.StringBuilder -> unit
Paramètres
- program
- UInt32
- index
- UInt32
- bufsize
- Int32
- length
- Int32[]
- size
- Int32[]
- type
- ActiveAttribType[]
- name
- StringBuilder
- Attributs