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GL.GetActiveUniforms Méthode

Définition

Surcharges

GetActiveUniforms(UInt32, Int32, UInt32, All, Int32)
Obsolète.
GetActiveUniforms(UInt32, Int32, UInt32[], All, Int32[])
Obsolète.
GetActiveUniforms(UInt32, Int32, UInt32*, All, Int32*)
Obsolète.
GetActiveUniforms(UInt32, Int32, UInt32*, ActiveUniformParameter, Int32*)
GetActiveUniforms(UInt32, Int32, UInt32, ActiveUniformParameter, Int32)
GetActiveUniforms(UInt32, Int32, UInt32[], ActiveUniformParameter, Int32[])
GetActiveUniforms(Int32, Int32, Int32[], ActiveUniformParameter, Int32[])
GetActiveUniforms(Int32, Int32, Int32*, All, Int32*)
Obsolète.
GetActiveUniforms(Int32, Int32, Int32*, ActiveUniformParameter, Int32*)
GetActiveUniforms(Int32, Int32, Int32, All, Int32)
Obsolète.
GetActiveUniforms(Int32, Int32, Int32[], All, Int32[])
Obsolète.
GetActiveUniforms(Int32, Int32, Int32, ActiveUniformParameter, Int32)

GetActiveUniforms(UInt32, Int32, UInt32, All, Int32)

Attention

Use the overload with strongly typed enumerations

Important

Cette API n’est pas conforme CLS.

[OpenTK.AutoGenerated(Category="3.0", EntryPoint="glGetActiveUniformsiv", Version="3.0")]
[System.CLSCompliant(false)]
[System.Obsolete("Use the overload with strongly typed enumerations")]
public static void GetActiveUniforms (uint program, int uniformCount, out uint uniformIndices, OpenTK.Graphics.ES30.All pname, out int params);
static member GetActiveUniforms : uint32 * int *  * OpenTK.Graphics.ES30.All *  -> unit

Paramètres

program
UInt32
uniformCount
Int32
uniformIndices
UInt32
pname
All
params
Int32
Attributs

S’applique à

GetActiveUniforms(UInt32, Int32, UInt32[], All, Int32[])

Attention

Use the overload with strongly typed enumerations

Important

Cette API n’est pas conforme CLS.

[OpenTK.AutoGenerated(Category="3.0", EntryPoint="glGetActiveUniformsiv", Version="3.0")]
[System.CLSCompliant(false)]
[System.Obsolete("Use the overload with strongly typed enumerations")]
public static void GetActiveUniforms (uint program, int uniformCount, uint[] uniformIndices, OpenTK.Graphics.ES30.All pname, int[] params);
static member GetActiveUniforms : uint32 * int * uint32[] * OpenTK.Graphics.ES30.All * int[] -> unit

Paramètres

program
UInt32
uniformCount
Int32
uniformIndices
UInt32[]
pname
All
params
Int32[]
Attributs

S’applique à

GetActiveUniforms(UInt32, Int32, UInt32*, All, Int32*)

Attention

Use the overload with strongly typed enumerations

Important

Cette API n’est pas conforme CLS.

[OpenTK.AutoGenerated(Category="3.0", EntryPoint="glGetActiveUniformsiv", Version="3.0")]
[System.CLSCompliant(false)]
[System.Obsolete("Use the overload with strongly typed enumerations")]
public static void GetActiveUniforms (uint program, int uniformCount, uint* uniformIndices, OpenTK.Graphics.ES30.All pname, int* params);
static member GetActiveUniforms : uint32 * int * nativeptr<uint32> * OpenTK.Graphics.ES30.All * nativeptr<int> -> unit

Paramètres

program
UInt32
uniformCount
Int32
uniformIndices
UInt32*
pname
All
params
Int32*
Attributs

S’applique à

GetActiveUniforms(UInt32, Int32, UInt32*, ActiveUniformParameter, Int32*)

Important

Cette API n’est pas conforme CLS.

[OpenTK.AutoGenerated(Category="3.0", EntryPoint="glGetActiveUniformsiv", Version="3.0")]
[System.CLSCompliant(false)]
public static void GetActiveUniforms (uint program, int uniformCount, uint* uniformIndices, OpenTK.Graphics.ES30.ActiveUniformParameter pname, int* params);
static member GetActiveUniforms : uint32 * int * nativeptr<uint32> * OpenTK.Graphics.ES30.ActiveUniformParameter * nativeptr<int> -> unit

Paramètres

program
UInt32
uniformCount
Int32
uniformIndices
UInt32*
params
Int32*
Attributs

S’applique à

GetActiveUniforms(UInt32, Int32, UInt32, ActiveUniformParameter, Int32)

Important

Cette API n’est pas conforme CLS.

[OpenTK.AutoGenerated(Category="3.0", EntryPoint="glGetActiveUniformsiv", Version="3.0")]
[System.CLSCompliant(false)]
public static void GetActiveUniforms (uint program, int uniformCount, out uint uniformIndices, OpenTK.Graphics.ES30.ActiveUniformParameter pname, out int params);
static member GetActiveUniforms : uint32 * int *  * OpenTK.Graphics.ES30.ActiveUniformParameter *  -> unit

Paramètres

program
UInt32
uniformCount
Int32
uniformIndices
UInt32
params
Int32
Attributs

S’applique à

GetActiveUniforms(UInt32, Int32, UInt32[], ActiveUniformParameter, Int32[])

Important

Cette API n’est pas conforme CLS.

[OpenTK.AutoGenerated(Category="3.0", EntryPoint="glGetActiveUniformsiv", Version="3.0")]
[System.CLSCompliant(false)]
public static void GetActiveUniforms (uint program, int uniformCount, uint[] uniformIndices, OpenTK.Graphics.ES30.ActiveUniformParameter pname, int[] params);
static member GetActiveUniforms : uint32 * int * uint32[] * OpenTK.Graphics.ES30.ActiveUniformParameter * int[] -> unit

Paramètres

program
UInt32
uniformCount
Int32
uniformIndices
UInt32[]
params
Int32[]
Attributs

S’applique à

GetActiveUniforms(Int32, Int32, Int32[], ActiveUniformParameter, Int32[])

[OpenTK.AutoGenerated(Category="3.0", EntryPoint="glGetActiveUniformsiv", Version="3.0")]
public static void GetActiveUniforms (int program, int uniformCount, int[] uniformIndices, OpenTK.Graphics.ES30.ActiveUniformParameter pname, int[] params);
static member GetActiveUniforms : int * int * int[] * OpenTK.Graphics.ES30.ActiveUniformParameter * int[] -> unit

Paramètres

program
Int32
uniformCount
Int32
uniformIndices
Int32[]
params
Int32[]
Attributs

S’applique à

GetActiveUniforms(Int32, Int32, Int32*, All, Int32*)

Attention

Use the overload with strongly typed enumerations

Important

Cette API n’est pas conforme CLS.

[OpenTK.AutoGenerated(Category="3.0", EntryPoint="glGetActiveUniformsiv", Version="3.0")]
[System.CLSCompliant(false)]
[System.Obsolete("Use the overload with strongly typed enumerations")]
public static void GetActiveUniforms (int program, int uniformCount, int* uniformIndices, OpenTK.Graphics.ES30.All pname, int* params);
static member GetActiveUniforms : int * int * nativeptr<int> * OpenTK.Graphics.ES30.All * nativeptr<int> -> unit

Paramètres

program
Int32
uniformCount
Int32
uniformIndices
Int32*
pname
All
params
Int32*
Attributs

S’applique à

GetActiveUniforms(Int32, Int32, Int32*, ActiveUniformParameter, Int32*)

Important

Cette API n’est pas conforme CLS.

[OpenTK.AutoGenerated(Category="3.0", EntryPoint="glGetActiveUniformsiv", Version="3.0")]
[System.CLSCompliant(false)]
public static void GetActiveUniforms (int program, int uniformCount, int* uniformIndices, OpenTK.Graphics.ES30.ActiveUniformParameter pname, int* params);
static member GetActiveUniforms : int * int * nativeptr<int> * OpenTK.Graphics.ES30.ActiveUniformParameter * nativeptr<int> -> unit

Paramètres

program
Int32
uniformCount
Int32
uniformIndices
Int32*
params
Int32*
Attributs

S’applique à

GetActiveUniforms(Int32, Int32, Int32, All, Int32)

Attention

Use the overload with strongly typed enumerations

[OpenTK.AutoGenerated(Category="3.0", EntryPoint="glGetActiveUniformsiv", Version="3.0")]
[System.Obsolete("Use the overload with strongly typed enumerations")]
public static void GetActiveUniforms (int program, int uniformCount, out int uniformIndices, OpenTK.Graphics.ES30.All pname, out int params);
static member GetActiveUniforms : int * int *  * OpenTK.Graphics.ES30.All *  -> unit

Paramètres

program
Int32
uniformCount
Int32
uniformIndices
Int32
pname
All
params
Int32
Attributs

S’applique à

GetActiveUniforms(Int32, Int32, Int32[], All, Int32[])

Attention

Use the overload with strongly typed enumerations

[OpenTK.AutoGenerated(Category="3.0", EntryPoint="glGetActiveUniformsiv", Version="3.0")]
[System.Obsolete("Use the overload with strongly typed enumerations")]
public static void GetActiveUniforms (int program, int uniformCount, int[] uniformIndices, OpenTK.Graphics.ES30.All pname, int[] params);
static member GetActiveUniforms : int * int * int[] * OpenTK.Graphics.ES30.All * int[] -> unit

Paramètres

program
Int32
uniformCount
Int32
uniformIndices
Int32[]
pname
All
params
Int32[]
Attributs

S’applique à

GetActiveUniforms(Int32, Int32, Int32, ActiveUniformParameter, Int32)

[OpenTK.AutoGenerated(Category="3.0", EntryPoint="glGetActiveUniformsiv", Version="3.0")]
public static void GetActiveUniforms (int program, int uniformCount, out int uniformIndices, OpenTK.Graphics.ES30.ActiveUniformParameter pname, out int params);
static member GetActiveUniforms : int * int *  * OpenTK.Graphics.ES30.ActiveUniformParameter *  -> unit

Paramètres

program
Int32
uniformCount
Int32
uniformIndices
Int32
params
Int32
Attributs

S’applique à