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GL.GetUniform Méthode

Définition

Surcharges

GetUniform(UInt32, Int32, UInt32[])
GetUniform(UInt32, Int32, UInt32*)
GetUniform(UInt32, Int32, Single[])
GetUniform(UInt32, Int32, Single*)
GetUniform(UInt32, Int32, Single)
GetUniform(UInt32, Int32, Int32[])
GetUniform(UInt32, Int32, Int32*)
GetUniform(UInt32, Int32, UInt32)
GetUniform(Int32, Int32, Single[])
GetUniform(Int32, Int32, Single*)
GetUniform(Int32, Int32, Single)
GetUniform(Int32, Int32, Int32[])
GetUniform(Int32, Int32, Int32*)
GetUniform(Int32, Int32, Int32)
GetUniform(UInt32, Int32, Int32)

GetUniform(UInt32, Int32, UInt32[])

Important

Cette API n’est pas conforme CLS.

[OpenTK.AutoGenerated(Category="3.0", EntryPoint="glGetUniformuiv", Version="3.0")]
[System.CLSCompliant(false)]
public static void GetUniform (uint program, int location, uint[] params);
static member GetUniform : uint32 * int * uint32[] -> unit

Paramètres

program
UInt32
location
Int32
params
UInt32[]
Attributs

S’applique à

GetUniform(UInt32, Int32, UInt32*)

Important

Cette API n’est pas conforme CLS.

[OpenTK.AutoGenerated(Category="3.0", EntryPoint="glGetUniformuiv", Version="3.0")]
[System.CLSCompliant(false)]
public static void GetUniform (uint program, int location, uint* params);
static member GetUniform : uint32 * int * nativeptr<uint32> -> unit

Paramètres

program
UInt32
location
Int32
params
UInt32*
Attributs

S’applique à

GetUniform(UInt32, Int32, Single[])

Important

Cette API n’est pas conforme CLS.

[OpenTK.AutoGenerated(Category="3.0", EntryPoint="glGetUniformfv", Version="3.0")]
[System.CLSCompliant(false)]
public static void GetUniform (uint program, int location, float[] params);
static member GetUniform : uint32 * int * single[] -> unit

Paramètres

program
UInt32
location
Int32
params
Single[]
Attributs

S’applique à

GetUniform(UInt32, Int32, Single*)

Important

Cette API n’est pas conforme CLS.

[OpenTK.AutoGenerated(Category="3.0", EntryPoint="glGetUniformfv", Version="3.0")]
[System.CLSCompliant(false)]
public static void GetUniform (uint program, int location, float* params);
static member GetUniform : uint32 * int * nativeptr<single> -> unit

Paramètres

program
UInt32
location
Int32
params
Single*
Attributs

S’applique à

GetUniform(UInt32, Int32, Single)

Important

Cette API n’est pas conforme CLS.

[OpenTK.AutoGenerated(Category="3.0", EntryPoint="glGetUniformfv", Version="3.0")]
[System.CLSCompliant(false)]
public static void GetUniform (uint program, int location, out float params);
static member GetUniform : uint32 * int *  -> unit

Paramètres

program
UInt32
location
Int32
params
Single
Attributs

S’applique à

GetUniform(UInt32, Int32, Int32[])

Important

Cette API n’est pas conforme CLS.

[OpenTK.AutoGenerated(Category="3.0", EntryPoint="glGetUniformiv", Version="3.0")]
[System.CLSCompliant(false)]
public static void GetUniform (uint program, int location, int[] params);
static member GetUniform : uint32 * int * int[] -> unit

Paramètres

program
UInt32
location
Int32
params
Int32[]
Attributs

S’applique à

GetUniform(UInt32, Int32, Int32*)

Important

Cette API n’est pas conforme CLS.

[OpenTK.AutoGenerated(Category="3.0", EntryPoint="glGetUniformiv", Version="3.0")]
[System.CLSCompliant(false)]
public static void GetUniform (uint program, int location, int* params);
static member GetUniform : uint32 * int * nativeptr<int> -> unit

Paramètres

program
UInt32
location
Int32
params
Int32*
Attributs

S’applique à

GetUniform(UInt32, Int32, UInt32)

Important

Cette API n’est pas conforme CLS.

[OpenTK.AutoGenerated(Category="3.0", EntryPoint="glGetUniformuiv", Version="3.0")]
[System.CLSCompliant(false)]
public static void GetUniform (uint program, int location, out uint params);
static member GetUniform : uint32 * int *  -> unit

Paramètres

program
UInt32
location
Int32
params
UInt32
Attributs

S’applique à

GetUniform(Int32, Int32, Single[])

[OpenTK.AutoGenerated(Category="3.0", EntryPoint="glGetUniformfv", Version="3.0")]
public static void GetUniform (int program, int location, float[] params);
static member GetUniform : int * int * single[] -> unit

Paramètres

program
Int32
location
Int32
params
Single[]
Attributs

S’applique à

GetUniform(Int32, Int32, Single*)

Important

Cette API n’est pas conforme CLS.

[OpenTK.AutoGenerated(Category="3.0", EntryPoint="glGetUniformfv", Version="3.0")]
[System.CLSCompliant(false)]
public static void GetUniform (int program, int location, float* params);
static member GetUniform : int * int * nativeptr<single> -> unit

Paramètres

program
Int32
location
Int32
params
Single*
Attributs

S’applique à

GetUniform(Int32, Int32, Single)

[OpenTK.AutoGenerated(Category="3.0", EntryPoint="glGetUniformfv", Version="3.0")]
public static void GetUniform (int program, int location, out float params);
static member GetUniform : int * int *  -> unit

Paramètres

program
Int32
location
Int32
params
Single
Attributs

S’applique à

GetUniform(Int32, Int32, Int32[])

[OpenTK.AutoGenerated(Category="3.0", EntryPoint="glGetUniformiv", Version="3.0")]
public static void GetUniform (int program, int location, int[] params);
static member GetUniform : int * int * int[] -> unit

Paramètres

program
Int32
location
Int32
params
Int32[]
Attributs

S’applique à

GetUniform(Int32, Int32, Int32*)

Important

Cette API n’est pas conforme CLS.

[OpenTK.AutoGenerated(Category="3.0", EntryPoint="glGetUniformiv", Version="3.0")]
[System.CLSCompliant(false)]
public static void GetUniform (int program, int location, int* params);
static member GetUniform : int * int * nativeptr<int> -> unit

Paramètres

program
Int32
location
Int32
params
Int32*
Attributs

S’applique à

GetUniform(Int32, Int32, Int32)

[OpenTK.AutoGenerated(Category="3.0", EntryPoint="glGetUniformiv", Version="3.0")]
public static void GetUniform (int program, int location, out int params);
static member GetUniform : int * int *  -> unit

Paramètres

program
Int32
location
Int32
params
Int32
Attributs

S’applique à

GetUniform(UInt32, Int32, Int32)

Important

Cette API n’est pas conforme CLS.

[OpenTK.AutoGenerated(Category="3.0", EntryPoint="glGetUniformiv", Version="3.0")]
[System.CLSCompliant(false)]
public static void GetUniform (uint program, int location, out int params);
static member GetUniform : uint32 * int *  -> unit

Paramètres

program
UInt32
location
Int32
params
Int32
Attributs

S’applique à