GL.GetUniformBlockIndex Method
Definition
Important
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Overloads
GetUniformBlockIndex(Int32, StringBuilder) | |
GetUniformBlockIndex(UInt32, StringBuilder) |
GetUniformBlockIndex(Int32, StringBuilder)
[OpenTK.AutoGenerated(Category="3.0", EntryPoint="glGetUniformBlockIndex", Version="3.0")]
public static int GetUniformBlockIndex (int program, System.Text.StringBuilder uniformBlockName);
static member GetUniformBlockIndex : int * System.Text.StringBuilder -> int
Parameters
- program
- Int32
- uniformBlockName
- StringBuilder
Returns
- Attributes
Applies to
GetUniformBlockIndex(UInt32, StringBuilder)
Important
This API is not CLS-compliant.
[OpenTK.AutoGenerated(Category="3.0", EntryPoint="glGetUniformBlockIndex", Version="3.0")]
[System.CLSCompliant(false)]
public static int GetUniformBlockIndex (uint program, System.Text.StringBuilder uniformBlockName);
static member GetUniformBlockIndex : uint32 * System.Text.StringBuilder -> int
Parameters
- program
- UInt32
- uniformBlockName
- StringBuilder
Returns
- Attributes