GL.ShaderBinary Méthode
Définition
Important
Certaines informations portent sur la préversion du produit qui est susceptible d’être en grande partie modifiée avant sa publication. Microsoft exclut toute garantie, expresse ou implicite, concernant les informations fournies ici.
Surcharges
ShaderBinary(Int32, UInt32[], ShaderBinaryFormat, IntPtr, Int32)
Important
Cette API n’est pas conforme CLS.
[OpenTK.AutoGenerated(Category="3.0", EntryPoint="glShaderBinary", Version="3.0")]
[System.CLSCompliant(false)]
public static void ShaderBinary (int n, uint[] shaders, OpenTK.Graphics.ES30.ShaderBinaryFormat binaryformat, IntPtr binary, int length);
static member ShaderBinary : int * uint32[] * OpenTK.Graphics.ES30.ShaderBinaryFormat * nativeint * int -> unit
Paramètres
- n
- Int32
- shaders
- UInt32[]
- binaryformat
- ShaderBinaryFormat
- binary
-
IntPtr
nativeint
- length
- Int32
- Attributs
S’applique à
ShaderBinary(Int32, Int32, ShaderBinaryFormat, IntPtr, Int32)
[OpenTK.AutoGenerated(Category="3.0", EntryPoint="glShaderBinary", Version="3.0")]
public static void ShaderBinary (int n, ref int shaders, OpenTK.Graphics.ES30.ShaderBinaryFormat binaryformat, IntPtr binary, int length);
static member ShaderBinary : int * * OpenTK.Graphics.ES30.ShaderBinaryFormat * nativeint * int -> unit
Paramètres
- n
- Int32
- shaders
- Int32
- binaryformat
- ShaderBinaryFormat
- binary
-
IntPtr
nativeint
- length
- Int32
- Attributs
S’applique à
ShaderBinary(Int32, Int32*, ShaderBinaryFormat, IntPtr, Int32)
Important
Cette API n’est pas conforme CLS.
[OpenTK.AutoGenerated(Category="3.0", EntryPoint="glShaderBinary", Version="3.0")]
[System.CLSCompliant(false)]
public static void ShaderBinary (int n, int* shaders, OpenTK.Graphics.ES30.ShaderBinaryFormat binaryformat, IntPtr binary, int length);
static member ShaderBinary : int * nativeptr<int> * OpenTK.Graphics.ES30.ShaderBinaryFormat * nativeint * int -> unit
Paramètres
- n
- Int32
- shaders
- Int32*
- binaryformat
- ShaderBinaryFormat
- binary
-
IntPtr
nativeint
- length
- Int32
- Attributs
S’applique à
ShaderBinary(Int32, Int32[], ShaderBinaryFormat, IntPtr, Int32)
[OpenTK.AutoGenerated(Category="3.0", EntryPoint="glShaderBinary", Version="3.0")]
public static void ShaderBinary (int n, int[] shaders, OpenTK.Graphics.ES30.ShaderBinaryFormat binaryformat, IntPtr binary, int length);
static member ShaderBinary : int * int[] * OpenTK.Graphics.ES30.ShaderBinaryFormat * nativeint * int -> unit
Paramètres
- n
- Int32
- shaders
- Int32[]
- binaryformat
- ShaderBinaryFormat
- binary
-
IntPtr
nativeint
- length
- Int32
- Attributs
S’applique à
ShaderBinary(Int32, UInt32, ShaderBinaryFormat, IntPtr, Int32)
Important
Cette API n’est pas conforme CLS.
[OpenTK.AutoGenerated(Category="3.0", EntryPoint="glShaderBinary", Version="3.0")]
[System.CLSCompliant(false)]
public static void ShaderBinary (int n, ref uint shaders, OpenTK.Graphics.ES30.ShaderBinaryFormat binaryformat, IntPtr binary, int length);
static member ShaderBinary : int * * OpenTK.Graphics.ES30.ShaderBinaryFormat * nativeint * int -> unit
Paramètres
- n
- Int32
- shaders
- UInt32
- binaryformat
- ShaderBinaryFormat
- binary
-
IntPtr
nativeint
- length
- Int32
- Attributs
S’applique à
ShaderBinary(Int32, UInt32*, ShaderBinaryFormat, IntPtr, Int32)
Important
Cette API n’est pas conforme CLS.
[OpenTK.AutoGenerated(Category="3.0", EntryPoint="glShaderBinary", Version="3.0")]
[System.CLSCompliant(false)]
public static void ShaderBinary (int n, uint* shaders, OpenTK.Graphics.ES30.ShaderBinaryFormat binaryformat, IntPtr binary, int length);
static member ShaderBinary : int * nativeptr<uint32> * OpenTK.Graphics.ES30.ShaderBinaryFormat * nativeint * int -> unit
Paramètres
- n
- Int32
- shaders
- UInt32*
- binaryformat
- ShaderBinaryFormat
- binary
-
IntPtr
nativeint
- length
- Int32
- Attributs
S’applique à
ShaderBinary<T3>(Int32, UInt32, ShaderBinaryFormat, T3[], Int32)
Important
Cette API n’est pas conforme CLS.
[OpenTK.AutoGenerated(Category="3.0", EntryPoint="glShaderBinary", Version="3.0")]
[System.CLSCompliant(false)]
public static void ShaderBinary<T3> (int n, ref uint shaders, OpenTK.Graphics.ES30.ShaderBinaryFormat binaryformat, T3[] binary, int length) where T3 : struct;
static member ShaderBinary : int * * OpenTK.Graphics.ES30.ShaderBinaryFormat * 'T3[] * int -> unit (requires 'T3 : struct)
Paramètres de type
- T3
Paramètres
- n
- Int32
- shaders
- UInt32
- binaryformat
- ShaderBinaryFormat
- binary
- T3[]
- length
- Int32
- Attributs
S’applique à
ShaderBinary<T3>(Int32, UInt32*, ShaderBinaryFormat, T3, Int32)
Important
Cette API n’est pas conforme CLS.
[OpenTK.AutoGenerated(Category="3.0", EntryPoint="glShaderBinary", Version="3.0")]
[System.CLSCompliant(false)]
public static void ShaderBinary<T3> (int n, uint* shaders, OpenTK.Graphics.ES30.ShaderBinaryFormat binaryformat, out T3 binary, int length) where T3 : struct;
static member ShaderBinary : int * nativeptr<uint32> * OpenTK.Graphics.ES30.ShaderBinaryFormat * * int -> unit (requires 'T3 : struct)
Paramètres de type
- T3
Paramètres
- n
- Int32
- shaders
- UInt32*
- binaryformat
- ShaderBinaryFormat
- binary
- T3
- length
- Int32
- Attributs
S’applique à
ShaderBinary<T3>(Int32, UInt32, ShaderBinaryFormat, T3[,], Int32)
Important
Cette API n’est pas conforme CLS.
[OpenTK.AutoGenerated(Category="3.0", EntryPoint="glShaderBinary", Version="3.0")]
[System.CLSCompliant(false)]
public static void ShaderBinary<T3> (int n, ref uint shaders, OpenTK.Graphics.ES30.ShaderBinaryFormat binaryformat, T3[,] binary, int length) where T3 : struct;
static member ShaderBinary : int * * OpenTK.Graphics.ES30.ShaderBinaryFormat * 'T3[,] * int -> unit (requires 'T3 : struct)
Paramètres de type
- T3
Paramètres
- n
- Int32
- shaders
- UInt32
- binaryformat
- ShaderBinaryFormat
- binary
- T3[,]
- length
- Int32
- Attributs
S’applique à
ShaderBinary<T3>(Int32, UInt32[], ShaderBinaryFormat, T3[], Int32)
Important
Cette API n’est pas conforme CLS.
[OpenTK.AutoGenerated(Category="3.0", EntryPoint="glShaderBinary", Version="3.0")]
[System.CLSCompliant(false)]
public static void ShaderBinary<T3> (int n, uint[] shaders, OpenTK.Graphics.ES30.ShaderBinaryFormat binaryformat, T3[] binary, int length) where T3 : struct;
static member ShaderBinary : int * uint32[] * OpenTK.Graphics.ES30.ShaderBinaryFormat * 'T3[] * int -> unit (requires 'T3 : struct)
Paramètres de type
- T3
Paramètres
- n
- Int32
- shaders
- UInt32[]
- binaryformat
- ShaderBinaryFormat
- binary
- T3[]
- length
- Int32
- Attributs
S’applique à
ShaderBinary<T3>(Int32, UInt32, ShaderBinaryFormat, T3[,,], Int32)
Important
Cette API n’est pas conforme CLS.
[OpenTK.AutoGenerated(Category="3.0", EntryPoint="glShaderBinary", Version="3.0")]
[System.CLSCompliant(false)]
public static void ShaderBinary<T3> (int n, ref uint shaders, OpenTK.Graphics.ES30.ShaderBinaryFormat binaryformat, T3[,,] binary, int length) where T3 : struct;
static member ShaderBinary : int * * OpenTK.Graphics.ES30.ShaderBinaryFormat * 'T3[,,] * int -> unit (requires 'T3 : struct)
Paramètres de type
- T3
Paramètres
- n
- Int32
- shaders
- UInt32
- binaryformat
- ShaderBinaryFormat
- binary
- T3[,,]
- length
- Int32
- Attributs
S’applique à
ShaderBinary<T3>(Int32, UInt32*, ShaderBinaryFormat, T3[], Int32)
Important
Cette API n’est pas conforme CLS.
[OpenTK.AutoGenerated(Category="3.0", EntryPoint="glShaderBinary", Version="3.0")]
[System.CLSCompliant(false)]
public static void ShaderBinary<T3> (int n, uint* shaders, OpenTK.Graphics.ES30.ShaderBinaryFormat binaryformat, T3[] binary, int length) where T3 : struct;
static member ShaderBinary : int * nativeptr<uint32> * OpenTK.Graphics.ES30.ShaderBinaryFormat * 'T3[] * int -> unit (requires 'T3 : struct)
Paramètres de type
- T3
Paramètres
- n
- Int32
- shaders
- UInt32*
- binaryformat
- ShaderBinaryFormat
- binary
- T3[]
- length
- Int32
- Attributs
S’applique à
ShaderBinary<T3>(Int32, UInt32[], ShaderBinaryFormat, T3, Int32)
Important
Cette API n’est pas conforme CLS.
[OpenTK.AutoGenerated(Category="3.0", EntryPoint="glShaderBinary", Version="3.0")]
[System.CLSCompliant(false)]
public static void ShaderBinary<T3> (int n, uint[] shaders, OpenTK.Graphics.ES30.ShaderBinaryFormat binaryformat, out T3 binary, int length) where T3 : struct;
static member ShaderBinary : int * uint32[] * OpenTK.Graphics.ES30.ShaderBinaryFormat * * int -> unit (requires 'T3 : struct)
Paramètres de type
- T3
Paramètres
- n
- Int32
- shaders
- UInt32[]
- binaryformat
- ShaderBinaryFormat
- binary
- T3
- length
- Int32
- Attributs
S’applique à
ShaderBinary<T3>(Int32, UInt32[], ShaderBinaryFormat, T3[,,], Int32)
Important
Cette API n’est pas conforme CLS.
[OpenTK.AutoGenerated(Category="3.0", EntryPoint="glShaderBinary", Version="3.0")]
[System.CLSCompliant(false)]
public static void ShaderBinary<T3> (int n, uint[] shaders, OpenTK.Graphics.ES30.ShaderBinaryFormat binaryformat, T3[,,] binary, int length) where T3 : struct;
static member ShaderBinary : int * uint32[] * OpenTK.Graphics.ES30.ShaderBinaryFormat * 'T3[,,] * int -> unit (requires 'T3 : struct)
Paramètres de type
- T3
Paramètres
- n
- Int32
- shaders
- UInt32[]
- binaryformat
- ShaderBinaryFormat
- binary
- T3[,,]
- length
- Int32
- Attributs
S’applique à
ShaderBinary<T3>(Int32, UInt32[], ShaderBinaryFormat, T3[,], Int32)
Important
Cette API n’est pas conforme CLS.
[OpenTK.AutoGenerated(Category="3.0", EntryPoint="glShaderBinary", Version="3.0")]
[System.CLSCompliant(false)]
public static void ShaderBinary<T3> (int n, uint[] shaders, OpenTK.Graphics.ES30.ShaderBinaryFormat binaryformat, T3[,] binary, int length) where T3 : struct;
static member ShaderBinary : int * uint32[] * OpenTK.Graphics.ES30.ShaderBinaryFormat * 'T3[,] * int -> unit (requires 'T3 : struct)
Paramètres de type
- T3
Paramètres
- n
- Int32
- shaders
- UInt32[]
- binaryformat
- ShaderBinaryFormat
- binary
- T3[,]
- length
- Int32
- Attributs
S’applique à
ShaderBinary<T3>(Int32, UInt32*, ShaderBinaryFormat, T3[,], Int32)
Important
Cette API n’est pas conforme CLS.
[OpenTK.AutoGenerated(Category="3.0", EntryPoint="glShaderBinary", Version="3.0")]
[System.CLSCompliant(false)]
public static void ShaderBinary<T3> (int n, uint* shaders, OpenTK.Graphics.ES30.ShaderBinaryFormat binaryformat, T3[,] binary, int length) where T3 : struct;
static member ShaderBinary : int * nativeptr<uint32> * OpenTK.Graphics.ES30.ShaderBinaryFormat * 'T3[,] * int -> unit (requires 'T3 : struct)
Paramètres de type
- T3
Paramètres
- n
- Int32
- shaders
- UInt32*
- binaryformat
- ShaderBinaryFormat
- binary
- T3[,]
- length
- Int32
- Attributs
S’applique à
ShaderBinary<T3>(Int32, UInt32, ShaderBinaryFormat, T3, Int32)
Important
Cette API n’est pas conforme CLS.
[OpenTK.AutoGenerated(Category="3.0", EntryPoint="glShaderBinary", Version="3.0")]
[System.CLSCompliant(false)]
public static void ShaderBinary<T3> (int n, ref uint shaders, OpenTK.Graphics.ES30.ShaderBinaryFormat binaryformat, out T3 binary, int length) where T3 : struct;
static member ShaderBinary : int * * OpenTK.Graphics.ES30.ShaderBinaryFormat * * int -> unit (requires 'T3 : struct)
Paramètres de type
- T3
Paramètres
- n
- Int32
- shaders
- UInt32
- binaryformat
- ShaderBinaryFormat
- binary
- T3
- length
- Int32
- Attributs
S’applique à
ShaderBinary<T3>(Int32, UInt32*, ShaderBinaryFormat, T3[,,], Int32)
Important
Cette API n’est pas conforme CLS.
[OpenTK.AutoGenerated(Category="3.0", EntryPoint="glShaderBinary", Version="3.0")]
[System.CLSCompliant(false)]
public static void ShaderBinary<T3> (int n, uint* shaders, OpenTK.Graphics.ES30.ShaderBinaryFormat binaryformat, T3[,,] binary, int length) where T3 : struct;
static member ShaderBinary : int * nativeptr<uint32> * OpenTK.Graphics.ES30.ShaderBinaryFormat * 'T3[,,] * int -> unit (requires 'T3 : struct)
Paramètres de type
- T3
Paramètres
- n
- Int32
- shaders
- UInt32*
- binaryformat
- ShaderBinaryFormat
- binary
- T3[,,]
- length
- Int32
- Attributs
S’applique à
ShaderBinary<T3>(Int32, Int32[], ShaderBinaryFormat, T3[,], Int32)
[OpenTK.AutoGenerated(Category="3.0", EntryPoint="glShaderBinary", Version="3.0")]
public static void ShaderBinary<T3> (int n, int[] shaders, OpenTK.Graphics.ES30.ShaderBinaryFormat binaryformat, T3[,] binary, int length) where T3 : struct;
static member ShaderBinary : int * int[] * OpenTK.Graphics.ES30.ShaderBinaryFormat * 'T3[,] * int -> unit (requires 'T3 : struct)
Paramètres de type
- T3
Paramètres
- n
- Int32
- shaders
- Int32[]
- binaryformat
- ShaderBinaryFormat
- binary
- T3[,]
- length
- Int32
- Attributs
S’applique à
ShaderBinary<T3>(Int32, Int32[], ShaderBinaryFormat, T3[,,], Int32)
[OpenTK.AutoGenerated(Category="3.0", EntryPoint="glShaderBinary", Version="3.0")]
public static void ShaderBinary<T3> (int n, int[] shaders, OpenTK.Graphics.ES30.ShaderBinaryFormat binaryformat, T3[,,] binary, int length) where T3 : struct;
static member ShaderBinary : int * int[] * OpenTK.Graphics.ES30.ShaderBinaryFormat * 'T3[,,] * int -> unit (requires 'T3 : struct)
Paramètres de type
- T3
Paramètres
- n
- Int32
- shaders
- Int32[]
- binaryformat
- ShaderBinaryFormat
- binary
- T3[,,]
- length
- Int32
- Attributs
S’applique à
ShaderBinary<T3>(Int32, Int32[], ShaderBinaryFormat, T3, Int32)
[OpenTK.AutoGenerated(Category="3.0", EntryPoint="glShaderBinary", Version="3.0")]
public static void ShaderBinary<T3> (int n, int[] shaders, OpenTK.Graphics.ES30.ShaderBinaryFormat binaryformat, out T3 binary, int length) where T3 : struct;
static member ShaderBinary : int * int[] * OpenTK.Graphics.ES30.ShaderBinaryFormat * * int -> unit (requires 'T3 : struct)
Paramètres de type
- T3
Paramètres
- n
- Int32
- shaders
- Int32[]
- binaryformat
- ShaderBinaryFormat
- binary
- T3
- length
- Int32
- Attributs
S’applique à
ShaderBinary<T3>(Int32, Int32*, ShaderBinaryFormat, T3[], Int32)
Important
Cette API n’est pas conforme CLS.
[OpenTK.AutoGenerated(Category="3.0", EntryPoint="glShaderBinary", Version="3.0")]
[System.CLSCompliant(false)]
public static void ShaderBinary<T3> (int n, int* shaders, OpenTK.Graphics.ES30.ShaderBinaryFormat binaryformat, T3[] binary, int length) where T3 : struct;
static member ShaderBinary : int * nativeptr<int> * OpenTK.Graphics.ES30.ShaderBinaryFormat * 'T3[] * int -> unit (requires 'T3 : struct)
Paramètres de type
- T3
Paramètres
- n
- Int32
- shaders
- Int32*
- binaryformat
- ShaderBinaryFormat
- binary
- T3[]
- length
- Int32
- Attributs
S’applique à
ShaderBinary<T3>(Int32, Int32*, ShaderBinaryFormat, T3[,], Int32)
Important
Cette API n’est pas conforme CLS.
[OpenTK.AutoGenerated(Category="3.0", EntryPoint="glShaderBinary", Version="3.0")]
[System.CLSCompliant(false)]
public static void ShaderBinary<T3> (int n, int* shaders, OpenTK.Graphics.ES30.ShaderBinaryFormat binaryformat, T3[,] binary, int length) where T3 : struct;
static member ShaderBinary : int * nativeptr<int> * OpenTK.Graphics.ES30.ShaderBinaryFormat * 'T3[,] * int -> unit (requires 'T3 : struct)
Paramètres de type
- T3
Paramètres
- n
- Int32
- shaders
- Int32*
- binaryformat
- ShaderBinaryFormat
- binary
- T3[,]
- length
- Int32
- Attributs
S’applique à
ShaderBinary<T3>(Int32, Int32*, ShaderBinaryFormat, T3[,,], Int32)
Important
Cette API n’est pas conforme CLS.
[OpenTK.AutoGenerated(Category="3.0", EntryPoint="glShaderBinary", Version="3.0")]
[System.CLSCompliant(false)]
public static void ShaderBinary<T3> (int n, int* shaders, OpenTK.Graphics.ES30.ShaderBinaryFormat binaryformat, T3[,,] binary, int length) where T3 : struct;
static member ShaderBinary : int * nativeptr<int> * OpenTK.Graphics.ES30.ShaderBinaryFormat * 'T3[,,] * int -> unit (requires 'T3 : struct)
Paramètres de type
- T3
Paramètres
- n
- Int32
- shaders
- Int32*
- binaryformat
- ShaderBinaryFormat
- binary
- T3[,,]
- length
- Int32
- Attributs
S’applique à
ShaderBinary<T3>(Int32, Int32*, ShaderBinaryFormat, T3, Int32)
Important
Cette API n’est pas conforme CLS.
[OpenTK.AutoGenerated(Category="3.0", EntryPoint="glShaderBinary", Version="3.0")]
[System.CLSCompliant(false)]
public static void ShaderBinary<T3> (int n, int* shaders, OpenTK.Graphics.ES30.ShaderBinaryFormat binaryformat, out T3 binary, int length) where T3 : struct;
static member ShaderBinary : int * nativeptr<int> * OpenTK.Graphics.ES30.ShaderBinaryFormat * * int -> unit (requires 'T3 : struct)
Paramètres de type
- T3
Paramètres
- n
- Int32
- shaders
- Int32*
- binaryformat
- ShaderBinaryFormat
- binary
- T3
- length
- Int32
- Attributs
S’applique à
ShaderBinary<T3>(Int32, Int32, ShaderBinaryFormat, T3[], Int32)
[OpenTK.AutoGenerated(Category="3.0", EntryPoint="glShaderBinary", Version="3.0")]
public static void ShaderBinary<T3> (int n, ref int shaders, OpenTK.Graphics.ES30.ShaderBinaryFormat binaryformat, T3[] binary, int length) where T3 : struct;
static member ShaderBinary : int * * OpenTK.Graphics.ES30.ShaderBinaryFormat * 'T3[] * int -> unit (requires 'T3 : struct)
Paramètres de type
- T3
Paramètres
- n
- Int32
- shaders
- Int32
- binaryformat
- ShaderBinaryFormat
- binary
- T3[]
- length
- Int32
- Attributs
S’applique à
ShaderBinary<T3>(Int32, Int32, ShaderBinaryFormat, T3[,], Int32)
[OpenTK.AutoGenerated(Category="3.0", EntryPoint="glShaderBinary", Version="3.0")]
public static void ShaderBinary<T3> (int n, ref int shaders, OpenTK.Graphics.ES30.ShaderBinaryFormat binaryformat, T3[,] binary, int length) where T3 : struct;
static member ShaderBinary : int * * OpenTK.Graphics.ES30.ShaderBinaryFormat * 'T3[,] * int -> unit (requires 'T3 : struct)
Paramètres de type
- T3
Paramètres
- n
- Int32
- shaders
- Int32
- binaryformat
- ShaderBinaryFormat
- binary
- T3[,]
- length
- Int32
- Attributs
S’applique à
ShaderBinary<T3>(Int32, Int32, ShaderBinaryFormat, T3[,,], Int32)
[OpenTK.AutoGenerated(Category="3.0", EntryPoint="glShaderBinary", Version="3.0")]
public static void ShaderBinary<T3> (int n, ref int shaders, OpenTK.Graphics.ES30.ShaderBinaryFormat binaryformat, T3[,,] binary, int length) where T3 : struct;
static member ShaderBinary : int * * OpenTK.Graphics.ES30.ShaderBinaryFormat * 'T3[,,] * int -> unit (requires 'T3 : struct)
Paramètres de type
- T3
Paramètres
- n
- Int32
- shaders
- Int32
- binaryformat
- ShaderBinaryFormat
- binary
- T3[,,]
- length
- Int32
- Attributs
S’applique à
ShaderBinary<T3>(Int32, Int32, ShaderBinaryFormat, T3, Int32)
[OpenTK.AutoGenerated(Category="3.0", EntryPoint="glShaderBinary", Version="3.0")]
public static void ShaderBinary<T3> (int n, ref int shaders, OpenTK.Graphics.ES30.ShaderBinaryFormat binaryformat, out T3 binary, int length) where T3 : struct;
static member ShaderBinary : int * * OpenTK.Graphics.ES30.ShaderBinaryFormat * * int -> unit (requires 'T3 : struct)
Paramètres de type
- T3
Paramètres
- n
- Int32
- shaders
- Int32
- binaryformat
- ShaderBinaryFormat
- binary
- T3
- length
- Int32
- Attributs
S’applique à
ShaderBinary<T3>(Int32, Int32[], ShaderBinaryFormat, T3[], Int32)
[OpenTK.AutoGenerated(Category="3.0", EntryPoint="glShaderBinary", Version="3.0")]
public static void ShaderBinary<T3> (int n, int[] shaders, OpenTK.Graphics.ES30.ShaderBinaryFormat binaryformat, T3[] binary, int length) where T3 : struct;
static member ShaderBinary : int * int[] * OpenTK.Graphics.ES30.ShaderBinaryFormat * 'T3[] * int -> unit (requires 'T3 : struct)
Paramètres de type
- T3
Paramètres
- n
- Int32
- shaders
- Int32[]
- binaryformat
- ShaderBinaryFormat
- binary
- T3[]
- length
- Int32
- Attributs