SKColorSpacePrimaries.ToXyzD50 Method
Definition
Important
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Overloads
ToXyzD50() |
Obsolete.
Converts primaries and a white point to a XYZ D50 matrix, the preferred color gamut representation of SKColorSpace. |
ToXyzD50(SKMatrix44) |
Obsolete.
Converts primaries and a white point to a XYZ D50 matrix, the preferred color gamut representation of SKColorSpace. |
ToXyzD50()
Caution
Use ToColorSpaceXyz() instead.
Converts primaries and a white point to a XYZ D50 matrix, the preferred color gamut representation of SKColorSpace.
public SkiaSharp.SKMatrix44 ToXyzD50 ();
public readonly SkiaSharp.SKMatrix44 ToXyzD50 ();
[System.Obsolete("Use ToColorSpaceXyz() instead.")]
public readonly SkiaSharp.SKMatrix44 ToXyzD50 ();
Returns
Returns the XYZ D50 matrix, or null
if the conversion is not possible.
- Attributes
Applies to
ToXyzD50(SKMatrix44)
Caution
Use ToColorSpaceXyz(out SKColorSpaceXyz) instead.
Converts primaries and a white point to a XYZ D50 matrix, the preferred color gamut representation of SKColorSpace.
public bool ToXyzD50 (SkiaSharp.SKMatrix44 toXyzD50);
public readonly bool ToXyzD50 (SkiaSharp.SKMatrix44 toXyzD50);
[System.Obsolete("Use ToColorSpaceXyz(out SKColorSpaceXyz) instead.")]
public readonly bool ToXyzD50 (SkiaSharp.SKMatrix44 toXyzD50);
Parameters
- toXyzD50
- SKMatrix44
The XYZ D50 matrix.
Returns
Returns true
if the conversion succeeded, otherwise false
if the conversion is not possible.
- Attributes