InitialSessionStateEntryCollection<T> Constructors
Definition
Important
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Overloads
InitialSessionStateEntryCollection<T>() |
Create an empty collection... |
InitialSessionStateEntryCollection<T>(IEnumerable<T>) |
Create an new collection, copying in the passed items... |
InitialSessionStateEntryCollection<T>()
Create an empty collection...
public:
InitialSessionStateEntryCollection();
public:
InitialSessionStateEntryCollection();
InitialSessionStateEntryCollection();
public InitialSessionStateEntryCollection ();
Public Sub New ()
Applies to
InitialSessionStateEntryCollection<T>(IEnumerable<T>)
Create an new collection, copying in the passed items...
public:
InitialSessionStateEntryCollection(System::Collections::Generic::IEnumerable<T> ^ items);
public InitialSessionStateEntryCollection (System.Collections.Generic.IEnumerable<T> items);
new System.Management.Automation.Runspaces.InitialSessionStateEntryCollection<'T (requires 'T :> System.Management.Automation.Runspaces.InitialSessionStateEntry)> : seq<'T (requires 'T :> System.Management.Automation.Runspaces.InitialSessionStateEntry)> -> System.Management.Automation.Runspaces.InitialSessionStateEntryCollection<'T (requires 'T :> System.Management.Automation.Runspaces.InitialSessionStateEntry)>
Public Sub New (items As IEnumerable(Of T))
Parameters
- items
- IEnumerable<T>