FileWebRequest.GetRequestStream Méthode
Définition
Important
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Retourne un objet Stream pour l'écriture de données dans la ressource du système de fichiers.
public:
override System::IO::Stream ^ GetRequestStream();
public override System.IO.Stream GetRequestStream ();
override this.GetRequestStream : unit -> System.IO.Stream
Public Overrides Function GetRequestStream () As Stream
Retours
Stream pour l'écriture de données dans la ressource du système de fichiers.
Exceptions
La demande a expiré.
Exemples
L’exemple de code suivant utilise la GetRequestStream méthode pour obtenir une instance de flux utilisée pour écrire dans le fichier. Reportez-vous à l’exemple complet dans la FileWebRequest classe .
// Enter the string to write into the file.
Console::WriteLine( "Enter the string you want to write:" );
String^ userInput = Console::ReadLine();
// Convert the string to Byte array.
ASCIIEncoding^ encoder = gcnew ASCIIEncoding;
array<Byte>^byteArray = encoder->GetBytes( userInput );
// Set the ContentLength property.
myFileWebRequest->ContentLength = byteArray->Length;
String^ contentLength = myFileWebRequest->ContentLength.ToString();
Console::WriteLine( "\nThe content length is {0}.", contentLength );
// Get the file stream handler to write into the file.
Stream^ readStream = myFileWebRequest->GetRequestStream();
// Write to the file stream.
// Note. In order for this to work the file must be accessible
// on the network. This can be accomplished by setting the property
// sharing of the folder containg the file. The permissions
// can be set so everyone can modify the file.
// FileWebRequest::Credentials property cannot be used for this purpose.
readStream->Write( byteArray, 0, userInput->Length );
Console::WriteLine( "\nThe String you entered was successfully written into the file." );
// Enter the string to write to the file.
Console.WriteLine ("Enter the string you want to write:");
string userInput = Console.ReadLine ();
// Convert the string to a byte array.
ASCIIEncoding encoder = new ASCIIEncoding ();
byte[] byteArray = encoder.GetBytes (userInput);
// Set the ContentLength property.
myFileWebRequest.ContentLength = byteArray.Length;
string contentLength = myFileWebRequest.ContentLength.ToString ();
Console.WriteLine ("\nThe content length is {0}.", contentLength);
// Get the file stream handler to write to the file.
Stream readStream = myFileWebRequest.GetRequestStream ();
// Write to the file stream.
// Note. For this to work, the file must be accessible
// on the network. This can be accomplished by setting the property
// sharing of the folder containg the file.
// FileWebRequest.Credentials property cannot be used for this purpose.
readStream.Write (byteArray, 0, userInput.Length);
Console.WriteLine ("\nThe String you entered was successfully written to the file.");
' Enter the string to write to the file.
Console.WriteLine("Enter the string you want to write:")
Dim userInput As String = Console.ReadLine()
' Convert the string to a byte array.
Dim encoder As New ASCIIEncoding
Dim byteArray As Byte() = encoder.GetBytes(userInput)
' Set the ContentLength property.
myFileWebRequest.ContentLength = byteArray.Length
Dim contentLength As String = myFileWebRequest.ContentLength.ToString()
Console.WriteLine(ControlChars.Lf + "The content length is {0}.", contentLength)
' Get the file stream handler to write to the file.
Dim readStream As Stream = myFileWebRequest.GetRequestStream()
' Write to the stream.
' Note. For this to work the file must be accessible
' on the network. This can be accomplished by setting the property
' sharing of the folder containg the file.
' FileWebRequest.Credentials property cannot be used for this purpose.
readStream.Write(byteArray, 0, userInput.Length)
Console.WriteLine(ControlChars.Lf + "The String you entered was successfully written to the file.")
Remarques
La GetRequestStream méthode fournit un accès synchrone au Stream. Pour l’accès asynchrone, utilisez les BeginGetRequestStream méthodes et EndGetRequestStream .