AdvSimd.AddSaturate Méthode
Définition
Important
Certaines informations portent sur la préversion du produit qui est susceptible d’être en grande partie modifiée avant sa publication. Microsoft exclut toute garantie, expresse ou implicite, concernant les informations fournies ici.
Surcharges
AddSaturate(Vector64<UInt32>, Vector64<UInt32>) |
uint32x2_t vqadd_u32 (uint32x2_t a, uint32x2_t b) A32 : VQADD.U32 Dd, Dn, Dm A64 : UQADD Vd.2S, Vn.2S, Vm.2S |
AddSaturate(Vector64<UInt16>, Vector64<UInt16>) |
uint16x4_t vqadd_u16 (uint16x4_t a, uint16x4_t b) A32 : VQADD.U16 Dd, Dn, Dm A64 : UQADD Vd.4H, Vn.4H, Vm.4H |
AddSaturate(Vector64<SByte>, Vector64<SByte>) |
int8x8_t vqadd_s8 (int8x8_t a, int8x8_t b) A32 : VQADD.S8 Dd, Dn, Dm A64 : SQADD Vd.8B, Vn.8B, Vm.8B |
AddSaturate(Vector64<Int32>, Vector64<Int32>) |
int32x2_t vqadd_s32 (int32x2_t a, int32x2_t b) A32 : VQADD.S32 Dd, Dn, Dm A64 : SQADD Vd.2S, Vn.2S, Vm.2S |
AddSaturate(Vector64<Int16>, Vector64<Int16>) |
int16x4_t vqadd_s16 (int16x4_t a, int16x4_t b) A32 : VQADD.S16 Dd, Dn, Dm A64 : SQADD Vd.4H, Vn.4H, Vm.4H |
AddSaturate(Vector64<Byte>, Vector64<Byte>) |
uint8x8_t vqadd_u8 (uint8x8_t a, uint8x8_t b) A32 : VQADD.U8 Dd, Dn, Dm A64 : UQADD Vd.8B, Vn.8B, Vm.8B |
AddSaturate(Vector128<UInt64>, Vector128<UInt64>) |
uint64x2_t vqaddq_u64 (uint64x2_t a, uint64x2_t b) A32 : VQADD.U64 Qd, Qn, Qm A64 : UQADD Vd.2D, Vn.2D, Vm.2D |
AddSaturate(Vector128<SByte>, Vector128<SByte>) |
int8x16_t vqaddq_s8 (int8x16_t a, int8x16_t b) A32 : VQADD.S8 Qd, Qn, Qm A64 : SQADD Vd.16B, Vn.16B, Vm.16B |
AddSaturate(Vector128<UInt16>, Vector128<UInt16>) |
uint16x8_t vqaddq_u16 (uint16x8_t a, uint16x8_t b) A32 : VQADD.U16 Qd, Qn, Qm A64 : UQADD Vd.8H, Vn.8H, Vm.8H |
AddSaturate(Vector128<Int64>, Vector128<Int64>) |
int64x2_t vqaddq_s64 (int64x2_t a, int64x2_t b) A32 : VQADD.S64 Qd, Qn, Qm A64 : SQADD Vd.2D, Vn.2D, Vm.2D |
AddSaturate(Vector128<Int32>, Vector128<Int32>) |
int32x4_t vqaddq_s32 (int32x4_t a, int32x4_t b) A32 : VQADD.S32 Qd, Qn, Qm A64 : SQADD Vd.4S, Vn.4S, Vm.4S |
AddSaturate(Vector128<Int16>, Vector128<Int16>) |
int16x8_t vqaddq_s16 (int16x8_t a, int16x8_t b) A32 : VQADD.S16 Qd, Qn, Qm A64 : SQADD Vd.8H, Vn.8H, Vm.8H |
AddSaturate(Vector128<Byte>, Vector128<Byte>) |
uint8x16_t vqaddq_u8 (uint8x16_t a, uint8x16_t b) A32 : VQADD.U8 Qd, Qn, Qm A64 : UQADD Vd.16B, Vn.16B, Vm.16B |
AddSaturate(Vector128<UInt32>, Vector128<UInt32>) |
uint32x4_t vqaddq_u32 (uint32x4_t a, uint32x4_t b) A32 : VQADD.U32 Qd, Qn, Qm A64 : UQADD Vd.4S, Vn.4S, Vm.4S |
AddSaturate(Vector64<UInt32>, Vector64<UInt32>)
uint32x2_t vqadd_u32 (uint32x2_t a, uint32x2_t b)
A32 : VQADD.U32 Dd, Dn, Dm
A64 : UQADD Vd.2S, Vn.2S, Vm.2S
public:
static System::Runtime::Intrinsics::Vector64<System::UInt32> AddSaturate(System::Runtime::Intrinsics::Vector64<System::UInt32> left, System::Runtime::Intrinsics::Vector64<System::UInt32> right);
public static System.Runtime.Intrinsics.Vector64<uint> AddSaturate (System.Runtime.Intrinsics.Vector64<uint> left, System.Runtime.Intrinsics.Vector64<uint> right);
static member AddSaturate : System.Runtime.Intrinsics.Vector64<uint32> * System.Runtime.Intrinsics.Vector64<uint32> -> System.Runtime.Intrinsics.Vector64<uint32>
Public Shared Function AddSaturate (left As Vector64(Of UInteger), right As Vector64(Of UInteger)) As Vector64(Of UInteger)
Paramètres
Retours
S’applique à
AddSaturate(Vector64<UInt16>, Vector64<UInt16>)
uint16x4_t vqadd_u16 (uint16x4_t a, uint16x4_t b)
A32 : VQADD.U16 Dd, Dn, Dm
A64 : UQADD Vd.4H, Vn.4H, Vm.4H
public:
static System::Runtime::Intrinsics::Vector64<System::UInt16> AddSaturate(System::Runtime::Intrinsics::Vector64<System::UInt16> left, System::Runtime::Intrinsics::Vector64<System::UInt16> right);
public static System.Runtime.Intrinsics.Vector64<ushort> AddSaturate (System.Runtime.Intrinsics.Vector64<ushort> left, System.Runtime.Intrinsics.Vector64<ushort> right);
static member AddSaturate : System.Runtime.Intrinsics.Vector64<uint16> * System.Runtime.Intrinsics.Vector64<uint16> -> System.Runtime.Intrinsics.Vector64<uint16>
Public Shared Function AddSaturate (left As Vector64(Of UShort), right As Vector64(Of UShort)) As Vector64(Of UShort)
Paramètres
Retours
S’applique à
AddSaturate(Vector64<SByte>, Vector64<SByte>)
int8x8_t vqadd_s8 (int8x8_t a, int8x8_t b)
A32 : VQADD.S8 Dd, Dn, Dm
A64 : SQADD Vd.8B, Vn.8B, Vm.8B
public:
static System::Runtime::Intrinsics::Vector64<System::SByte> AddSaturate(System::Runtime::Intrinsics::Vector64<System::SByte> left, System::Runtime::Intrinsics::Vector64<System::SByte> right);
public static System.Runtime.Intrinsics.Vector64<sbyte> AddSaturate (System.Runtime.Intrinsics.Vector64<sbyte> left, System.Runtime.Intrinsics.Vector64<sbyte> right);
static member AddSaturate : System.Runtime.Intrinsics.Vector64<sbyte> * System.Runtime.Intrinsics.Vector64<sbyte> -> System.Runtime.Intrinsics.Vector64<sbyte>
Public Shared Function AddSaturate (left As Vector64(Of SByte), right As Vector64(Of SByte)) As Vector64(Of SByte)
Paramètres
Retours
S’applique à
AddSaturate(Vector64<Int32>, Vector64<Int32>)
int32x2_t vqadd_s32 (int32x2_t a, int32x2_t b)
A32 : VQADD.S32 Dd, Dn, Dm
A64 : SQADD Vd.2S, Vn.2S, Vm.2S
public:
static System::Runtime::Intrinsics::Vector64<int> AddSaturate(System::Runtime::Intrinsics::Vector64<int> left, System::Runtime::Intrinsics::Vector64<int> right);
public static System.Runtime.Intrinsics.Vector64<int> AddSaturate (System.Runtime.Intrinsics.Vector64<int> left, System.Runtime.Intrinsics.Vector64<int> right);
static member AddSaturate : System.Runtime.Intrinsics.Vector64<int> * System.Runtime.Intrinsics.Vector64<int> -> System.Runtime.Intrinsics.Vector64<int>
Public Shared Function AddSaturate (left As Vector64(Of Integer), right As Vector64(Of Integer)) As Vector64(Of Integer)
Paramètres
Retours
S’applique à
AddSaturate(Vector64<Int16>, Vector64<Int16>)
int16x4_t vqadd_s16 (int16x4_t a, int16x4_t b)
A32 : VQADD.S16 Dd, Dn, Dm
A64 : SQADD Vd.4H, Vn.4H, Vm.4H
public:
static System::Runtime::Intrinsics::Vector64<short> AddSaturate(System::Runtime::Intrinsics::Vector64<short> left, System::Runtime::Intrinsics::Vector64<short> right);
public static System.Runtime.Intrinsics.Vector64<short> AddSaturate (System.Runtime.Intrinsics.Vector64<short> left, System.Runtime.Intrinsics.Vector64<short> right);
static member AddSaturate : System.Runtime.Intrinsics.Vector64<int16> * System.Runtime.Intrinsics.Vector64<int16> -> System.Runtime.Intrinsics.Vector64<int16>
Public Shared Function AddSaturate (left As Vector64(Of Short), right As Vector64(Of Short)) As Vector64(Of Short)
Paramètres
Retours
S’applique à
AddSaturate(Vector64<Byte>, Vector64<Byte>)
uint8x8_t vqadd_u8 (uint8x8_t a, uint8x8_t b)
A32 : VQADD.U8 Dd, Dn, Dm
A64 : UQADD Vd.8B, Vn.8B, Vm.8B
public:
static System::Runtime::Intrinsics::Vector64<System::Byte> AddSaturate(System::Runtime::Intrinsics::Vector64<System::Byte> left, System::Runtime::Intrinsics::Vector64<System::Byte> right);
public static System.Runtime.Intrinsics.Vector64<byte> AddSaturate (System.Runtime.Intrinsics.Vector64<byte> left, System.Runtime.Intrinsics.Vector64<byte> right);
static member AddSaturate : System.Runtime.Intrinsics.Vector64<byte> * System.Runtime.Intrinsics.Vector64<byte> -> System.Runtime.Intrinsics.Vector64<byte>
Public Shared Function AddSaturate (left As Vector64(Of Byte), right As Vector64(Of Byte)) As Vector64(Of Byte)
Paramètres
Retours
S’applique à
AddSaturate(Vector128<UInt64>, Vector128<UInt64>)
uint64x2_t vqaddq_u64 (uint64x2_t a, uint64x2_t b)
A32 : VQADD.U64 Qd, Qn, Qm
A64 : UQADD Vd.2D, Vn.2D, Vm.2D
public:
static System::Runtime::Intrinsics::Vector128<System::UInt64> AddSaturate(System::Runtime::Intrinsics::Vector128<System::UInt64> left, System::Runtime::Intrinsics::Vector128<System::UInt64> right);
public static System.Runtime.Intrinsics.Vector128<ulong> AddSaturate (System.Runtime.Intrinsics.Vector128<ulong> left, System.Runtime.Intrinsics.Vector128<ulong> right);
static member AddSaturate : System.Runtime.Intrinsics.Vector128<uint64> * System.Runtime.Intrinsics.Vector128<uint64> -> System.Runtime.Intrinsics.Vector128<uint64>
Public Shared Function AddSaturate (left As Vector128(Of ULong), right As Vector128(Of ULong)) As Vector128(Of ULong)
Paramètres
Retours
S’applique à
AddSaturate(Vector128<SByte>, Vector128<SByte>)
int8x16_t vqaddq_s8 (int8x16_t a, int8x16_t b)
A32 : VQADD.S8 Qd, Qn, Qm
A64 : SQADD Vd.16B, Vn.16B, Vm.16B
public:
static System::Runtime::Intrinsics::Vector128<System::SByte> AddSaturate(System::Runtime::Intrinsics::Vector128<System::SByte> left, System::Runtime::Intrinsics::Vector128<System::SByte> right);
public static System.Runtime.Intrinsics.Vector128<sbyte> AddSaturate (System.Runtime.Intrinsics.Vector128<sbyte> left, System.Runtime.Intrinsics.Vector128<sbyte> right);
static member AddSaturate : System.Runtime.Intrinsics.Vector128<sbyte> * System.Runtime.Intrinsics.Vector128<sbyte> -> System.Runtime.Intrinsics.Vector128<sbyte>
Public Shared Function AddSaturate (left As Vector128(Of SByte), right As Vector128(Of SByte)) As Vector128(Of SByte)
Paramètres
Retours
S’applique à
AddSaturate(Vector128<UInt16>, Vector128<UInt16>)
uint16x8_t vqaddq_u16 (uint16x8_t a, uint16x8_t b)
A32 : VQADD.U16 Qd, Qn, Qm
A64 : UQADD Vd.8H, Vn.8H, Vm.8H
public:
static System::Runtime::Intrinsics::Vector128<System::UInt16> AddSaturate(System::Runtime::Intrinsics::Vector128<System::UInt16> left, System::Runtime::Intrinsics::Vector128<System::UInt16> right);
public static System.Runtime.Intrinsics.Vector128<ushort> AddSaturate (System.Runtime.Intrinsics.Vector128<ushort> left, System.Runtime.Intrinsics.Vector128<ushort> right);
static member AddSaturate : System.Runtime.Intrinsics.Vector128<uint16> * System.Runtime.Intrinsics.Vector128<uint16> -> System.Runtime.Intrinsics.Vector128<uint16>
Public Shared Function AddSaturate (left As Vector128(Of UShort), right As Vector128(Of UShort)) As Vector128(Of UShort)
Paramètres
Retours
S’applique à
AddSaturate(Vector128<Int64>, Vector128<Int64>)
int64x2_t vqaddq_s64 (int64x2_t a, int64x2_t b)
A32 : VQADD.S64 Qd, Qn, Qm
A64 : SQADD Vd.2D, Vn.2D, Vm.2D
public:
static System::Runtime::Intrinsics::Vector128<long> AddSaturate(System::Runtime::Intrinsics::Vector128<long> left, System::Runtime::Intrinsics::Vector128<long> right);
public static System.Runtime.Intrinsics.Vector128<long> AddSaturate (System.Runtime.Intrinsics.Vector128<long> left, System.Runtime.Intrinsics.Vector128<long> right);
static member AddSaturate : System.Runtime.Intrinsics.Vector128<int64> * System.Runtime.Intrinsics.Vector128<int64> -> System.Runtime.Intrinsics.Vector128<int64>
Public Shared Function AddSaturate (left As Vector128(Of Long), right As Vector128(Of Long)) As Vector128(Of Long)
Paramètres
Retours
S’applique à
AddSaturate(Vector128<Int32>, Vector128<Int32>)
int32x4_t vqaddq_s32 (int32x4_t a, int32x4_t b)
A32 : VQADD.S32 Qd, Qn, Qm
A64 : SQADD Vd.4S, Vn.4S, Vm.4S
public:
static System::Runtime::Intrinsics::Vector128<int> AddSaturate(System::Runtime::Intrinsics::Vector128<int> left, System::Runtime::Intrinsics::Vector128<int> right);
public static System.Runtime.Intrinsics.Vector128<int> AddSaturate (System.Runtime.Intrinsics.Vector128<int> left, System.Runtime.Intrinsics.Vector128<int> right);
static member AddSaturate : System.Runtime.Intrinsics.Vector128<int> * System.Runtime.Intrinsics.Vector128<int> -> System.Runtime.Intrinsics.Vector128<int>
Public Shared Function AddSaturate (left As Vector128(Of Integer), right As Vector128(Of Integer)) As Vector128(Of Integer)
Paramètres
Retours
S’applique à
AddSaturate(Vector128<Int16>, Vector128<Int16>)
int16x8_t vqaddq_s16 (int16x8_t a, int16x8_t b)
A32 : VQADD.S16 Qd, Qn, Qm
A64 : SQADD Vd.8H, Vn.8H, Vm.8H
public:
static System::Runtime::Intrinsics::Vector128<short> AddSaturate(System::Runtime::Intrinsics::Vector128<short> left, System::Runtime::Intrinsics::Vector128<short> right);
public static System.Runtime.Intrinsics.Vector128<short> AddSaturate (System.Runtime.Intrinsics.Vector128<short> left, System.Runtime.Intrinsics.Vector128<short> right);
static member AddSaturate : System.Runtime.Intrinsics.Vector128<int16> * System.Runtime.Intrinsics.Vector128<int16> -> System.Runtime.Intrinsics.Vector128<int16>
Public Shared Function AddSaturate (left As Vector128(Of Short), right As Vector128(Of Short)) As Vector128(Of Short)
Paramètres
Retours
S’applique à
AddSaturate(Vector128<Byte>, Vector128<Byte>)
uint8x16_t vqaddq_u8 (uint8x16_t a, uint8x16_t b)
A32 : VQADD.U8 Qd, Qn, Qm
A64 : UQADD Vd.16B, Vn.16B, Vm.16B
public:
static System::Runtime::Intrinsics::Vector128<System::Byte> AddSaturate(System::Runtime::Intrinsics::Vector128<System::Byte> left, System::Runtime::Intrinsics::Vector128<System::Byte> right);
public static System.Runtime.Intrinsics.Vector128<byte> AddSaturate (System.Runtime.Intrinsics.Vector128<byte> left, System.Runtime.Intrinsics.Vector128<byte> right);
static member AddSaturate : System.Runtime.Intrinsics.Vector128<byte> * System.Runtime.Intrinsics.Vector128<byte> -> System.Runtime.Intrinsics.Vector128<byte>
Public Shared Function AddSaturate (left As Vector128(Of Byte), right As Vector128(Of Byte)) As Vector128(Of Byte)
Paramètres
Retours
S’applique à
AddSaturate(Vector128<UInt32>, Vector128<UInt32>)
uint32x4_t vqaddq_u32 (uint32x4_t a, uint32x4_t b)
A32 : VQADD.U32 Qd, Qn, Qm
A64 : UQADD Vd.4S, Vn.4S, Vm.4S
public:
static System::Runtime::Intrinsics::Vector128<System::UInt32> AddSaturate(System::Runtime::Intrinsics::Vector128<System::UInt32> left, System::Runtime::Intrinsics::Vector128<System::UInt32> right);
public static System.Runtime.Intrinsics.Vector128<uint> AddSaturate (System.Runtime.Intrinsics.Vector128<uint> left, System.Runtime.Intrinsics.Vector128<uint> right);
static member AddSaturate : System.Runtime.Intrinsics.Vector128<uint32> * System.Runtime.Intrinsics.Vector128<uint32> -> System.Runtime.Intrinsics.Vector128<uint32>
Public Shared Function AddSaturate (left As Vector128(Of UInteger), right As Vector128(Of UInteger)) As Vector128(Of UInteger)