AdvSimd.ConvertToUInt32RoundToPositiveInfinity Méthode
Définition
Important
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Surcharges
ConvertToUInt32RoundToPositiveInfinity(Vector64<Single>) |
uint32x2_t vcvtp_u32_f32 (float32x2_t a) A32 : VCVTP.U32.F32 Dd, Dm A64 : FCVTPU Vd.2S, Vn.2S |
ConvertToUInt32RoundToPositiveInfinity(Vector128<Single>) |
uint32x4_t vcvtpq_u32_f32 (float32x4_t a) A32 : VCVTP.U32.F32 Qd, Qm A64 : FCVTPU Vd.4S, Vn.4S |
ConvertToUInt32RoundToPositiveInfinity(Vector64<Single>)
uint32x2_t vcvtp_u32_f32 (float32x2_t a)
A32 : VCVTP.U32.F32 Dd, Dm
A64 : FCVTPU Vd.2S, Vn.2S
public:
static System::Runtime::Intrinsics::Vector64<System::UInt32> ConvertToUInt32RoundToPositiveInfinity(System::Runtime::Intrinsics::Vector64<float> value);
public static System.Runtime.Intrinsics.Vector64<uint> ConvertToUInt32RoundToPositiveInfinity (System.Runtime.Intrinsics.Vector64<float> value);
static member ConvertToUInt32RoundToPositiveInfinity : System.Runtime.Intrinsics.Vector64<single> -> System.Runtime.Intrinsics.Vector64<uint32>
Public Shared Function ConvertToUInt32RoundToPositiveInfinity (value As Vector64(Of Single)) As Vector64(Of UInteger)
Paramètres
Retours
S’applique à
ConvertToUInt32RoundToPositiveInfinity(Vector128<Single>)
uint32x4_t vcvtpq_u32_f32 (float32x4_t a)
A32 : VCVTP.U32.F32 Qd, Qm
A64 : FCVTPU Vd.4S, Vn.4S
public:
static System::Runtime::Intrinsics::Vector128<System::UInt32> ConvertToUInt32RoundToPositiveInfinity(System::Runtime::Intrinsics::Vector128<float> value);
public static System.Runtime.Intrinsics.Vector128<uint> ConvertToUInt32RoundToPositiveInfinity (System.Runtime.Intrinsics.Vector128<float> value);
static member ConvertToUInt32RoundToPositiveInfinity : System.Runtime.Intrinsics.Vector128<single> -> System.Runtime.Intrinsics.Vector128<uint32>
Public Shared Function ConvertToUInt32RoundToPositiveInfinity (value As Vector128(Of Single)) As Vector128(Of UInteger)