Avx.Store Méthode
Définition
Important
Certaines informations portent sur la préversion du produit qui est susceptible d’être en grande partie modifiée avant sa publication. Microsoft exclut toute garantie, expresse ou implicite, concernant les informations fournies ici.
Surcharges
Store(Byte*, Vector256<Byte>) |
void _mm256_storeu_si256 (__m256i * mem_addr, __m256i a) MOVDQU m256, ymm |
Store(Double*, Vector256<Double>) |
void _mm256_storeu_pd (double * mem_addr, __m256d a) MOVUPD m256, ymm |
Store(Int16*, Vector256<Int16>) |
void _mm256_storeu_si256 (__m256i * mem_addr, __m256i a) MOVDQU m256, ymm |
Store(Int32*, Vector256<Int32>) |
void _mm256_storeu_si256 (__m256i * mem_addr, __m256i a) MOVDQU m256, ymm |
Store(Int64*, Vector256<Int64>) |
void _mm256_storeu_si256 (__m256i * mem_addr, __m256i a) MOVDQU m256, ymm |
Store(SByte*, Vector256<SByte>) |
void _mm256_storeu_si256 (__m256i * mem_addr, __m256i a) MOVDQU m256, ymm |
Store(Single*, Vector256<Single>) |
void _mm256_storeu_ps (float * mem_addr, __m256 a) MOVUPS m256, ymm |
Store(UInt16*, Vector256<UInt16>) |
void _mm256_storeu_si256 (__m256i * mem_addr, __m256i a) MOVDQU m256, ymm |
Store(UInt32*, Vector256<UInt32>) |
void _mm256_storeu_si256 (__m256i * mem_addr, __m256i a) MOVDQU m256, ymm |
Store(UInt64*, Vector256<UInt64>) |
void _mm256_storeu_si256 (__m256i * mem_addr, __m256i a) MOVDQU m256, ymm |
Store(Byte*, Vector256<Byte>)
- Source:
- Avx.cs
- Source:
- Avx.cs
- Source:
- Avx.cs
void _mm256_storeu_si256 (__m256i * mem_addr, __m256i a)
MOVDQU m256, ymm
public:
static void Store(System::Byte* address, System::Runtime::Intrinsics::Vector256<System::Byte> source);
public static void Store (byte* address, System.Runtime.Intrinsics.Vector256<byte> source);
static member Store : nativeptr<byte> * System.Runtime.Intrinsics.Vector256<byte> -> unit
Paramètres
- address
- Byte*
S’applique à
Store(Double*, Vector256<Double>)
- Source:
- Avx.cs
- Source:
- Avx.cs
- Source:
- Avx.cs
void _mm256_storeu_pd (double * mem_addr, __m256d a)
MOVUPD m256, ymm
public:
static void Store(double* address, System::Runtime::Intrinsics::Vector256<double> source);
public static void Store (double* address, System.Runtime.Intrinsics.Vector256<double> source);
static member Store : nativeptr<double> * System.Runtime.Intrinsics.Vector256<double> -> unit
Paramètres
- address
- Double*
S’applique à
Store(Int16*, Vector256<Int16>)
- Source:
- Avx.cs
- Source:
- Avx.cs
- Source:
- Avx.cs
void _mm256_storeu_si256 (__m256i * mem_addr, __m256i a)
MOVDQU m256, ymm
public:
static void Store(short* address, System::Runtime::Intrinsics::Vector256<short> source);
public static void Store (short* address, System.Runtime.Intrinsics.Vector256<short> source);
static member Store : nativeptr<int16> * System.Runtime.Intrinsics.Vector256<int16> -> unit
Paramètres
- address
- Int16*
S’applique à
Store(Int32*, Vector256<Int32>)
- Source:
- Avx.cs
- Source:
- Avx.cs
- Source:
- Avx.cs
void _mm256_storeu_si256 (__m256i * mem_addr, __m256i a)
MOVDQU m256, ymm
public:
static void Store(int* address, System::Runtime::Intrinsics::Vector256<int> source);
public static void Store (int* address, System.Runtime.Intrinsics.Vector256<int> source);
static member Store : nativeptr<int> * System.Runtime.Intrinsics.Vector256<int> -> unit
Paramètres
- address
- Int32*
S’applique à
Store(Int64*, Vector256<Int64>)
- Source:
- Avx.cs
- Source:
- Avx.cs
- Source:
- Avx.cs
void _mm256_storeu_si256 (__m256i * mem_addr, __m256i a)
MOVDQU m256, ymm
public:
static void Store(long* address, System::Runtime::Intrinsics::Vector256<long> source);
public static void Store (long* address, System.Runtime.Intrinsics.Vector256<long> source);
static member Store : nativeptr<int64> * System.Runtime.Intrinsics.Vector256<int64> -> unit
Paramètres
- address
- Int64*
S’applique à
Store(SByte*, Vector256<SByte>)
- Source:
- Avx.cs
- Source:
- Avx.cs
- Source:
- Avx.cs
void _mm256_storeu_si256 (__m256i * mem_addr, __m256i a)
MOVDQU m256, ymm
public:
static void Store(System::SByte* address, System::Runtime::Intrinsics::Vector256<System::SByte> source);
public static void Store (sbyte* address, System.Runtime.Intrinsics.Vector256<sbyte> source);
static member Store : nativeptr<sbyte> * System.Runtime.Intrinsics.Vector256<sbyte> -> unit
Paramètres
- address
- SByte*
S’applique à
Store(Single*, Vector256<Single>)
- Source:
- Avx.cs
- Source:
- Avx.cs
- Source:
- Avx.cs
void _mm256_storeu_ps (float * mem_addr, __m256 a)
MOVUPS m256, ymm
public:
static void Store(float* address, System::Runtime::Intrinsics::Vector256<float> source);
public static void Store (float* address, System.Runtime.Intrinsics.Vector256<float> source);
static member Store : nativeptr<single> * System.Runtime.Intrinsics.Vector256<single> -> unit
Paramètres
- address
- Single*
S’applique à
Store(UInt16*, Vector256<UInt16>)
- Source:
- Avx.cs
- Source:
- Avx.cs
- Source:
- Avx.cs
void _mm256_storeu_si256 (__m256i * mem_addr, __m256i a)
MOVDQU m256, ymm
public:
static void Store(System::UInt16* address, System::Runtime::Intrinsics::Vector256<System::UInt16> source);
public static void Store (ushort* address, System.Runtime.Intrinsics.Vector256<ushort> source);
static member Store : nativeptr<uint16> * System.Runtime.Intrinsics.Vector256<uint16> -> unit
Paramètres
- address
- UInt16*
S’applique à
Store(UInt32*, Vector256<UInt32>)
- Source:
- Avx.cs
- Source:
- Avx.cs
- Source:
- Avx.cs
void _mm256_storeu_si256 (__m256i * mem_addr, __m256i a)
MOVDQU m256, ymm
public:
static void Store(System::UInt32* address, System::Runtime::Intrinsics::Vector256<System::UInt32> source);
public static void Store (uint* address, System.Runtime.Intrinsics.Vector256<uint> source);
static member Store : nativeptr<uint32> * System.Runtime.Intrinsics.Vector256<uint32> -> unit
Paramètres
- address
- UInt32*
S’applique à
Store(UInt64*, Vector256<UInt64>)
- Source:
- Avx.cs
- Source:
- Avx.cs
- Source:
- Avx.cs
void _mm256_storeu_si256 (__m256i * mem_addr, __m256i a)
MOVDQU m256, ymm
public:
static void Store(System::UInt64* address, System::Runtime::Intrinsics::Vector256<System::UInt64> source);
public static void Store (ulong* address, System.Runtime.Intrinsics.Vector256<ulong> source);
static member Store : nativeptr<uint64> * System.Runtime.Intrinsics.Vector256<uint64> -> unit
Paramètres
- address
- UInt64*