Avx2.BroadcastVector128ToVector256 Méthode
Définition
Important
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Surcharges
BroadcastVector128ToVector256(UInt16*) |
__m256i _mm256_broadcastsi128_si256 (__m128i a) VBROADCASTI128 ymm, m128 |
BroadcastVector128ToVector256(UInt32*) |
__m256i _mm256_broadcastsi128_si256 (__m128i a) VBROADCASTI128 ymm, m128 |
BroadcastVector128ToVector256(SByte*) |
__m256i _mm256_broadcastsi128_si256 (__m128i a) VBROADCASTI128 ymm, m128 |
BroadcastVector128ToVector256(UInt64*) |
__m256i _mm256_broadcastsi128_si256 (__m128i a) VBROADCASTI128 ymm, m128 |
BroadcastVector128ToVector256(Int32*) |
__m256i _mm256_broadcastsi128_si256 (__m128i a) VBROADCASTI128 ymm, m128 |
BroadcastVector128ToVector256(Int16*) |
__m256i _mm256_broadcastsi128_si256 (__m128i a) VBROADCASTI128 ymm, m128 |
BroadcastVector128ToVector256(Byte*) |
__m256i _mm256_broadcastsi128_si256 (__m128i a) VBROADCASTI128 ymm, m128 |
BroadcastVector128ToVector256(Int64*) |
__m256i _mm256_broadcastsi128_si256 (__m128i a) VBROADCASTI128 ymm, m128 |
BroadcastVector128ToVector256(UInt16*)
__m256i _mm256_broadcastsi128_si256 (__m128i a)
VBROADCASTI128 ymm, m128
public:
static System::Runtime::Intrinsics::Vector256<System::UInt16> BroadcastVector128ToVector256(System::UInt16* address);
public static System.Runtime.Intrinsics.Vector256<ushort> BroadcastVector128ToVector256 (ushort* address);
static member BroadcastVector128ToVector256 : nativeptr<uint16> -> System.Runtime.Intrinsics.Vector256<uint16>
Paramètres
- address
- UInt16*
Retours
Remarques
La signature native ci-dessus ne correspond pas directement à la signature managée.
S’applique à
BroadcastVector128ToVector256(UInt32*)
__m256i _mm256_broadcastsi128_si256 (__m128i a)
VBROADCASTI128 ymm, m128
public:
static System::Runtime::Intrinsics::Vector256<System::UInt32> BroadcastVector128ToVector256(System::UInt32* address);
public static System.Runtime.Intrinsics.Vector256<uint> BroadcastVector128ToVector256 (uint* address);
static member BroadcastVector128ToVector256 : nativeptr<uint32> -> System.Runtime.Intrinsics.Vector256<uint32>
Paramètres
- address
- UInt32*
Retours
Remarques
La signature native ci-dessus ne correspond pas directement à la signature managée.
S’applique à
BroadcastVector128ToVector256(SByte*)
__m256i _mm256_broadcastsi128_si256 (__m128i a)
VBROADCASTI128 ymm, m128
public:
static System::Runtime::Intrinsics::Vector256<System::SByte> BroadcastVector128ToVector256(System::SByte* address);
public static System.Runtime.Intrinsics.Vector256<sbyte> BroadcastVector128ToVector256 (sbyte* address);
static member BroadcastVector128ToVector256 : nativeptr<sbyte> -> System.Runtime.Intrinsics.Vector256<sbyte>
Paramètres
- address
- SByte*
Retours
Remarques
La signature native ci-dessus ne correspond pas directement à la signature managée.
S’applique à
BroadcastVector128ToVector256(UInt64*)
__m256i _mm256_broadcastsi128_si256 (__m128i a)
VBROADCASTI128 ymm, m128
public:
static System::Runtime::Intrinsics::Vector256<System::UInt64> BroadcastVector128ToVector256(System::UInt64* address);
public static System.Runtime.Intrinsics.Vector256<ulong> BroadcastVector128ToVector256 (ulong* address);
static member BroadcastVector128ToVector256 : nativeptr<uint64> -> System.Runtime.Intrinsics.Vector256<uint64>
Paramètres
- address
- UInt64*
Retours
Remarques
La signature native ci-dessus ne correspond pas directement à la signature managée.
S’applique à
BroadcastVector128ToVector256(Int32*)
__m256i _mm256_broadcastsi128_si256 (__m128i a)
VBROADCASTI128 ymm, m128
public:
static System::Runtime::Intrinsics::Vector256<int> BroadcastVector128ToVector256(int* address);
public static System.Runtime.Intrinsics.Vector256<int> BroadcastVector128ToVector256 (int* address);
static member BroadcastVector128ToVector256 : nativeptr<int> -> System.Runtime.Intrinsics.Vector256<int>
Paramètres
- address
- Int32*
Retours
Remarques
La signature native ci-dessus ne correspond pas directement à la signature managée.
S’applique à
BroadcastVector128ToVector256(Int16*)
__m256i _mm256_broadcastsi128_si256 (__m128i a)
VBROADCASTI128 ymm, m128
public:
static System::Runtime::Intrinsics::Vector256<short> BroadcastVector128ToVector256(short* address);
public static System.Runtime.Intrinsics.Vector256<short> BroadcastVector128ToVector256 (short* address);
static member BroadcastVector128ToVector256 : nativeptr<int16> -> System.Runtime.Intrinsics.Vector256<int16>
Paramètres
- address
- Int16*
Retours
Remarques
La signature native ci-dessus ne correspond pas directement à la signature managée.
S’applique à
BroadcastVector128ToVector256(Byte*)
__m256i _mm256_broadcastsi128_si256 (__m128i a)
VBROADCASTI128 ymm, m128
public:
static System::Runtime::Intrinsics::Vector256<System::Byte> BroadcastVector128ToVector256(System::Byte* address);
public static System.Runtime.Intrinsics.Vector256<byte> BroadcastVector128ToVector256 (byte* address);
static member BroadcastVector128ToVector256 : nativeptr<byte> -> System.Runtime.Intrinsics.Vector256<byte>
Paramètres
- address
- Byte*
Retours
Remarques
La signature native ci-dessus ne correspond pas directement à la signature managée.
S’applique à
BroadcastVector128ToVector256(Int64*)
__m256i _mm256_broadcastsi128_si256 (__m128i a)
VBROADCASTI128 ymm, m128
public:
static System::Runtime::Intrinsics::Vector256<long> BroadcastVector128ToVector256(long* address);
public static System.Runtime.Intrinsics.Vector256<long> BroadcastVector128ToVector256 (long* address);
static member BroadcastVector128ToVector256 : nativeptr<int64> -> System.Runtime.Intrinsics.Vector256<int64>
Paramètres
- address
- Int64*
Retours
Remarques
La signature native ci-dessus ne correspond pas directement à la signature managée.