Avx2.ShuffleHigh Méthode
Définition
Important
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Surcharges
ShuffleHigh(Vector256<Int16>, Byte) |
__m256i _mm256_shufflehi_epi16 (__m256i a, const int imm8) VPSHUFHW ymm, ymm/m256, imm8 |
ShuffleHigh(Vector256<UInt16>, Byte) |
__m256i _mm256_shufflehi_epi16 (__m256i a, const int imm8) VPSHUFHW ymm, ymm/m256, imm8 |
ShuffleHigh(Vector256<Int16>, Byte)
- Source:
- Avx2.cs
- Source:
- Avx2.cs
- Source:
- Avx2.cs
__m256i _mm256_shufflehi_epi16 (__m256i a, const int imm8)
VPSHUFHW ymm, ymm/m256, imm8
public:
static System::Runtime::Intrinsics::Vector256<short> ShuffleHigh(System::Runtime::Intrinsics::Vector256<short> value, System::Byte control);
public static System.Runtime.Intrinsics.Vector256<short> ShuffleHigh (System.Runtime.Intrinsics.Vector256<short> value, byte control);
static member ShuffleHigh : System.Runtime.Intrinsics.Vector256<int16> * byte -> System.Runtime.Intrinsics.Vector256<int16>
Public Shared Function ShuffleHigh (value As Vector256(Of Short), control As Byte) As Vector256(Of Short)
Paramètres
- control
- Byte
Retours
S’applique à
ShuffleHigh(Vector256<UInt16>, Byte)
- Source:
- Avx2.cs
- Source:
- Avx2.cs
- Source:
- Avx2.cs
__m256i _mm256_shufflehi_epi16 (__m256i a, const int imm8)
VPSHUFHW ymm, ymm/m256, imm8
public:
static System::Runtime::Intrinsics::Vector256<System::UInt16> ShuffleHigh(System::Runtime::Intrinsics::Vector256<System::UInt16> value, System::Byte control);
public static System.Runtime.Intrinsics.Vector256<ushort> ShuffleHigh (System.Runtime.Intrinsics.Vector256<ushort> value, byte control);
static member ShuffleHigh : System.Runtime.Intrinsics.Vector256<uint16> * byte -> System.Runtime.Intrinsics.Vector256<uint16>
Public Shared Function ShuffleHigh (value As Vector256(Of UShort), control As Byte) As Vector256(Of UShort)
Paramètres
- control
- Byte