Sse41.ConvertToVector128Int64 Méthode
Définition
Important
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Surcharges
ConvertToVector128Int64(UInt32*) |
PMOVZXDQ xmm, m64 |
ConvertToVector128Int64(UInt16*) |
PMOVZXWQ xmm, m32 |
ConvertToVector128Int64(SByte*) |
PMOVSXBQ xmm, m16 |
ConvertToVector128Int64(Vector128<UInt32>) |
__m128i _mm_cvtepu32_epi64 (__m128i a) PMOVZXDQ xmm, xmm/m64 |
ConvertToVector128Int64(Vector128<UInt16>) |
__m128i _mm_cvtepu16_epi64 (__m128i a) PMOVZXWQ xmm, xmm/m32 |
ConvertToVector128Int64(Vector128<SByte>) |
__m128i _mm_cvtepi8_epi64 (__m128i a) PMOVSXBQ xmm, xmm/m16 |
ConvertToVector128Int64(Vector128<Int32>) |
__m128i _mm_cvtepi32_epi64 (__m128i a) PMOVSXDQ xmm, xmm/m64 |
ConvertToVector128Int64(Vector128<Byte>) |
__m128i _mm_cvtepu8_epi64 (__m128i a) PMOVZXBQ xmm, xmm/m16 |
ConvertToVector128Int64(Int32*) |
PMOVSXDQ xmm, m64 |
ConvertToVector128Int64(Int16*) |
PMOVSXWQ xmm, m32 |
ConvertToVector128Int64(Byte*) |
PMOVZXBQ xmm, m16 |
ConvertToVector128Int64(Vector128<Int16>) |
__m128i _mm_cvtepi16_epi64 (__m128i a) PMOVSXWQ xmm, xmm/m32 |
ConvertToVector128Int64(UInt32*)
- Source:
- Sse41.cs
- Source:
- Sse41.cs
- Source:
- Sse41.cs
PMOVZXDQ xmm, m64
public:
static System::Runtime::Intrinsics::Vector128<long> ConvertToVector128Int64(System::UInt32* address);
public static System.Runtime.Intrinsics.Vector128<long> ConvertToVector128Int64 (uint* address);
static member ConvertToVector128Int64 : nativeptr<uint32> -> System.Runtime.Intrinsics.Vector128<int64>
Paramètres
- address
- UInt32*
Retours
Remarques
La signature native n’existe pas. Cette surcharge supplémentaire est fournie pour l’exhaustivité.
S’applique à
ConvertToVector128Int64(UInt16*)
- Source:
- Sse41.cs
- Source:
- Sse41.cs
- Source:
- Sse41.cs
PMOVZXWQ xmm, m32
public:
static System::Runtime::Intrinsics::Vector128<long> ConvertToVector128Int64(System::UInt16* address);
public static System.Runtime.Intrinsics.Vector128<long> ConvertToVector128Int64 (ushort* address);
static member ConvertToVector128Int64 : nativeptr<uint16> -> System.Runtime.Intrinsics.Vector128<int64>
Paramètres
- address
- UInt16*
Retours
Remarques
La signature native n’existe pas. Cette surcharge supplémentaire est fournie pour l’exhaustivité.
S’applique à
ConvertToVector128Int64(SByte*)
- Source:
- Sse41.cs
- Source:
- Sse41.cs
- Source:
- Sse41.cs
PMOVSXBQ xmm, m16
public:
static System::Runtime::Intrinsics::Vector128<long> ConvertToVector128Int64(System::SByte* address);
public static System.Runtime.Intrinsics.Vector128<long> ConvertToVector128Int64 (sbyte* address);
static member ConvertToVector128Int64 : nativeptr<sbyte> -> System.Runtime.Intrinsics.Vector128<int64>
Paramètres
- address
- SByte*
Retours
Remarques
La signature native n’existe pas. Cette surcharge supplémentaire est fournie pour l’exhaustivité.
S’applique à
ConvertToVector128Int64(Vector128<UInt32>)
- Source:
- Sse41.cs
- Source:
- Sse41.cs
- Source:
- Sse41.cs
__m128i _mm_cvtepu32_epi64 (__m128i a)
PMOVZXDQ xmm, xmm/m64
public:
static System::Runtime::Intrinsics::Vector128<long> ConvertToVector128Int64(System::Runtime::Intrinsics::Vector128<System::UInt32> value);
public static System.Runtime.Intrinsics.Vector128<long> ConvertToVector128Int64 (System.Runtime.Intrinsics.Vector128<uint> value);
static member ConvertToVector128Int64 : System.Runtime.Intrinsics.Vector128<uint32> -> System.Runtime.Intrinsics.Vector128<int64>
Public Shared Function ConvertToVector128Int64 (value As Vector128(Of UInteger)) As Vector128(Of Long)
Paramètres
Retours
S’applique à
ConvertToVector128Int64(Vector128<UInt16>)
- Source:
- Sse41.cs
- Source:
- Sse41.cs
- Source:
- Sse41.cs
__m128i _mm_cvtepu16_epi64 (__m128i a)
PMOVZXWQ xmm, xmm/m32
public:
static System::Runtime::Intrinsics::Vector128<long> ConvertToVector128Int64(System::Runtime::Intrinsics::Vector128<System::UInt16> value);
public static System.Runtime.Intrinsics.Vector128<long> ConvertToVector128Int64 (System.Runtime.Intrinsics.Vector128<ushort> value);
static member ConvertToVector128Int64 : System.Runtime.Intrinsics.Vector128<uint16> -> System.Runtime.Intrinsics.Vector128<int64>
Public Shared Function ConvertToVector128Int64 (value As Vector128(Of UShort)) As Vector128(Of Long)
Paramètres
Retours
S’applique à
ConvertToVector128Int64(Vector128<SByte>)
- Source:
- Sse41.cs
- Source:
- Sse41.cs
- Source:
- Sse41.cs
__m128i _mm_cvtepi8_epi64 (__m128i a)
PMOVSXBQ xmm, xmm/m16
public:
static System::Runtime::Intrinsics::Vector128<long> ConvertToVector128Int64(System::Runtime::Intrinsics::Vector128<System::SByte> value);
public static System.Runtime.Intrinsics.Vector128<long> ConvertToVector128Int64 (System.Runtime.Intrinsics.Vector128<sbyte> value);
static member ConvertToVector128Int64 : System.Runtime.Intrinsics.Vector128<sbyte> -> System.Runtime.Intrinsics.Vector128<int64>
Public Shared Function ConvertToVector128Int64 (value As Vector128(Of SByte)) As Vector128(Of Long)
Paramètres
Retours
S’applique à
ConvertToVector128Int64(Vector128<Int32>)
- Source:
- Sse41.cs
- Source:
- Sse41.cs
- Source:
- Sse41.cs
__m128i _mm_cvtepi32_epi64 (__m128i a)
PMOVSXDQ xmm, xmm/m64
public:
static System::Runtime::Intrinsics::Vector128<long> ConvertToVector128Int64(System::Runtime::Intrinsics::Vector128<int> value);
public static System.Runtime.Intrinsics.Vector128<long> ConvertToVector128Int64 (System.Runtime.Intrinsics.Vector128<int> value);
static member ConvertToVector128Int64 : System.Runtime.Intrinsics.Vector128<int> -> System.Runtime.Intrinsics.Vector128<int64>
Public Shared Function ConvertToVector128Int64 (value As Vector128(Of Integer)) As Vector128(Of Long)
Paramètres
Retours
S’applique à
ConvertToVector128Int64(Vector128<Byte>)
- Source:
- Sse41.cs
- Source:
- Sse41.cs
- Source:
- Sse41.cs
__m128i _mm_cvtepu8_epi64 (__m128i a)
PMOVZXBQ xmm, xmm/m16
public:
static System::Runtime::Intrinsics::Vector128<long> ConvertToVector128Int64(System::Runtime::Intrinsics::Vector128<System::Byte> value);
public static System.Runtime.Intrinsics.Vector128<long> ConvertToVector128Int64 (System.Runtime.Intrinsics.Vector128<byte> value);
static member ConvertToVector128Int64 : System.Runtime.Intrinsics.Vector128<byte> -> System.Runtime.Intrinsics.Vector128<int64>
Public Shared Function ConvertToVector128Int64 (value As Vector128(Of Byte)) As Vector128(Of Long)
Paramètres
Retours
S’applique à
ConvertToVector128Int64(Int32*)
- Source:
- Sse41.cs
- Source:
- Sse41.cs
- Source:
- Sse41.cs
PMOVSXDQ xmm, m64
public:
static System::Runtime::Intrinsics::Vector128<long> ConvertToVector128Int64(int* address);
public static System.Runtime.Intrinsics.Vector128<long> ConvertToVector128Int64 (int* address);
static member ConvertToVector128Int64 : nativeptr<int> -> System.Runtime.Intrinsics.Vector128<int64>
Paramètres
- address
- Int32*
Retours
Remarques
La signature native n’existe pas. Cette surcharge supplémentaire est fournie pour l’exhaustivité.
S’applique à
ConvertToVector128Int64(Int16*)
- Source:
- Sse41.cs
- Source:
- Sse41.cs
- Source:
- Sse41.cs
PMOVSXWQ xmm, m32
public:
static System::Runtime::Intrinsics::Vector128<long> ConvertToVector128Int64(short* address);
public static System.Runtime.Intrinsics.Vector128<long> ConvertToVector128Int64 (short* address);
static member ConvertToVector128Int64 : nativeptr<int16> -> System.Runtime.Intrinsics.Vector128<int64>
Paramètres
- address
- Int16*
Retours
Remarques
La signature native n’existe pas. Cette surcharge supplémentaire est fournie pour l’exhaustivité.
S’applique à
ConvertToVector128Int64(Byte*)
- Source:
- Sse41.cs
- Source:
- Sse41.cs
- Source:
- Sse41.cs
PMOVZXBQ xmm, m16
public:
static System::Runtime::Intrinsics::Vector128<long> ConvertToVector128Int64(System::Byte* address);
public static System.Runtime.Intrinsics.Vector128<long> ConvertToVector128Int64 (byte* address);
static member ConvertToVector128Int64 : nativeptr<byte> -> System.Runtime.Intrinsics.Vector128<int64>
Paramètres
- address
- Byte*
Retours
Remarques
La signature native n’existe pas. Cette surcharge supplémentaire est fournie pour l’exhaustivité.
S’applique à
ConvertToVector128Int64(Vector128<Int16>)
- Source:
- Sse41.cs
- Source:
- Sse41.cs
- Source:
- Sse41.cs
__m128i _mm_cvtepi16_epi64 (__m128i a)
PMOVSXWQ xmm, xmm/m32
public:
static System::Runtime::Intrinsics::Vector128<long> ConvertToVector128Int64(System::Runtime::Intrinsics::Vector128<short> value);
public static System.Runtime.Intrinsics.Vector128<long> ConvertToVector128Int64 (System.Runtime.Intrinsics.Vector128<short> value);
static member ConvertToVector128Int64 : System.Runtime.Intrinsics.Vector128<int16> -> System.Runtime.Intrinsics.Vector128<int64>
Public Shared Function ConvertToVector128Int64 (value As Vector128(Of Short)) As Vector128(Of Long)