RealProxy.InitializeServerObject(IConstructionCallMessage) Méthode
Définition
Important
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Initialise une nouvelle instance du Type d'objet de l'objet distant représenté par l'instance actuelle de RealProxy avec le IConstructionCallMessage spécifié.
public:
System::Runtime::Remoting::Activation::IConstructionReturnMessage ^ InitializeServerObject(System::Runtime::Remoting::Activation::IConstructionCallMessage ^ ctorMsg);
public System.Runtime.Remoting.Activation.IConstructionReturnMessage InitializeServerObject (System.Runtime.Remoting.Activation.IConstructionCallMessage ctorMsg);
[System.Runtime.InteropServices.ComVisible(true)]
public System.Runtime.Remoting.Activation.IConstructionReturnMessage InitializeServerObject (System.Runtime.Remoting.Activation.IConstructionCallMessage ctorMsg);
[System.Runtime.InteropServices.ComVisible(true)]
[System.Security.SecurityCritical]
public System.Runtime.Remoting.Activation.IConstructionReturnMessage InitializeServerObject (System.Runtime.Remoting.Activation.IConstructionCallMessage ctorMsg);
member this.InitializeServerObject : System.Runtime.Remoting.Activation.IConstructionCallMessage -> System.Runtime.Remoting.Activation.IConstructionReturnMessage
[<System.Runtime.InteropServices.ComVisible(true)>]
member this.InitializeServerObject : System.Runtime.Remoting.Activation.IConstructionCallMessage -> System.Runtime.Remoting.Activation.IConstructionReturnMessage
[<System.Runtime.InteropServices.ComVisible(true)>]
[<System.Security.SecurityCritical>]
member this.InitializeServerObject : System.Runtime.Remoting.Activation.IConstructionCallMessage -> System.Runtime.Remoting.Activation.IConstructionReturnMessage
Public Function InitializeServerObject (ctorMsg As IConstructionCallMessage) As IConstructionReturnMessage
Paramètres
- ctorMsg
- IConstructionCallMessage
Message d'appel de construction qui contient les paramètres du constructeur pour la nouvelle instance de l'objet distant représenté par le RealProxy en cours. Peut être null
.
Retours
Résultat de la demande de construction.
- Attributs
Exceptions
L’appelant immédiat n’a pas d’autorisation UnmanagedCode.
Exemples
virtual IMessage^ Invoke( IMessage^ myMessage ) override
{
Console::WriteLine( "MyProxy 'Invoke method' Called..." );
if ( dynamic_cast<IMethodCallMessage^>(myMessage) )
{
Console::WriteLine( "IMethodCallMessage*" );
}
if ( dynamic_cast<IMethodReturnMessage^>(myMessage) )
{
Console::WriteLine( "IMethodReturnMessage*" );
}
if ( dynamic_cast<IConstructionCallMessage^>(myMessage) )
{
// Initialize a new instance of remote object
IConstructionReturnMessage^ myIConstructionReturnMessage = this->InitializeServerObject( static_cast<IConstructionCallMessage^>(myMessage) );
ConstructionResponse^ constructionResponse = gcnew ConstructionResponse( nullptr,static_cast<IMethodCallMessage^>(myMessage) );
return constructionResponse;
}
IDictionary^ myIDictionary = myMessage->Properties;
IMessage^ returnMessage;
myIDictionary[ "__Uri" ] = myUri;
// Synchronously dispatch messages to server.
returnMessage = ChannelServices::SyncDispatchMessage( myMessage );
// Pushing return value and OUT parameters back onto stack.
IMethodReturnMessage^ myMethodReturnMessage = dynamic_cast<IMethodReturnMessage^>(returnMessage);
return returnMessage;
}
public override IMessage Invoke(IMessage myMessage)
{
Console.WriteLine("MyProxy 'Invoke method' Called...");
if (myMessage is IMethodCallMessage)
{
Console.WriteLine("IMethodCallMessage");
}
if (myMessage is IMethodReturnMessage)
{
Console.WriteLine("IMethodReturnMessage");
}
if (myMessage is IConstructionCallMessage)
{
// Initialize a new instance of remote object
IConstructionReturnMessage myIConstructionReturnMessage =
this.InitializeServerObject((IConstructionCallMessage)myMessage);
ConstructionResponse constructionResponse = new
ConstructionResponse(null,(IMethodCallMessage) myMessage);
return constructionResponse;
}
IDictionary myIDictionary = myMessage.Properties;
IMessage returnMessage;
myIDictionary["__Uri"] = myUri;
// Synchronously dispatch messages to server.
returnMessage = ChannelServices.SyncDispatchMessage(myMessage);
// Pushing return value and OUT parameters back onto stack.
IMethodReturnMessage myMethodReturnMessage = (IMethodReturnMessage)returnMessage;
return returnMessage;
}
Public Overrides Function Invoke(myMessage As IMessage) As IMessage
Console.WriteLine("MyProxy 'Invoke method' Called...")
If TypeOf myMessage Is IMethodCallMessage Then
Console.WriteLine("IMethodCallMessage")
End If
If TypeOf myMessage Is IMethodReturnMessage Then
Console.WriteLine("IMethodReturnMessage")
End If
If TypeOf myMessage Is IConstructionCallMessage Then
' Initialize a new instance of remote object
Dim myIConstructionReturnMessage As IConstructionReturnMessage = _
Me.InitializeServerObject(CType(myMessage, IConstructionCallMessage))
Dim constructionResponse As _
New ConstructionResponse(Nothing, CType(myMessage, IMethodCallMessage))
Return constructionResponse
End If
Dim myIDictionary As IDictionary = myMessage.Properties
Dim returnMessage As IMessage
myIDictionary("__Uri") = myUri
' Synchronously dispatch messages to server.
returnMessage = ChannelServices.SyncDispatchMessage(myMessage)
' Pushing return value and OUT parameters back onto stack.
Dim myMethodReturnMessage As IMethodReturnMessage = _
CType(returnMessage, IMethodReturnMessage)
Return returnMessage
End Function 'Invoke
Remarques
Si le ctorMsg
paramètre est null
, la InitializeServerObject méthode appelle le constructeur sans paramètre pour la nouvelle instance de l’objet distant représenté par le paramètre actuel RealProxy.