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EncoderExceptionFallback Classe

Définition

Fournit un mécanisme de gestion des erreurs, appelé secours, quand un caractère d’entrée ne peut pas être converti en sortie en une séquence d’octets. Le secours lève une exception si un caractère d’entrée ne peut pas être converti en séquence d’octets en sortie. Cette classe ne peut pas être héritée.

public ref class EncoderExceptionFallback sealed : System::Text::EncoderFallback
public sealed class EncoderExceptionFallback : System.Text.EncoderFallback
[System.Serializable]
public sealed class EncoderExceptionFallback : System.Text.EncoderFallback
type EncoderExceptionFallback = class
    inherit EncoderFallback
[<System.Serializable>]
type EncoderExceptionFallback = class
    inherit EncoderFallback
Public NotInheritable Class EncoderExceptionFallback
Inherits EncoderFallback
Héritage
EncoderExceptionFallback
Attributs

Exemples

L’exemple de code suivant illustre les classes et EncoderFallbackException les EncoderExceptionFallback classes.

// This example demonstrates the EncoderExceptionFallback class.

using namespace System;
using namespace System::Text;

int main()
{
    // Create an encoding, which is equivalent to calling the
    // ASCIIEncoding class constructor.
    // The EncoderExceptionFallback parameter causes an exception to
    // be thrown when a character cannot be encoded.
    // A decoder exception fallback is also specified, but it is not
    // used because this example terminates during the encoding operation.

    Encoding^ asciiEncoding = Encoding::GetEncoding("us-ascii",
        gcnew EncoderExceptionFallback(), gcnew DecoderExceptionFallback());

    // The input string consists of the Unicode characters LEFT POINTING
    // DOUBLE ANGLE QUOTATION MARK (U+00AB), 'X' (U+0058), and RIGHT
    // POINTING DOUBLE ANGLE QUOTATION MARK (U+00BB).
    // The encoding can only encode characters in the US-ASCII range of
    // U+0000 through U+007F. Consequently, the characters bracketing the
    // 'X' character cause an exception.
    String^ inputString = L"\u00abX\u00bb";

    String^ twoNewLines = Environment::NewLine + Environment::NewLine;
    array<Byte>^ encodedBytes = gcnew array<Byte>(
        asciiEncoding->GetMaxByteCount(inputString->Length));
    int numberOfEncodedBytes = 0;

    // ---------------------------------------------------------------------
    Console::Clear();

    // Display the name of the encoding.
    Console::WriteLine("The name of the encoding is \"{0}\".{1}",
        asciiEncoding->WebName, Environment::NewLine);

    // Display the input string in text.
    Console::WriteLine("Input string ({0} characters): \"{1}\"",
        inputString->Length, inputString);

    // Display the input string in hexadecimal.
    Console::Write("Input string in hexadecimal: ");
    for each (char c in inputString)
    {
        Console::Write("0x{0:X2} ", c);
    }
    Console::Write(twoNewLines);

    // ---------------------------------------------------------------------
    // Attempt to encode the input string. However, an exception is thrown
    // before the input string can be encoded.

    Console::WriteLine("Encode the input string...");

    // The code example terminates during the call to the GetBytes() method.
    try
    {
        numberOfEncodedBytes = asciiEncoding->GetBytes(inputString, 0,
            inputString->Length, encodedBytes, 0);
        // This statement is never executed.
        Console::WriteLine("This statement is never executed.");
    }
    catch (EncoderFallbackException^ ex)
    {
        Console::WriteLine(ex);
        Console::WriteLine(
            "{0}*** THE CODE EXAMPLE TERMINATES HERE AS INTENDED. ***",
            Environment::NewLine);
    }
}

/*
This code example produces the following results:

The name of the encoding is "us-ascii".

Input string (3 characters): "X"
Input string in hexadecimal: 0xAB 0x58 0xBB

Encode the input string...
System.Text.EncoderFallbackException: Unable to translate Unicode character \u00AB at inde
x 0 to specified code page.
at System.Text.EncoderExceptionFallbackBuffer.Fallback(Char charUnknown, Int32 index)
at System.Text.EncoderFallbackBuffer.InternalFallback(Char ch, Char*& chars)
at System.Text.ASCIIEncoding.GetBytes(Char* chars, Int32 charCount, Byte* bytes, Int32
byteCount, EncoderNLS encoder)
at System.Text.ASCIIEncoding.GetBytes(String chars, Int32 charIndex, Int32 charCount, B
yte[] bytes, Int32 byteIndex)
at Sample.Main()

*** THE CODE EXAMPLE TERMINATES HERE AS INTENDED. ***

*/
// This example demonstrates the EncoderExceptionFallback class.

using System;
using System.Text;

class Sample
{
    public static void Main()
    {

// Create an encoding, which is equivalent to calling the
// ASCIIEncoding class constructor.
// The EncoderExceptionFallback parameter causes an exception to
// be thrown when a character cannot be encoded.
// A decoder exception fallback is also specified, but it is not
// used because this example terminates during the encoding operation.

    Encoding ae = Encoding.GetEncoding(
                  "us-ascii",
                  new EncoderExceptionFallback(),
                  new DecoderExceptionFallback());

// The input string consists of the Unicode characters LEFT POINTING
// DOUBLE ANGLE QUOTATION MARK (U+00AB), 'X' (U+0058), and RIGHT POINTING
// DOUBLE ANGLE QUOTATION MARK (U+00BB).
// The encoding can only encode characters in the US-ASCII range of U+0000
// through U+007F. Consequently, the characters bracketing the 'X' character
// cause an exception.
    string inputString = "\u00abX\u00bb";

    string twoNewLines = "\n\n";
    byte[] encodedBytes = new byte[ae.GetMaxByteCount(inputString.Length)];
    int numberOfEncodedBytes = 0;

// --------------------------------------------------------------------------
    Console.Clear();

// Display the name of the encoding.
    Console.WriteLine("The name of the encoding is \"{0}\".\n", ae.WebName);

// Display the input string in text.
    Console.WriteLine("Input string ({0} characters): \"{1}\"",
                       inputString.Length, inputString);

// Display the input string in hexadecimal.
    Console.Write("Input string in hexadecimal: ");
    foreach (char c in inputString.ToCharArray()) {
        Console.Write("0x{0:X2} ", (int)c);}
    Console.Write(twoNewLines);

// --------------------------------------------------------------------------
// Attempt to encode the input string. However, an exception is thrown before
// the input string can be encoded.

    Console.WriteLine("Encode the input string...");

// The code example terminates during the call to the GetBytes() method.
    try {
        numberOfEncodedBytes = ae.GetBytes(inputString, 0, inputString.Length,
                                           encodedBytes, 0);
        }
    catch (EncoderFallbackException e)
        {
        Console.WriteLine(e);
        Console.WriteLine("\n*** THE CODE EXAMPLE TERMINATES HERE AS INTENDED. ***");
        return;
        }

// This statement is never executed.
    Console.WriteLine("This statement is never executed.");
    }
}
/*
This code example produces the following results:

The name of the encoding is "us-ascii".

Input string (3 characters): "«X»"
Input string in hexadecimal: 0xAB 0x58 0xBB

Encode the input string...
System.Text.EncoderFallbackException: Unable to translate Unicode character \u00AB at inde
x 0 to specified code page.
   at System.Text.EncoderExceptionFallbackBuffer.Fallback(Char charUnknown, Int32 index)
   at System.Text.EncoderFallbackBuffer.InternalFallback(Char ch, Char*& chars)
   at System.Text.ASCIIEncoding.GetBytes(Char* chars, Int32 charCount, Byte* bytes, Int32
byteCount, EncoderNLS encoder)
   at System.Text.ASCIIEncoding.GetBytes(String chars, Int32 charIndex, Int32 charCount, B
yte[] bytes, Int32 byteIndex)
   at Sample.Main()

*** THE CODE EXAMPLE TERMINATES HERE AS INTENDED. ***

*/
' This example demonstrates the EncoderExceptionFallback class.
Imports System.Text

Class Sample
    Public Shared Sub Main() 
        
        ' Create an encoding, which is equivalent to calling the 
        ' ASCIIEncoding class constructor. 
        ' The EncoderExceptionFallback parameter causes an exception to
        ' be thrown when a character cannot be encoded. 
        ' A decoder exception fallback is also specified, but it is not 
        ' used because this example terminates during the encoding operation.  


        Dim eef As New EncoderExceptionFallback()
        Dim def As New DecoderExceptionFallback()
        Dim ae As Encoding = Encoding.GetEncoding("us-ascii", eef, def)
        
        ' The input string consists of the Unicode characters LEFT POINTING 
        ' DOUBLE ANGLE QUOTATION MARK (U+00AB), 'X' (U+0058), and RIGHT POINTING 
        ' DOUBLE ANGLE QUOTATION MARK (U+00BB). 
        ' The encoding can only encode characters in the US-ASCII range of U+0000 
        ' through U+007F. Consequently, the characters bracketing the 'X' character
        ' cause an exception.

        Dim inputString As String = "«X»"
        
        Dim twoNewLines As String = vbCrLf & vbCrLf
        Dim numberOfEncodedBytes As Integer = ae.GetMaxByteCount(inputString.Length)
        ' Counteract the compiler adding an extra element.
        Dim encodedBytes(numberOfEncodedBytes - 1) As Byte
        
        ' --------------------------------------------------------------------------
        Console.Clear()
        
        ' Display the name of the encoding.
        Console.WriteLine("The name of the encoding is ""{0}""." & vbCrLf, ae.WebName)
        
        ' Display the input string in text.
        Console.WriteLine("Input string ({0} characters): ""{1}""", _
                           inputString.Length, inputString)
        
        ' Display the input string in hexadecimal. 
        ' Each element is converted to an integer with Convert.ToInt32.
        Console.Write("Input string in hexadecimal: ")
        Dim c As Char
        For Each c In  inputString.ToCharArray()
            Console.Write("0x{0:X2} ", Convert.ToInt32(c))
        Next c
        Console.Write(twoNewLines)
        
        ' --------------------------------------------------------------------------
        ' Attempt to encode the input string. However, an exception is thrown before
        ' the input string can be encoded.
        Console.WriteLine("Encode the input string...")
        
        ' The code example terminates during the call to the GetBytes() method.
        Try
            numberOfEncodedBytes = ae.GetBytes(inputString, 0, inputString.Length, _
                                               encodedBytes, 0)
        Catch e As EncoderFallbackException
            Console.WriteLine(e)
            Console.WriteLine(vbCrLf & _
                              "*** THE CODE EXAMPLE TERMINATES HERE AS INTENDED. ***")
            Return
        End Try
        
        ' This statement is never executed.
        Console.WriteLine("This statement is never executed.")
    
    End Sub
End Class
'
'This code example produces the following results:
'
'The name of the encoding is "us-ascii".
'
'Input string (3 characters): "X"
'Input string in hexadecimal: 0xAB 0x58 0xBB
'
'Encode the input string...
'System.Text.EncoderFallbackException: Unable to translate Unicode character \u00AB at inde
'x 0 to specified code page.
'   at System.Text.EncoderExceptionFallbackBuffer.Fallback(Char charUnknown, Int32 index)
'   at System.Text.EncoderFallbackBuffer.InternalFallback(Char ch, Char*& chars)
'   at System.Text.ASCIIEncoding.GetBytes(Char* chars, Int32 charCount, Byte* bytes, Int32
'byteCount, EncoderNLS encoder)
'   at System.Text.ASCIIEncoding.GetBytes(String chars, Int32 charIndex, Int32 charCount, B
'yte[] bytes, Int32 byteIndex)
'   at Sample.Main()
'
'*** THE CODE EXAMPLE TERMINATES HERE AS INTENDED. ***
'

Remarques

Un encodage mappe un caractère Unicode à une séquence codée d’octets, qui peut ensuite être transférée vers un support physique, tel qu’un disque ou via un lien de communication. Les caractères peuvent être mappés de différentes façons, et un encodage particulier est représenté par un type dérivé de la Encoding classe. Plus précisément, la méthode du type d’encodage GetBytes encode un caractère dans une séquence d’octets, et la GetChars méthode décode une séquence d’octets en un caractère.

Une opération d’encodage peut échouer si le caractère d’entrée ne peut pas être représenté par l’encodage. Par exemple, un ASCIIEncoding objet ne peut pas encoder un caractère qui génère une valeur de point de code Unicode qui se trouve en dehors de la plage U+0000 à U+007F.

Dans les cas où une conversion d’encodage ou de décodage ne peut pas être effectuée, le .NET Framework fournit un mécanisme de gestion des défaillances appelé secours. Votre application peut utiliser le .NET Framework prédéfini de secours de l’encodeur, ou créer un secours d’encodeur personnalisé dérivé des classes et EncoderFallbackBuffer des EncoderFallback classes.

Le .NET Framework fournit deux classes prédéfinies qui implémentent différentes stratégies de secours pour gérer les échecs de conversion d’encodage. La EncoderReplacementFallback classe remplace une chaîne fournie pour tout caractère d’entrée qui ne peut pas être converti. La chaîne de substitution est encodée à la place du caractère non valide, puis l’opération d’encodage continue de convertir le reste de l’entrée. En revanche, la EncoderExceptionFallback classe lève une EncoderFallbackException exception lorsqu’un caractère non valide est rencontré.

Constructeurs

EncoderExceptionFallback()

Initialise une nouvelle instance de la classe EncoderExceptionFallback.

Propriétés

MaxCharCount

Obtient le nombre maximal de caractères que cette instance peut retourner.

Méthodes

CreateFallbackBuffer()

Retourne une mémoire tampon de secours d'encodeur qui lève une exception s'il ne peut pas convertir une séquence de caractères en séquence d'octets.

Equals(Object)

Indique si l'objet EncoderExceptionFallback actif et un objet spécifié sont égaux.

GetHashCode()

Récupère le code de hachage de cette instance.

GetType()

Obtient le Type de l'instance actuelle.

(Hérité de Object)
MemberwiseClone()

Crée une copie superficielle du Object actuel.

(Hérité de Object)
ToString()

Retourne une chaîne qui représente l'objet actuel.

(Hérité de Object)

S’applique à

Voir aussi