HttpResponse.OutputStream Propriété
Définition
Important
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Permet une sortie binaire vers le corps du contenu HTTP sortant.
public:
property System::IO::Stream ^ OutputStream { System::IO::Stream ^ get(); };
public System.IO.Stream OutputStream { get; }
member this.OutputStream : System.IO.Stream
Public ReadOnly Property OutputStream As Stream
Valeur de propriété
Stream d'E/S représentant le contenu brut du corps du contenu HTTP sortant.
Exceptions
OutputStream
n’est pas disponible.
Exemples
L’exemple suivant appelle la Save méthode pour enregistrer un Bitmap objet dans la OutputStream propriété et convertit l’image au format JPEG. Le code appelle ensuite la méthode Dispose sur l’objet Bitmap et un Graphics objet, libérant les ressources qu’ils utilisaient. Enfin, le code appelle la Flush méthode pour envoyer le contenu de la réponse au client demandeur.
Pour obtenir un exemple complet, consultez la HttpResponse classe .
<%@ Page Language="C#" %>
<%@ import Namespace="System.Drawing" %>
<%@ import Namespace="System.Drawing.Imaging" %>
<%@ import Namespace="System.Drawing.Drawing2D" %>
<!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Transitional//EN"
"http://www.w3.org/TR/xhtml1/DTD/xhtml1-transitional.dtd">
<script runat="server">
private void Page_Load(object sender, EventArgs e)
{
// <snippet2>
// Set the page's content type to JPEG files
// and clears all content output from the buffer stream.
Response.ContentType = "image/jpeg";
Response.Clear();
// Buffer response so that page is sent
// after processing is complete.
Response.BufferOutput = true;
// </snippet2>
// Create a font style.
Font rectangleFont = new Font(
"Arial", 10, FontStyle.Bold);
// Create integer variables.
int height = 100;
int width = 200;
// Create a random number generator and create
// variable values based on it.
Random r = new Random();
int x = r.Next(75);
int a = r.Next(155);
int x1 = r.Next(100);
// Create a bitmap and use it to create a
// Graphics object.
Bitmap bmp = new Bitmap(
width, height, PixelFormat.Format24bppRgb);
Graphics g = Graphics.FromImage(bmp);
g.SmoothingMode = SmoothingMode.AntiAlias;
g.Clear(Color.LightGray);
// Use the Graphics object to draw three rectangles.
g.DrawRectangle(Pens.White, 1, 1, width-3, height-3);
g.DrawRectangle(Pens.Aquamarine, 2, 2, width-3, height-3);
g.DrawRectangle(Pens.Black, 0, 0, width, height);
// Use the Graphics object to write a string
// on the rectangles.
g.DrawString(
"ASP.NET Samples", rectangleFont,
SystemBrushes.WindowText, new PointF(10, 40));
// Apply color to two of the rectangles.
g.FillRectangle(
new SolidBrush(
Color.FromArgb(a, 255, 128, 255)),
x, 20, 100, 50);
g.FillRectangle(
new LinearGradientBrush(
new Point(x, 10),
new Point(x1 + 75, 50 + 30),
Color.FromArgb(128, 0, 0, 128),
Color.FromArgb(255, 255, 255, 240)),
x1, 50, 75, 30);
// <snippet3>
// Save the bitmap to the response stream and
// convert it to JPEG format.
bmp.Save(Response.OutputStream, ImageFormat.Jpeg);
// Release memory used by the Graphics object
// and the bitmap.
g.Dispose();
bmp.Dispose();
// Send the output to the client.
Response.Flush();
// </snippet3>
}
</script>
<html xmlns="http://www.w3.org/1999/xhtml" >
<head>
<title>ASP.NET Example</title>
</head>
<body>
<form id="form1" runat="server">
</form>
</body>
</html>
<%@ Page Language="VB" %>
<%@ import Namespace="System.Drawing" %>
<%@ import Namespace="System.Drawing.Imaging" %>
<%@ import Namespace="System.Drawing.Drawing2D" %>
<!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Transitional//EN"
"http://www.w3.org/TR/xhtml1/DTD/xhtml1-transitional.dtd">
<script runat="server">
Private Sub Page_Load(sender As Object, e As EventArgs)
' <snippet2>
' Set the page's content type to JPEG files
' and clears all content output from the buffer stream.
Response.ContentType = "image/jpeg"
Response.Clear()
' Buffer response so that page is sent
' after processing is complete.
Response.BufferOutput = True
' </snippet2>
' Create a font style.
Dim rectangleFont As New Font( _
"Arial", 10, FontStyle.Bold)
' Create integer variables.
Dim height As Integer = 100
Dim width As Integer = 200
' Create a random number generator and create
' variable values based on it.
Dim r As New Random()
Dim x As Integer = r.Next(75)
Dim a As Integer = r.Next(155)
Dim x1 As Integer = r.Next(100)
' Create a bitmap and use it to create a
' Graphics object.
Dim bmp As New Bitmap( _
width, height, PixelFormat.Format24bppRgb)
Dim g As Graphics = Graphics.FromImage(bmp)
g.SmoothingMode = SmoothingMode.AntiAlias
g.Clear(Color.LightGray)
' Use the Graphics object to draw three rectangles.
g.DrawRectangle(Pens.White, 1, 1, width - 3, height - 3)
g.DrawRectangle(Pens.Aquamarine, 2, 2, width - 3, height - 3)
g.DrawRectangle(Pens.Black, 0, 0, width, height)
' Use the Graphics object to write a string
' on the rectangles.
g.DrawString("ASP.NET Samples", rectangleFont, SystemBrushes.WindowText, New PointF(10, 40))
' Apply color to two of the rectangles.
g.FillRectangle( _
New SolidBrush( _
Color.FromArgb(a, 255, 128, 255)), _
x, 20, 100, 50)
g.FillRectangle( _
New LinearGradientBrush( _
New Point(x, 10), _
New Point(x1 + 75, 50 + 30), _
Color.FromArgb(128, 0, 0, 128), _
Color.FromArgb(255, 255, 255, 240)), _
x1, 50, 75, 30)
' <snippet3>
' Save the bitmap to the response stream and
' convert it to JPEG format.
bmp.Save(Response.OutputStream, ImageFormat.Jpeg)
' Release memory used by the Graphics object
' and the bitmap.
g.Dispose()
bmp.Dispose()
' Send the output to the client.
Response.Flush()
' </snippet3>
End Sub 'Page_Load
</script>
<html xmlns="http://www.w3.org/1999/xhtml" >
<head>
<title>ASP.NET Example</title>
</head>
<body>
<form id="form1" runat="server">
</form>
</body>
</html>
Remarques
À compter de .NET Framework version 2.0, lorsque vous utilisez la Stream.Write(Byte[], Int32, Int32) méthode du flux d’E/S retourné par la OutputStream propriété, les exceptions suivantes peuvent être levées :
ArgumentOutOfRangeException, si le
offset
paramètre oucount
est négatif ou si labuffer
longueur du paramètre moins leoffset
paramètre est inférieur ou égal à zéro.ArgumentNullException, si le
buffer
paramètre estnull
.