XmlArrayItemAttribute Constructeurs
Définition
Important
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Initialise une nouvelle instance de la classe XmlArrayItemAttribute.
Surcharges
XmlArrayItemAttribute() |
Initialise une nouvelle instance de la classe XmlArrayItemAttribute. |
XmlArrayItemAttribute(String) |
Initialise une nouvelle instance de la classe XmlArrayItemAttribute et spécifie le nom de l'élément XML généré dans le document XML. |
XmlArrayItemAttribute(Type) |
Initialise une nouvelle instance de la classe XmlArrayItemAttribute et spécifie le Type qui peut être inséré dans le tableau sérialisé. |
XmlArrayItemAttribute(String, Type) |
Initialise une nouvelle instance de la classe XmlArrayItemAttribute et spécifie le nom de l'élément XML généré dans le document XML et le Type qui peut être inséré dans le document XML généré. |
XmlArrayItemAttribute()
Initialise une nouvelle instance de la classe XmlArrayItemAttribute.
public:
XmlArrayItemAttribute();
public XmlArrayItemAttribute ();
Public Sub New ()
Exemples
L’exemple suivant sérialise une classe nommée Transportation
qui contient un champ nommé MyVehicles
qui retourne un tableau d’objets Vehicle
. L’exemple applique le XmlArrayItemAttribute champ, ce qui permet d’insérer des XmlSerializer instances de la Car
classe, dérivées de la Vehicle
classe, dans le tableau.
#using <System.Xml.dll>
#using <System.dll>
using namespace System;
using namespace System::IO;
using namespace System::Xml;
using namespace System::Xml::Serialization;
public ref class Vehicle
{
public:
String^ id;
};
public ref class Car: public Vehicle
{
public:
String^ Maker;
};
public ref class Transportation
{
public:
[XmlArrayItem,
XmlArrayItem(Car::typeid,ElementName="Automobile")]
array<Vehicle^>^MyVehicles;
};
void SerializeObject( String^ filename )
{
// Creates an XmlSerializer for the Transportation class.
XmlSerializer^ MySerializer = gcnew XmlSerializer( Transportation::typeid );
// Writing the XML file to disk requires a TextWriter.
TextWriter^ myTextWriter = gcnew StreamWriter( filename );
// Creates the object to serialize.
Transportation^ myTransportation = gcnew Transportation;
// Creates objects to add to the array.
Vehicle^ myVehicle = gcnew Vehicle;
myVehicle->id = "A12345";
Car^ myCar = gcnew Car;
myCar->id = "Car 34";
myCar->Maker = "FamousCarMaker";
array<Vehicle^>^temp = {myVehicle,myCar};
myTransportation->MyVehicles = temp;
// Serializes the object, and closes the StreamWriter.
MySerializer->Serialize( myTextWriter, myTransportation );
myTextWriter->Close();
}
void DeserializeObject( String^ filename )
{
// Creates an XmlSerializer instance.
XmlSerializer^ mySerializer = gcnew XmlSerializer( Transportation::typeid );
FileStream^ myFileStream = gcnew FileStream( filename,FileMode::Open );
Transportation^ myTransportation = dynamic_cast<Transportation^>(mySerializer->Deserialize( myFileStream ));
for ( int i = 0; i < myTransportation->MyVehicles->Length; i++ )
{
Console::WriteLine( myTransportation->MyVehicles[ i ]->id );
}
}
int main()
{
SerializeObject( "XmlArrayItem1.xml" );
DeserializeObject( "XmlArrayItem1.xml" );
}
using System;
using System.IO;
using System.Xml;
using System.Xml.Serialization;
public class Vehicle
{
public string id;
}
public class Car:Vehicle
{
public string Maker;
}
public class Transportation
{
[XmlArrayItem(),
XmlArrayItem(typeof(Car), ElementName = "Automobile")]
public Vehicle[] MyVehicles;
}
public class Run
{
public static void Main()
{
Run test = new Run();
test.SerializeObject("XmlArrayItem1.xml");
test.DeserializeObject("XmlArrayItem1.xml");
}
private void SerializeObject(string filename){
// Creates an XmlSerializer for the Transportation class.
XmlSerializer MySerializer = new XmlSerializer(typeof(Transportation));
// Writing the XML file to disk requires a TextWriter.
TextWriter myTextWriter = new StreamWriter(filename);
// Creates the object to serialize.
Transportation myTransportation = new Transportation();
// Creates objects to add to the array.
Vehicle myVehicle= new Vehicle() ;
myVehicle.id = "A12345";
Car myCar = new Car();
myCar.id = "Car 34";
myCar.Maker = "FamousCarMaker";
myTransportation.MyVehicles =
new Vehicle[2] {myVehicle, myCar};
// Serializes the object, and closes the StreamWriter.
MySerializer.Serialize(myTextWriter, myTransportation);
myTextWriter.Close();
}
private void DeserializeObject(string filename)
{
// Creates an XmlSerializer instance.
XmlSerializer mySerializer = new XmlSerializer(typeof(Transportation));
FileStream myFileStream = new FileStream(filename,FileMode.Open);
Transportation myTransportation =
(Transportation) mySerializer.Deserialize(myFileStream);
for(int i = 0; i < myTransportation.MyVehicles.Length;i++)
{
Console.WriteLine(myTransportation.MyVehicles[i].id);
}
}
}
Option Explicit
Option Strict
Imports System.IO
Imports System.Xml
Imports System.Xml.Serialization
Public Class Vehicle
Public id As String
End Class
Public Class Car
Inherits Vehicle
Public Maker As String
End Class
Public Class Transportation
<XmlArrayItem(), _
XmlArrayItem(GetType(Car), ElementName := "Automobile")> _
Public MyVehicles() As Vehicle
End Class
Public Class Run
Public Shared Sub Main()
Dim test As New Run()
test.SerializeObject("XmlArrayItem1.xml")
test.DeserializeObject("XmlArrayItem1.xml")
End Sub
Private Sub SerializeObject(ByVal filename As String)
' Creates an XmlSerializer for the Transportation class.
Dim MySerializer As New XmlSerializer(GetType(Transportation))
' Writing the XML file to disk requires a TextWriter.
Dim myTextWriter As New StreamWriter(filename)
' Creates the object to serialize.
Dim myTransportation As New Transportation()
' Creates objects to add to the array.
Dim myVehicle As New Vehicle()
myVehicle.id = "A12345"
Dim myCar As New Car()
myCar.id = "Car 34"
myCar.Maker = "FamousCarMaker"
myTransportation.MyVehicles = New Vehicle() {myVehicle, myCar}
' Serializes the object, and closes the StreamWriter.
MySerializer.Serialize(myTextWriter, myTransportation)
myTextWriter.Close()
End Sub
Private Sub DeserializeObject(ByVal filename As String)
' Create an XmlSerializer instance.
Dim mySerializer As New XmlSerializer(GetType(Transportation))
Dim myFileStream As New FileStream(filename, FileMode.Open)
Dim myTransportation As Transportation = _
CType(mySerializer.Deserialize(myFileStream), Transportation)
Dim i As Integer
For i = 0 To myTransportation.MyVehicles.Length - 1
Console.WriteLine(myTransportation.MyVehicles(i).id)
Next i
End Sub
End Class
S’applique à
XmlArrayItemAttribute(String)
Initialise une nouvelle instance de la classe XmlArrayItemAttribute et spécifie le nom de l'élément XML généré dans le document XML.
public:
XmlArrayItemAttribute(System::String ^ elementName);
public XmlArrayItemAttribute (string elementName);
public XmlArrayItemAttribute (string? elementName);
new System.Xml.Serialization.XmlArrayItemAttribute : string -> System.Xml.Serialization.XmlArrayItemAttribute
Public Sub New (elementName As String)
Paramètres
- elementName
- String
Nom de l'élément XML.
Exemples
L’exemple suivant sérialise une classe nommée Transportation
qui contient un champ nommé MyVehicles
qui retourne un tableau d’objets Vehicle
. L’exemple applique le XmlArrayItemAttribute champ, ce qui permet d’insérer des XmlSerializer instances de la Car
classe, dérivées de la Vehicle
classe, dans le tableau. Lors de l’application de l’attribut, l’exemple définit la ElementName propriété à l’aide du elementName
paramètre.
#using <System.Xml.dll>
#using <System.dll>
using namespace System;
using namespace System::IO;
using namespace System::Xml;
using namespace System::Xml::Serialization;
public ref class Vehicle
{
public:
String^ id;
};
public ref class Car: public Vehicle
{
public:
String^ Maker;
};
public ref class Transportation
{
public:
[XmlArrayItem(ElementName="Transportation"),
XmlArrayItem(Car::typeid,ElementName="Automobile")]
array<Vehicle^>^MyVehicles;
};
void SerializeObject( String^ filename )
{
// Creates an XmlSerializer for the Transportation class.
XmlSerializer^ MySerializer = gcnew XmlSerializer( Transportation::typeid );
// Writing the XML file to disk requires a TextWriter.
TextWriter^ myTextWriter = gcnew StreamWriter( filename );
Transportation^ myTransportation = gcnew Transportation;
Vehicle^ myVehicle = gcnew Vehicle;
myVehicle->id = "A12345";
Car^ myCar = gcnew Car;
myCar->id = "Car 34";
myCar->Maker = "FamousCarMaker";
array<Vehicle^>^myVehicles = {myVehicle,myCar};
myTransportation->MyVehicles = myVehicles;
// Serializes the object, and closes the StreamWriter.
MySerializer->Serialize( myTextWriter, myTransportation );
myTextWriter->Close();
}
void DeserializeObject( String^ filename )
{
// Creates the serializer with the type to deserialize.
XmlSerializer^ mySerializer = gcnew XmlSerializer( Transportation::typeid );
FileStream^ myFileStream = gcnew FileStream( filename,FileMode::Open );
Transportation^ myTransportation = dynamic_cast<Transportation^>(mySerializer->Deserialize( myFileStream ));
for ( int i = 0; i < myTransportation->MyVehicles->Length; i++ )
{
Console::WriteLine( myTransportation->MyVehicles[ i ]->id );
}
}
int main()
{
SerializeObject( "XmlArrayItem2.xml" );
DeserializeObject( "XmlArrayItem2.xml" );
}
using System;
using System.IO;
using System.Xml;
using System.Xml.Serialization;
public class Vehicle
{
public string id;
}
public class Car:Vehicle
{
public string Maker;
}
public class Transportation
{
[XmlArrayItem(ElementName = "Transportation"),
XmlArrayItem(typeof(Car), ElementName = "Automobile")]
public Vehicle[] MyVehicles;
}
public class Run
{
public static void Main()
{
Run test= new Run();
test.SerializeObject("XmlArrayItem2.xml");
test.DeserializeObject("XmlArrayItem2.xml");
}
private void SerializeObject(string filename)
{
// Creates an XmlSerializer for the Transportation class.
XmlSerializer MySerializer =
new XmlSerializer(typeof(Transportation));
// Writing the XML file to disk requires a TextWriter.
TextWriter myTextWriter = new StreamWriter(filename);
Transportation myTransportation = new Transportation();
Vehicle myVehicle= new Vehicle() ;
myVehicle.id = "A12345";
Car myCar = new Car();
myCar.id = "Car 34";
myCar.Maker = "FamousCarMaker";
Vehicle [] myVehicles = {myVehicle, myCar};
myTransportation.MyVehicles = myVehicles;
// Serializes the object, and closes the StreamWriter.
MySerializer.Serialize(myTextWriter, myTransportation);
myTextWriter.Close();
}
private void DeserializeObject(string filename)
{
// Creates the serializer with the type to deserialize.
XmlSerializer mySerializer =
new XmlSerializer(typeof(Transportation));
FileStream myFileStream = new FileStream(filename,FileMode.Open);
Transportation myTransportation =
(Transportation) mySerializer.Deserialize(myFileStream);
for(int i = 0;i < myTransportation.MyVehicles.Length;i++)
{
Console.WriteLine(myTransportation.MyVehicles[i].id);
}
}
}
Option Explicit
Option Strict
Imports System.IO
Imports System.Xml
Imports System.Xml.Serialization
Public Class Vehicle
Public id As String
End Class
Public Class Car
Inherits Vehicle
Public Maker As String
End Class
Public Class Transportation
<XmlArrayItem(ElementName := "Transportation"), _
XmlArrayItem(GetType(Car), ElementName := "Automobile")> _
Public MyVehicles() As Vehicle
End Class
Public Class Run
Public Shared Sub Main()
Dim test As New Run()
test.SerializeObject("XmlArrayItem2.xml")
test.DeserializeObject("XmlArrayItem2.xml")
End Sub
Private Sub SerializeObject(ByVal filename As String)
' Creates an XmlSerializer for the Transportation class.
Dim MySerializer As New XmlSerializer(GetType(Transportation))
' Writing the XML file to disk requires a TextWriter.
Dim myTextWriter As New StreamWriter(filename)
Dim myTransportation As New Transportation()
Dim myVehicle As New Vehicle()
myVehicle.id = "A12345"
Dim myCar As New Car()
myCar.id = "Car 34"
myCar.Maker = "FamousCarMaker"
Dim myVehicles() As Vehicle = {myVehicle, myCar}
myTransportation.MyVehicles = myVehicles
' Serializes the object, and closes the StreamWriter.
MySerializer.Serialize(myTextWriter, myTransportation)
myTextWriter.Close()
End Sub
Private Sub DeserializeObject(ByVal filename As String)
' Create the serializer with the type to deserialize.
Dim mySerializer As New XmlSerializer(GetType(Transportation))
Dim myFileStream As New FileStream(filename, FileMode.Open)
Dim myTransportation As Transportation = _
CType(mySerializer.Deserialize(myFileStream), Transportation)
Dim i As Integer
For i = 0 To myTransportation.MyVehicles.Length - 1
Console.WriteLine(myTransportation.MyVehicles(i).id)
Next i
End Sub
End Class
Remarques
Cette surcharge définit la ElementName propriété.
Utilisez cette surcharge si vous souhaitez que le nom de l’élément XML généré diffère de l’identificateur du membre.
Un document XML qui inclut des espaces de noms peut contenir plusieurs versions d’un nom d’élément. Pour plus d'informations, consultez la propriété ElementName.
S’applique à
XmlArrayItemAttribute(Type)
Initialise une nouvelle instance de la classe XmlArrayItemAttribute et spécifie le Type qui peut être inséré dans le tableau sérialisé.
public:
XmlArrayItemAttribute(Type ^ type);
public XmlArrayItemAttribute (Type type);
public XmlArrayItemAttribute (Type? type);
new System.Xml.Serialization.XmlArrayItemAttribute : Type -> System.Xml.Serialization.XmlArrayItemAttribute
Public Sub New (type As Type)
Paramètres
Exemples
L’exemple suivant sérialise une classe nommée Transportation
qui contient un champ nommé MyVehicles
qui retourne un tableau d’objets Vehicle
. L’exemple applique le XmlArrayItemAttribute champ, ce qui permet d’insérer des XmlSerializer instances de la Car
classe, dérivées de la Vehicle
classe, dans le tableau. Lors de l’application de l’attribut, l’exemple définit la Type propriété à l’aide du type
paramètre.
#using <System.Xml.dll>
#using <System.dll>
using namespace System;
using namespace System::IO;
using namespace System::Xml;
using namespace System::Xml::Serialization;
public ref class Vehicle
{
public:
String^ id;
};
public ref class Car: public Vehicle
{
public:
String^ Maker;
};
public ref class Transportation
{
public:
[XmlArrayItem(Vehicle::typeid),
XmlArrayItem(Car::typeid)]
array<Vehicle^>^MyVehicles;
};
void SerializeObject( String^ filename )
{
// Creates an XmlSerializer.
XmlSerializer^ MySerializer = gcnew XmlSerializer( Transportation::typeid );
// Writing the XML file to disk requires a TextWriter.
TextWriter^ myTextWriter = gcnew StreamWriter( filename );
Transportation^ myTransportation = gcnew Transportation;
Vehicle^ myVehicle = gcnew Vehicle;
myVehicle->id = "A12345";
Car^ myCar = gcnew Car;
myCar->id = "Car 34";
myCar->Maker = "FamousCarMaker";
array<Vehicle^>^myVehicles = {myVehicle,myCar};
myTransportation->MyVehicles = myVehicles;
// Serializes the object, and closes the StreamWriter.
MySerializer->Serialize( myTextWriter, myTransportation );
myTextWriter->Close();
}
void DeserializeObject( String^ filename )
{
// Creates the serializer with the type to deserialize.
XmlSerializer^ mySerializer = gcnew XmlSerializer( Transportation::typeid );
FileStream^ myFileStream = gcnew FileStream( filename,FileMode::Open );
Transportation^ myTransportation = dynamic_cast<Transportation^>(mySerializer->Deserialize( myFileStream ));
for ( int i = 0; i < myTransportation->MyVehicles->Length; i++ )
{
Console::WriteLine( myTransportation->MyVehicles[ i ]->id );
}
}
int main()
{
SerializeObject( "XmlArrayItem3.xml" );
DeserializeObject( "XmlArrayItem3.xml" );
}
using System;
using System.IO;
using System.Xml;
using System.Xml.Serialization;
public class Vehicle
{
public string id;
}
public class Car:Vehicle
{
public string Maker;
}
public class Transportation
{
[XmlArrayItem(typeof(Vehicle)),
XmlArrayItem(typeof(Car))]
public Vehicle[] MyVehicles;
}
public class Run
{
public static void Main()
{
Run test= new Run();
test.SerializeObject("XmlArrayItem3.xml");
test.DeserializeObject("XmlArrayItem3.xml");
}
private void SerializeObject(string filename)
{
// Creates an XmlSerializer.
XmlSerializer MySerializer =
new XmlSerializer(typeof(Transportation));
// Writing the XML file to disk requires a TextWriter.
TextWriter myTextWriter = new StreamWriter(filename);
Transportation myTransportation = new Transportation();
Vehicle myVehicle= new Vehicle() ;
myVehicle.id = "A12345";
Car myCar = new Car();
myCar.id = "Car 34";
myCar.Maker = "FamousCarMaker";
Vehicle [] myVehicles = {myVehicle, myCar};
myTransportation.MyVehicles = myVehicles;
// Serializes the object, and closes the StreamWriter.
MySerializer.Serialize(myTextWriter, myTransportation);
myTextWriter.Close();
}
private void DeserializeObject(string filename)
{
// Creates the serializer with the type to deserialize.
XmlSerializer mySerializer =
new XmlSerializer(typeof(Transportation));
FileStream myFileStream = new FileStream(filename,FileMode.Open);
Transportation myTransportation =
(Transportation) mySerializer.Deserialize(myFileStream);
for(int i = 0;i < myTransportation.MyVehicles.Length;i++)
{
Console.WriteLine(myTransportation.MyVehicles[i].id);
}
}
}
Option Explicit
Option Strict
Imports System.IO
Imports System.Xml
Imports System.Xml.Serialization
Public Class Vehicle
Public id As String
End Class
Public Class Car
Inherits Vehicle
Public Maker As String
End Class
Public Class Transportation
<XmlArrayItem(GetType(Vehicle)), _
XmlArrayItem(GetType(Car))> _
Public MyVehicles() As Vehicle
End Class
Public Class Run
Public Shared Sub Main()
Dim test As New Run()
test.SerializeObject("XmlArrayItem3.xml")
test.DeserializeObject("XmlArrayItem3.xml")
End Sub
Private Sub SerializeObject(ByVal filename As String)
' Creates an XmlSerializer object.
Dim MySerializer As New XmlSerializer(GetType(Transportation))
' Writing the XML file to disk requires a TextWriter.
Dim myTextWriter As New StreamWriter(filename)
Dim myTransportation As New Transportation()
Dim myVehicle As New Vehicle()
myVehicle.id = "A12345"
Dim myCar As New Car()
myCar.id = "Car 34"
myCar.Maker = "FamousCarMaker"
Dim myVehicles() As Vehicle = {myVehicle, myCar}
myTransportation.MyVehicles = myVehicles
' Serializes the object, and closes the StreamWriter.
MySerializer.Serialize(myTextWriter, myTransportation)
myTextWriter.Close()
End Sub
Private Sub DeserializeObject(ByVal filename As String)
' Creates the serializer with the type to deserialize.
Dim mySerializer As New XmlSerializer(GetType(Transportation))
Dim myFileStream As New FileStream(filename, FileMode.Open)
Dim myTransportation As Transportation = _
CType(mySerializer.Deserialize(myFileStream), Transportation)
Dim i As Integer
For i = 0 To myTransportation.MyVehicles.Length - 1
Console.WriteLine(myTransportation.MyVehicles(i).id)
Next i
End Sub
End Class
S’applique à
XmlArrayItemAttribute(String, Type)
Initialise une nouvelle instance de la classe XmlArrayItemAttribute et spécifie le nom de l'élément XML généré dans le document XML et le Type qui peut être inséré dans le document XML généré.
public:
XmlArrayItemAttribute(System::String ^ elementName, Type ^ type);
public XmlArrayItemAttribute (string elementName, Type type);
public XmlArrayItemAttribute (string? elementName, Type? type);
new System.Xml.Serialization.XmlArrayItemAttribute : string * Type -> System.Xml.Serialization.XmlArrayItemAttribute
Public Sub New (elementName As String, type As Type)
Paramètres
- elementName
- String
Nom de l'élément XML.
Exemples
L’exemple suivant sérialise une classe nommée Transportation
qui contient un champ nommé MyVehicles
qui retourne un tableau d’objets Vehicle
. L’exemple applique le XmlArrayItemAttribute champ, ce qui permet d’insérer des XmlSerializer instances de la Car
classe, dérivées de la Vehicle
classe, dans le tableau. Lors de l’application de l’attribut, l’exemple définit la ElementName propriété à l’aide du elementName
paramètre et de la Type propriété à l’aide du type
paramètre.
#using <System.Xml.dll>
#using <System.dll>
using namespace System;
using namespace System::IO;
using namespace System::Xml;
using namespace System::Xml::Serialization;
public ref class Vehicle
{
public:
String^ id;
};
public ref class Car: public Vehicle
{
public:
String^ Maker;
};
public ref class Transportation
{
public:
[XmlArray]
[XmlArrayItem("Transport",Vehicle::typeid),
XmlArrayItem("Automobile",Car::typeid)]
array<Vehicle^>^MyVehicles;
};
void SerializeObject( String^ filename )
{
// Creates an XmlSerializer for the Transportation class.
XmlSerializer^ MySerializer = gcnew XmlSerializer( Transportation::typeid );
// Writing the XML file to disk requires a TextWriter.
TextWriter^ myTextWriter = gcnew StreamWriter( filename );
Transportation^ myTransportation = gcnew Transportation;
Vehicle^ myVehicle = gcnew Vehicle;
myVehicle->id = "A12345";
Car^ myCar = gcnew Car;
myCar->id = "Car 34";
myCar->Maker = "FamousCarMaker";
array<Vehicle^>^myVehicles = {myVehicle,myCar};
myTransportation->MyVehicles = myVehicles;
// Serializes the object, and closes the StreamWriter.
MySerializer->Serialize( myTextWriter, myTransportation );
myTextWriter->Close();
}
void DeserializeObject( String^ filename )
{
// Creates an XmlSerializer.
XmlSerializer^ mySerializer = gcnew XmlSerializer( Transportation::typeid );
FileStream^ myFileStream = gcnew FileStream( filename,FileMode::Open );
Transportation^ myTransportation = dynamic_cast<Transportation^>(mySerializer->Deserialize( myFileStream ));
for ( int i = 0; i < myTransportation->MyVehicles->Length; i++ )
{
Console::WriteLine( myTransportation->MyVehicles[ i ]->id );
}
}
int main()
{
SerializeObject( "XmlArrayItem4.xml" );
DeserializeObject( "XmlArrayItem4.xml" );
}
using System;
using System.IO;
using System.Xml;
using System.Xml.Serialization;
public class Vehicle
{
public string id;
}
public class Car:Vehicle
{
public string Maker;
}
public class Transportation
{
[XmlArray]
[XmlArrayItem("Transport", typeof(Vehicle)),
XmlArrayItem("Automobile", typeof(Car))]
public Vehicle[] MyVehicles;
}
public class Run
{
public static void Main()
{
Run test= new Run();
test.SerializeObject("XmlArrayItem4.xml");
test.DeserializeObject("XmlArrayItem4.xml");
}
private void SerializeObject(string filename)
{
// Creates an XmlSerializer for the Transportation class.
XmlSerializer MySerializer =
new XmlSerializer(typeof(Transportation));
// Writing the XML file to disk requires a TextWriter.
TextWriter myTextWriter = new StreamWriter(filename);
Transportation myTransportation = new Transportation();
Vehicle myVehicle= new Vehicle() ;
myVehicle.id = "A12345";
Car myCar = new Car();
myCar.id = "Car 34";
myCar.Maker = "FamousCarMaker";
Vehicle [] myVehicles = {myVehicle, myCar};
myTransportation.MyVehicles = myVehicles;
// Serializes the object, and closes the StreamWriter.
MySerializer.Serialize(myTextWriter, myTransportation);
myTextWriter.Close();
}
private void DeserializeObject(string filename)
{
// Creates an XmlSerializer.
XmlSerializer mySerializer =
new XmlSerializer(typeof(Transportation));
FileStream myFileStream = new FileStream(filename,FileMode.Open);
Transportation myTransportation =
(Transportation) mySerializer.Deserialize(myFileStream);
for(int i = 0;i < myTransportation.MyVehicles.Length;i++)
{
Console.WriteLine(myTransportation.MyVehicles[i].id);
}
}
}
Option Explicit
Option Strict
Imports System.IO
Imports System.Xml
Imports System.Xml.Serialization
Public Class Vehicle
Public id As String
End Class
Public Class Car
Inherits Vehicle
Public Maker As String
End Class
Public Class Transportation
<XmlArray(), _
XmlArrayItem("Transport", GetType(Vehicle)), _
XmlArrayItem("Automobile", GetType(Car))> _
Public MyVehicles() As Vehicle
End Class
Public Class Run
Public Shared Sub Main()
Dim test As New Run()
test.SerializeObject("XmlArrayItem4.xml")
test.DeserializeObject("XmlArrayItem4.xml")
End Sub
Private Sub SerializeObject(ByVal filename As String)
' Creates an XmlSerializer for the Transportation class.
Dim MySerializer As New XmlSerializer(GetType(Transportation))
' Writing the XML file to disk requires a TextWriter.
Dim myTextWriter As New StreamWriter(filename)
Dim myTransportation As New Transportation()
Dim myVehicle As New Vehicle()
myVehicle.id = "A12345"
Dim myCar As New Car()
myCar.id = "Car 34"
myCar.Maker = "FamousCarMaker"
Dim myVehicles() As Vehicle = {myVehicle, myCar}
myTransportation.MyVehicles = myVehicles
' Serializes the object, and closes the StreamWriter.
MySerializer.Serialize(myTextWriter, myTransportation)
myTextWriter.Close()
End Sub
Private Sub DeserializeObject(ByVal filename As String)
' Creates an XmlSerializer.
Dim mySerializer As New XmlSerializer(GetType(Transportation))
Dim myFileStream As New FileStream(filename, FileMode.Open)
Dim myTransportation As Transportation = _
CType(mySerializer.Deserialize(myFileStream), Transportation)
Dim i As Integer
For i = 0 To myTransportation.MyVehicles.Length - 1
Console.WriteLine(myTransportation.MyVehicles(i).id)
Next i
End Sub
End Class
Remarques
Cette surcharge définit les propriétés et les ElementName Type propriétés.
Utilisez cette surcharge si vous souhaitez que le nom de l’élément XML généré diffère de l’identificateur du membre.
Un document XML qui inclut des espaces de noms peut contenir plusieurs versions d’un nom d’élément. Pour plus d'informations, consultez la propriété ElementName.