XTaskQueueCreateComposite
Creates a task queue composed of ports of other task queues.
Syntax
HRESULT XTaskQueueCreateComposite(
XTaskQueuePortHandle workPort,
XTaskQueuePortHandle completionPort,
XTaskQueueHandle* queue
)
Parameters
workPort _In_
Type: XTaskQueuePortHandle
The port to use for queuing work callbacks.
completionPort _In_
Type: XTaskQueuePortHandle
The port to use for queuing completion callbacks.
queue _Out_
Type: XTaskQueueHandle*
The newly created queue.
Return value
Type: HRESULT
HRESULT success or error code.
Remarks
Note
This function isn't safe to call on a time-sensitive thread. For more information, see Time-sensitive threads.
Task queues are reference counted objects. Release the reference by calling XTaskQueueCloseHandle.
A task queue has work and completion ports and tasks can be queued to either port. Each port can be configured with its own dispatch mode.
For most scenarios, you create a task queue with the XTaskQueueCreate API. If you are chaining multiple asynchronous calls together, however, sometimes it is useful to create a composite queue via XTaskQueueCreateComposite. Consider an API whose implementation needs to invoke another API that uses a task queue. You may want to redirect the completion callback of the API so it doesn't tie up the completion thread of the caller. In this case, you can create a composite task queue whose work and completion ports are built from the work port of another queue.
The following example creates a composite task queue.
void CreatingCompositeQueue()
{
XTaskQueueHandle queue;
HRESULT hr = XTaskQueueCreate(
XTaskQueueDispatchMode::ThreadPool,
XTaskQueueDispatchMode::Manual,
&queue);
if (FAILED(hr))
{
printf("failed to create task queue: 0x%x\r\n", hr);
return;
}
XTaskQueuePortHandle workPort;
// Create a composite queue that uses the work port from
// another queue for both work and completion ports.
hr = XTaskQueueGetPort(queue, XTaskQueuePort::Work, &workPort);
if (FAILED(hr))
{
printf("failed to get work port 0x%x\r\n", hr);
XTaskQueueCloseHandle(queue);
return;
}
XTaskQueueHandle compositeQueue;
hr = XTaskQueueCreateComposite(workPort, workPort, &compositeQueue);
if (FAILED(hr))
{
printf("failed to create composiute queue 0x%x\r\n", hr);
XTaskQueueCloseHandle(queue);
return;
}
// Use the queue as needed
SubmitCallbacks(compositeQueue);
// Wait a while for the callbacks to run
Sleep(1000);
XTaskQueueCloseHandle(compositeQueue);
XTaskQueueCloseHandle(queue);
}
Requirements
Header: XTaskQueue.h
Library: xgameruntime.lib
Supported platforms: Windows, Xbox One family consoles and Xbox Series consoles
See also
XTaskQueue members
Asynchronous Programming Model
Async Task Queue Design