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EnumUILanguages

A version of this page is also available for

Windows Embedded CE 6.0 R3

4/8/2010

This function enumerates the UI languages that are available on the system.

Syntax

BOOL EnumUILanguages(
  UILANGUAGE_ENUMPROC lpUILanguageEnumProc,
  DWORD dwFlags
);

Parameters

  • lpUILanguageEnumProc
    Points to an application-defined callback function. The EnumUILanguages function enumerates language identifiers by making repeated calls to this callback function. For more information, see the EnumUILanguagesProc callback function.
  • dwFlags
    Reserved. Must be zero.

Return Value

If the function succeeds, the return value is TRUE. If the function fails, the return value is FALSE. To get extended error information, call the GetLastError function.

The following table shows possible return values for the GetLastError function.

Value Description

ERROR_INVALID_PARAMETER

The parameter is incorrect.

Remarks

The value of the dwFlags parameter must be zero. The function enumerates the UI languages by passing language identifiers, one at a time, to the specified application-defined callback function. This continues until the last language identifier is found or the callback function returns FALSE.

Requirements

Header windows.h
Library Coreloc.lib
Windows Embedded CE Windows CE .NET 4.0 and later
Windows Mobile Windows Mobile Version 5.0 and later

See Also

Reference

EnumUILanguagesProc
GetSystemDefaultUILanguage
GetUserDefaultUILanguage