IDirect3DMobileDevice::CreateImageSurface
A version of this page is also available for
4/8/2010
This method creates an image surface.
Syntax
HRESULT CreateImageSurface(
UINT Width,
UINT Height,
D3DMFORMAT Format,
IDirect3DMobileSurface** ppSurface
);
Parameters
- Width
[in] Width of the image surface, in pixels.
- Height
[in] Height of the image surface, in pixels.
- Format
[in] Member of the D3DMFORMAT enumerated type, describing the format of the image surface.
- ppSurface
[out] Address of a pointer to an IDirect3DMobileSurface interface that represents the created image surface.
Return Value
If the method succeeds, the return value is D3DM_OK (see D3DM Values).
If the method fails, the return value can be E_OUTOFMEMORY, or one of the following D3DMERR Values.
- D3DMERR_MEMORYPOOLEMPTY
- D3DMERR_INVALIDCAL
Remarks
Image surfaces are placeholders, they are surfaces that cannot be used in any Microsoft® Direct3D Mobile® operations except locking and IDirect3DMobileDevice::CopyRects.
Image surfaces are placed in the D3DPOOL_SYSTEMMEM memory class.
Requirements
Header | d3dm.h |
Library | D3dm.lib, D3dmguid.lib |
Windows Embedded CE | Windows CE 5.0 and later |
Windows Mobile | Windows Mobile Version 5.0 and later |
See Also
Reference
IDirect3DMobileDevice
D3DMFORMAT
IDirect3DMobileSurface
IDirect3DMobileDevice::CopyRects