D3DM_DrawPrimitive (Function) (Windows Embedded CE 6.0)
1/6/2010
This function is called by the Direct3D Mobile middleware to send the contents of the command buffer to the driver for rendering.
Syntax
typedef DWORD (*D3DM_DRAWPRIMITIVE_PTR)(D3DM_DRAWPRIMITIVE_DATA *);
Parameters
- D3DM_DRAWPRIMITIVE_DATA
[in, out] A pointer to a D3DM_DRAWPRIMITIVE_DATA structure containing information about the command buffer.
Return Value
Implement this function so that it returns D3DM_DRIVER_HANDLED when it succeeds and D3DM_DRIVER_NOTHANDLED when it fails.
Requirements
Header | d3dmddk.h |
Library | Developer Implemented |
Windows Embedded CE | Windows CE 5.0 |
See Also
Reference
Direct3D Mobile Driver Functions
D3DM_DRAWPRIMITIVE_DATA