D3DM_SETLIGHT_WITHDATA (Windows Embedded CE 6.0)
1/6/2010
This structure contains the contents of a D3DMOP_SETLIGHT command token (see D3DM_OPERATION), which is used to provide a full light description for a light and activate or deactivate that light.
Syntax
typedef struct _D3DM_SETLIGHT_WITHDATA {
DWORD Index;
D3DM_SETLIGHT_DATATYPE DataType;
D3DMLIGHT Data;
D3DMFORMAT Format;
} D3DM_SETLIGHT_WITHDATA, * LPD3DM_SETLIGHT_WITHDATA;
Members
- Index
A DWORD value that identifies a specific light.
- DataType
An element of the D3DM_SETLIGHT_DATATYPE enumeration identifying the new setting for the light identified by Index. This member can be set to either D3DM_SETLIGHT_DATA_ENABLE or D3DM_SETLIGHT_DATA_DISABLE.
- Data
A D3DMLIGHT structure describing the properties of the light.
- Format
A D3DMFORMAT structure identifying the color format for the light.
Requirements
Header | d3dmddk.h |
Windows Embedded CE | Windows CE 5.0 |
See Also
Reference
Direct3D Mobile Driver Structures
D3DM_SETLIGHT
D3DM_OPERATION
D3DM_SETLIGHT_DATATYPE